Player Matchup

Ares
Ares
Cyskal
Ares
Level 20
God Stats
4W - 6L
1,614 SR
Queue Stats
33W - 57L
1,328 Elo+
Party 1
Hades
Hades
GodlyKitsune
Hades
Level 23
God Stats
0W - 3L
1,431 SR
Queue Stats
75W - 100L
1,372 Elo+
Party 1
Mulan
Mulan
Kind3Soul5
Mulan
Level 19
God Stats
1W - 2L
1,496 SR
Queue Stats
22W - 45L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
Reekai112
Danzaburou
Level 89
God Stats
0W - 1L
1,711 SR
Queue Stats
146W - 165L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
evildargonisback
Sun Wukong
Level 107
God Stats
0W - 3L
1,187 SR
Queue Stats
5W - 20L
1,005 Elo+
Party 1
Team Averages
Level 52
1,488 SR
1,295 Elo+

VS

Team Averages
Level 78
1,642 SR
1,732 Elo+
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Aezuan
Cu Chulainn
Level 113
God Stats
22W - 5L
1,803 SR
Queue Stats
537W - 193L
1,769 Elo+
Party 2
Zhong Kui
Zhong Kui
ShinobiSlayer87
Zhong Kui
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 34L
1,575 Elo+
Solo
Chaac
Chaac
redeagle8765
Chaac
Level 28
God Stats
4W - 2L
1,517 SR
Queue Stats
390W - 51L
1,981 Elo+
Party 2
Chiron
Chiron
tupaac007
Chiron
Level 147
God Stats
5W - 0L
1,893 SR
Queue Stats
450W - 95L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cyskal
Ares
15
1 / 12 / 0
9,897
900
14,636
26,443
27,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 12 / 2
9,422
857
11,439
24,540
14,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
16
0 / 7 / 0
9,309
846
4,656
18,232
16,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Reekai112
Danzaburou
16
1 / 5 / 1
10,234
930
18,261
20,418
7,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
evildargonisback
Sun Wukong
16
0 / 11 / 2
9,641
876
11,627
26,375
30,960
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
9 / 0 / 33
12,784
1,162
20,837
10,808
16,207
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cu Chulainn
Aezuan
Cu Chulainn
19
13 / 1 / 23
12,411
1,128
15,035
17,990
10,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
ShinobiSlayer87
Zhong Kui
19
10 / 1 / 26
12,447
1,132
33,746
16,434
13,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 32
11,391
1,036
10,435
8,913
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
tupaac007
Chiron
20
12 / 0 / 29
12,617
1,147
30,178
13,096
5,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
190
2
Kills
47
47
Deaths
2
5
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
9
0
33
25.5
W
Cu Chulainn
Aezuan
Cu Chulainn
13
1
23
24.5
L
Ares
Cyskal
Ares
1
12
0
0.08
L
0
12
2
0.08
L
Mulan
0
7
0
0
L
Danzaburou
Reekai112
Danzaburou
1
5
1
0.3
W
Zhong Kui
ShinobiSlayer87
Zhong Kui
10
1
26
23
L
Sun Wukong
evildargonisback
Sun Wukong
0
11
2
0.09
W
3
0
32
19
W
Chiron
tupaac007
Chiron
12
0
29
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,619
Damage
110,231
116,008
Taken
67,241
96,495
Mitigated
56,756
5,429
Healing
26,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
20,837
1,944
0
1,600
10,808
16,207
0
3,122
7,686
29,636
0
W
Cu Chulainn
Aezuan
Cu Chulainn
15,035
2,638
0
3,844
17,990
10,489
0
6,861
11,129
411
29,787
L
Ares
Cyskal
Ares
14,636
860
0
112
26,443
27,022
0
7,310
18,709
28,525
0
L
11,439
2,294
696
1,404
24,540
14,273
0
11,730
12,482
15,276
1,669
L
Mulan
4,656
629
0
368
18,232
16,290
0
9,612
8,531
0
21,013
L
Danzaburou
Reekai112
Danzaburou
18,261
5,111
0
1,548
20,418
7,950
0
13,704
6,664
0
43,483
W
Zhong Kui
ShinobiSlayer87
Zhong Kui
33,746
3,057
0
8,424
16,434
13,794
0
6,178
10,256
54,671
0
L
Sun Wukong
evildargonisback
Sun Wukong
11,627
2,402
0
1,301
26,375
30,960
0
12,595
13,554
0
32,399
W
10,435
554
0
4,660
8,913
10,484
0
3,468
5,445
0
20,874
W
Chiron
tupaac007
Chiron
30,178
15,623
1,281
6,572
13,096
5,782
0
5,607
7,489
0
52,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,503
Gold Earned
61,650
155
Minions Killed
189
5
Camps Cleared
7
956,952
Distance Traveled
1,108,658
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,784
1,162
16
1
1
222,983
1
W
Cu Chulainn
12,411
1,128
33
3
2
230,405
1
L
Ares
9,897
900
23
2
0
196,927
1
L
Hades
9,422
857
12
1
1
187,890
0
L
Mulan
9,309
846
32
3
2
174,053
1
L
Danzaburou
10,234
930
42
4
2
193,400
3
W
Zhong Kui
12,447
1,132
55
5
2
203,671
1
L
Sun Wukong
9,641
876
46
4
0
204,682
0
W
Chaac
11,391
1,036
30
3
0
230,011
0
W
Chiron
12,617
1,147
55
5
2
221,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role