Player Matchup

Chaac
Chaac
Golden-Wolf-333
Chaac
Level 109
God Stats
11W - 6L
1,779 SR
Queue Stats
68W - 41L
1,687 Elo+
Party 2
Chang'e
Chang'e
OdyIsMyDog
Chang'e
Level 25
God Stats
0W - 1L
1,722 SR
Queue Stats
206W - 78L
1,682 Elo+
Solo
Danzaburou
Danzaburou
SilentFire247
Danzaburou
Level 15
God Stats
24W - 15L
1,664 SR
Queue Stats
46W - 34L
1,554 Elo+
Party 2
Team Averages
Level 50
1,721 SR
1,641 Elo+

VS

Team Averages
Level 47
1,765 SR
1,698 Elo+
Izanami
Izanami
AccountNameBAC
Izanami
Level 10
God Stats
85W - 12L
2,064 SR
Queue Stats
169W - 19L
1,993 Elo+
Solo
Tiamat
Tiamat
DammitPinky
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 209L
1,644 Elo+
Party 1
Gilgamesh
Gilgamesh
Elphmam
Gilgamesh
Level 6
God Stats
2W - 0L
1,730 SR
Queue Stats
15W - 11L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,483
648
3,980
14,939
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
OdyIsMyDog
Chang'e
10
3 / 5 / 0
6,676
668
5,379
8,158
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SilentFire247
Danzaburou
10
1 / 6 / 3
6,402
640
5,656
9,044
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 3
9,318
932
16,681
6,692
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
11
1 / 3 / 11
7,263
726
3,427
5,715
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Elphmam
Gilgamesh
11
3 / 1 / 11
7,808
781
7,045
14,256
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
16
16
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
W
Tiamat
1
3
11
2.17
W
Gilgamesh
Elphmam
Gilgamesh
3
1
11
8.5
L
0
5
3
0.3
L
Chang'e
OdyIsMyDog
Chang'e
3
5
0
0.6
L
Danzaburou
SilentFire247
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,015
Damage
27,153
32,141
Taken
26,663
15,637
Mitigated
14,475
8,817
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,681
10,793
0
3,263
6,692
2,853
2,516
1,128
5,476
0
61,405
W
Tiamat
3,427
855
0
1,900
5,715
2,442
168
1,658
3,946
10,435
0
W
Gilgamesh
Elphmam
Gilgamesh
7,045
1,356
0
6,945
14,256
9,180
85
2,490
11,452
0
13,930
L
3,980
433
0
5,232
14,939
10,487
0
1,774
12,763
0
9,829
L
Chang'e
OdyIsMyDog
Chang'e
5,379
127
634
1,946
8,158
2,369
0
1,692
6,219
18,405
0
L
Danzaburou
SilentFire247
Danzaburou
5,656
1,848
0
1,005
9,044
2,781
0
351
8,398
0
24,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,561
Gold Earned
24,389
95
Minions Killed
136
2
Camps Cleared
8
526,232
Distance Traveled
571,253
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,318
932
109
11
6
184,506
4
W
Tiamat
7,263
726
14
1
1
176,758
3
W
Gilgamesh
7,808
781
13
1
1
209,989
3
L
Chaac
6,483
648
16
2
0
186,259
3
L
Chang'e
6,676
668
44
4
1
173,381
3
L
Danzaburou
6,402
640
35
4
1
166,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role