Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Amitissa
Aphrodite
Level 47
God Stats
59W - 52L
1,484 SR
Queue Stats
146W - 183L
1,385 Elo+
Solo
Thor
Thor
GoHumpaDuck
Thor
Level 89
God Stats
15W - 14L
1,539 SR
Queue Stats
98W - 98L
1,421 Elo+
Solo
Freya
Freya
KeaTTT
Freya
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 312L
1,405 Elo+
Solo
Cupid
Cupid
SYN FUL SATAN
Cupid
Level 149
God Stats
64W - 43L
1,589 SR
Queue Stats
466W - 481L
1,458 Elo+
Solo
Team Averages
Level 111
1,522 SR
1,434 Elo+

VS

Team Averages
Level 80
1,569 SR
1,403 Elo+
King Arthur
King Arthur
Ecaliber307063
King Arthur
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 127L
1,396 Elo+
Party 1
Terra
Terra
KakariGundam
Terra
Level 63
God Stats
2W - 2L
1,763 SR
Queue Stats
71W - 102L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
KyubiZero9
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 137L
1,403 Elo+
Party 1
Merlin
Merlin
SimetrasDad
Merlin
Level 105
God Stats
9W - 10L
1,538 SR
Queue Stats
200W - 210L
1,435 Elo+
Party 2
Da Ji
Da Ji
TheDreadRoberts
Da Ji
Level 131
God Stats
14W - 14L
1,544 SR
Queue Stats
215W - 221L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 3 / 0
10,592
588
12,190
12,506
10,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Amitissa
Aphrodite
13
0 / 1 / 9
8,485
471
4,856
8,490
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 4 / 3
8,223
457
6,605
13,489
4,878
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
KeaTTT
Freya
14
1 / 4 / 2
8,552
475
2,954
12,096
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 2
9,462
526
10,806
12,807
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ecaliber307063
King Arthur
15
3 / 4 / 0
9,310
517
5,904
13,582
11,552
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 2
7,008
389
4,369
10,866
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KyubiZero9
Danzaburou
12
1 / 3 / 0
7,432
413
6,107
9,745
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
4 / 2 / 5
9,458
525
13,439
9,926
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 4 / 3
8,065
448
7,188
12,159
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
12
12
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
0
2
W
Aphrodite
Amitissa
Aphrodite
0
1
9
4.5
L
King Arthur
Ecaliber307063
King Arthur
3
4
0
0.75
W
4
4
3
1.38
L
0
3
2
0.33
W
Freya
KeaTTT
Freya
1
4
2
0.5
L
Danzaburou
KyubiZero9
Danzaburou
1
3
0
0.33
W
5
0
2
6
L
Merlin
4
2
5
3.25
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
37,007
59,388
Taken
56,278
29,111
Mitigated
32,431
31,568
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,190
4,816
0
5,266
12,506
10,478
323
246
12,240
0
76,741
W
Aphrodite
Amitissa
Aphrodite
4,856
509
3,870
5,265
8,490
4,510
481
3,770
4,642
35,035
0
L
King Arthur
Ecaliber307063
King Arthur
5,904
564
0
2,190
13,582
11,552
0
230
13,352
0
42,274
W
6,605
1,743
348
4,345
13,489
4,878
490
3,726
9,486
0
43,460
L
4,369
276
934
2,529
10,866
9,830
0
971
9,895
17,365
0
W
Freya
KeaTTT
Freya
2,954
1,070
0
4,868
12,096
4,176
0
4,885
6,701
53,160
0
L
Danzaburou
KyubiZero9
Danzaburou
6,107
2,510
0
3,155
9,745
2,887
0
1,059
8,686
0
48,239
W
10,806
5,994
221
7,385
12,807
5,069
931
4,277
8,378
0
75,329
L
Merlin
13,439
1,257
0
2,041
9,926
3,747
630
2,389
7,537
70,830
0
L
7,188
1,226
0
3,058
12,159
4,415
0
3,161
8,998
0
40,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
41,273
526
Minions Killed
422
0
Camps Cleared
0
1,684,248
Distance Traveled
1,646,497
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,592
588
158
9
0
358,873
3
W
Aphrodite
8,485
471
66
4
0
345,598
2
L
King Arthur
9,310
517
104
6
0
342,120
3
W
Thor
8,223
457
62
3
0
336,581
0
L
Terra
7,008
389
20
1
0
327,016
11
W
Freya
8,552
475
89
5
0
307,392
3
L
Danzaburou
7,432
413
105
6
0
279,149
1
W
Cupid
9,462
526
151
8
0
335,804
5
L
Merlin
9,458
525
116
6
0
335,948
4
L
Da Ji
8,065
448
77
4
0
362,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role