Player Matchup

Ne Zha
Ne Zha
EDOM SLAYER4596
Ne Zha
Level 82
God Stats
22W - 10L
1,590 SR
Queue Stats
179W - 151L
1,528 Elo+
Solo
Aphrodite
Aphrodite
ItsgunnyNA
Aphrodite
Level 127
God Stats
0W - 1L
1,127 SR
Queue Stats
86W - 77L
1,526 Elo+
Solo
Olorun
Olorun
ZNIP3_BOY
Olorun
Level 108
God Stats
7W - 8L
1,510 SR
Queue Stats
136W - 135L
1,511 Elo+
Solo
Ymir
Ymir
tracylaflairr
Ymir
Level 117
God Stats
41W - 34L
1,560 SR
Queue Stats
371W - 349L
1,511 Elo+
Solo
Nu Wa
Nu Wa
yoshiitron
Nu Wa
Level 140
God Stats
50W - 36L
1,577 SR
Queue Stats
95W - 101L
1,491 Elo+
Solo
Team Averages
Level 115
1,473 SR
1,513 Elo+

VS

Team Averages
Level 129
1,538 SR
1,495 Elo+
Sun Wukong
Sun Wukong
BetoHdz02
Sun Wukong
Level 122
God Stats
6W - 6L
1,387 SR
Queue Stats
650W - 634L
1,517 Elo+
Solo
Danzaburou
Danzaburou
KbN Shadoww
Danzaburou
Level 154
God Stats
81W - 59L
1,613 SR
Queue Stats
585W - 549L
1,529 Elo+
Solo
Loki
Loki
TyDaMan2
Loki
Level 118
God Stats
19W - 13L
1,618 SR
Queue Stats
221W - 200L
1,498 Elo+
Party 1
Vulcan
Vulcan
WildOcean2015
Vulcan
Level 126
God Stats
13W - 7L
1,626 SR
Queue Stats
329W - 322L
1,469 Elo+
Party 1
Artio
Artio
spacemarines72
Artio
Level 126
God Stats
2W - 1L
1,446 SR
Queue Stats
110W - 127L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,927
547
2,369
3,901
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ItsgunnyNA
Aphrodite
6
0 / 0 / 1
4,104
456
1,439
1,544
529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
ZNIP3_BOY
Olorun
9
1 / 3 / 2
5,477
609
2,622
7,609
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 0
4,963
551
1,820
5,195
2,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
10
0 / 0 / 0
5,781
642
3,447
4,503
1,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BetoHdz02
Sun Wukong
11
0 / 0 / 0
6,060
673
2,277
6,025
2,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
KbN Shadoww
Danzaburou
9
0 / 1 / 0
5,017
557
2,196
4,305
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
10
4 / 0 / 0
5,816
646
3,639
5,244
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
5,017
557
3,966
2,897
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 1
5,080
564
2,024
6,797
3,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
6
6
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BetoHdz02
Sun Wukong
0
0
0
0
L
2
2
0
1
L
Aphrodite
ItsgunnyNA
Aphrodite
0
0
1
0.5
W
Danzaburou
KbN Shadoww
Danzaburou
0
1
0
0
W
Loki
4
0
0
4
W
0
2
1
0.25
L
Olorun
ZNIP3_BOY
Olorun
1
3
2
0.67
W
2
1
1
2.5
L
1
1
0
1
L
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,697
Damage
14,102
22,752
Taken
25,268
7,596
Mitigated
9,442
10,612
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BetoHdz02
Sun Wukong
2,277
668
0
2,760
6,025
2,080
0
3,447
2,578
0
46,995
L
2,369
785
0
980
3,901
1,306
0
646
3,255
0
15,795
L
Aphrodite
ItsgunnyNA
Aphrodite
1,439
544
763
906
1,544
529
0
572
972
13,307
0
W
Danzaburou
KbN Shadoww
Danzaburou
2,196
1,063
0
981
4,305
1,458
1,181
1,283
3,022
0
35,969
W
Loki
3,639
1,047
0
2,317
5,244
1,370
0
492
4,752
0
29,483
W
3,966
990
0
158
2,897
885
0
1,426
1,471
26,455
0
L
Olorun
ZNIP3_BOY
Olorun
2,622
722
54
3,929
7,609
1,967
0
3,788
3,821
28,562
0
W
2,024
99
854
2,568
6,797
3,649
0
2,680
4,117
11,962
0
L
1,820
318
384
784
5,195
2,222
0
984
4,211
15,724
0
L
Nu Wa
3,447
2,463
0
2,812
4,503
1,572
224
0
4,503
37,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
26,990
247
Minions Killed
327
0
Camps Cleared
0
713,607
Distance Traveled
926,021
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,060
673
105
12
0
187,614
1
L
Ne Zha
4,927
547
40
4
0
141,350
2
L
Aphrodite
4,104
456
26
3
0
104,261
0
W
Danzaburou
5,017
557
84
9
0
152,815
1
W
Loki
5,816
646
75
8
0
217,114
2
W
Vulcan
5,017
557
50
6
0
187,834
0
L
Olorun
5,477
609
60
7
0
158,907
2
W
Artio
5,080
564
13
1
0
180,644
3
L
Ymir
4,963
551
38
4
0
165,255
3
L
Nu Wa
5,781
642
83
9
0
143,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role