Player Matchup

Arachne
Arachne
AhhhSnap
Arachne
Level 16
God Stats
19W - 18L
1,727 SR
Queue Stats
28W - 25L
1,456 Elo+
Party 1
Vulcan
Vulcan
Jumosan
Vulcan
Level 7
God Stats
1W - 1L
1,550 SR
Queue Stats
11W - 13L
1,665 Elo+
Party 1
Bellona
Bellona
Maosuh
Bellona
Level 17
God Stats
6W - 7L
1,703 SR
Queue Stats
37W - 44L
1,456 Elo+
Party 1
Skadi
Skadi
MatauTatau
Skadi
Level 17
God Stats
2W - 2L
1,448 SR
Queue Stats
31W - 40L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ruan_Beast
Kumbhakarna
Level 57
God Stats
1W - 1L
1,696 SR
Queue Stats
22W - 30L
1,456 Elo+
Party 1
Team Averages
Level 23
1,625 SR
1,498 Elo+

VS

Team Averages
Level 12
1,559 SR
1,607 Elo+
Bellona
Bellona
Dyldoo
Bellona
Level 13
God Stats
3W - 0L
1,406 SR
Queue Stats
18W - 12L
1,638 Elo+
Party 2
Bakasura
Bakasura
SquashyActor10
Bakasura
Level 13
God Stats
18W - 7L
1,500 SR
Queue Stats
177W - 162L
1,458 Elo+
Solo
Anhur
Anhur
Swallaz808
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,803 Elo+
Party 2
Ao Kuang
Ao Kuang
Theflipside808
Ao Kuang
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,581 Elo+
Party 2
Ares
Ares
camademadera
Ares
Level 16
God Stats
6W - 3L
1,889 SR
Queue Stats
330W - 324L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AhhhSnap
Arachne
20
10 / 9 / 6
14,598
541
19,015
26,624
12,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
Jumosan
Vulcan
17
1 / 10 / 3
11,541
427
8,915
16,475
7,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Maosuh
Bellona
19
4 / 6 / 9
12,542
465
21,179
21,767
19,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Skadi
20
8 / 8 / 7
13,933
516
23,928
19,836
6,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Ruan_Beast
Kumbhakarna
15
0 / 6 / 11
10,916
404
5,283
29,509
32,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dyldoo
Bellona
19
2 / 4 / 10
12,900
478
14,654
23,314
29,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
20
16 / 7 / 8
17,131
634
24,433
23,183
14,767
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
19
2 / 6 / 16
12,455
461
17,045
18,442
6,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
20
15 / 3 / 12
15,159
561
24,210
25,354
14,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 8
13,257
491
13,659
26,769
40,362
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
93
23
Kills
39
39
Deaths
23
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Arachne
AhhhSnap
Arachne
10
9
6
1.44
W
Bellona
Dyldoo
Bellona
2
4
10
1.75
L
Vulcan
Jumosan
Vulcan
1
10
3
0.25
L
Bellona
Maosuh
Bellona
4
6
9
1.42
L
Skadi
8
8
7
1.44
L
Kumbhakarna
Ruan_Beast
Kumbhakarna
0
6
11
0.92
W
Bakasura
16
7
8
2.86
W
Anhur
2
6
16
1.67
W
Ao Kuang
15
3
12
7
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,320
Damage
94,001
114,211
Taken
117,062
79,142
Mitigated
106,039
20,769
Healing
33,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AhhhSnap
Arachne
19,015
12,452
0
6,226
26,624
12,472
195
5,489
19,771
0
85,962
W
Bellona
Dyldoo
Bellona
14,654
3,266
0
3,674
23,314
29,956
775
4,028
19,286
17,823
73,865
L
Vulcan
Jumosan
Vulcan
8,915
3,038
189
1,008
16,475
7,311
304
9,217
7,078
53,811
0
L
Bellona
Maosuh
Bellona
21,179
3,226
710
2,592
21,767
19,972
75
8,503
12,944
10,578
55,561
L
Skadi
23,928
10,887
0
4,115
19,836
6,687
2,579
5,707
13,921
0
80,764
L
Kumbhakarna
Ruan_Beast
Kumbhakarna
5,283
967
1,205
4,724
29,509
32,700
615
11,428
17,871
24,952
0
W
Bakasura
24,433
15,592
0
9,088
23,183
14,767
921
1,780
21,403
0
155,788
W
Anhur
17,045
7,712
0
5,481
18,442
6,668
4,365
2,043
16,399
0
73,919
W
Ao Kuang
24,210
6,497
0
10,470
25,354
14,286
5,153
5,826
19,528
74,810
5,087
W
13,659
140
0
5,005
26,769
40,362
519
3,980
22,789
66,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,530
Gold Earned
70,902
407
Minions Killed
659
0
Camps Cleared
0
2,369,877
Distance Traveled
2,556,107
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,598
541
98
4
0
504,564
3
W
Bellona
12,900
478
143
5
0
546,747
0
L
Vulcan
11,541
427
92
3
0
409,930
0
L
Bellona
12,542
465
93
3
0
525,880
2
L
Skadi
13,933
516
92
3
0
442,599
7
L
Kumbhakarna
10,916
404
32
1
0
486,904
0
W
Bakasura
17,131
634
220
8
0
526,996
0
W
Anhur
12,455
461
109
4
0
455,388
0
W
Ao Kuang
15,159
561
115
4
0
530,684
4
W
Ares
13,257
491
72
3
0
496,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role