Player Matchup

Cupid
Cupid
Buddypacnmaki
Cupid
Level 16
God Stats
11W - 16L
1,406 SR
Queue Stats
14W - 22L
1,372 Elo+
Party 1
Bastet
Bastet
PikkontheOne
Bastet
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
370W - 410L
1,490 Elo+
Party 1
Chronos
Chronos
TheManaWraith
Chronos
Level 148
God Stats
2W - 3L
1,263 SR
Queue Stats
29W - 31L
1,524 Elo+
Solo
Team Averages
Level 76
1,390 SR
1,462 Elo+

VS

Team Averages
Level 40
1,500 SR
1,500 Elo+
Khepri
Khepri
 
Khepri
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,539
615
4,024
8,844
2,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
9
0 / 2 / 0
5,493
610
4,046
8,620
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
8
0 / 8 / 0
5,552
617
5,318
10,081
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
6 / 0 / 12
8,723
969
6,139
9,721
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
 
Hel
11
7 / 0 / 11
8,129
903
8,280
6,563
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
11
5 / 0 / 13
7,758
862
9,172
5,872
2,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
18
18
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
6
0
12
12
W
Hel
 
Hel
7
0
11
12.5
W
Medusa
 
Medusa
5
0
13
11.5
L
0
8
0
0
L
Bastet
0
2
0
0
L
Chronos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,388
Damage
23,591
27,545
Taken
22,156
10,250
Mitigated
17,616
1,468
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,139
679
0
1,713
9,721
12,087
370
742
8,780
12,485
0
W
Hel
 
Hel
8,280
596
7,503
4,953
6,563
2,597
524
1,637
4,442
26,680
0
W
Medusa
 
Medusa
9,172
4,155
0
570
5,872
2,932
1,275
2,650
2,920
0
30,714
L
4,024
707
533
355
8,844
2,976
0
4,580
4,264
0
18,742
L
Bastet
4,046
903
0
446
8,620
4,067
0
5,094
3,526
0
8,623
L
Chronos
5,318
328
0
134
10,081
3,207
0
4,980
5,101
18,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,584
Gold Earned
24,610
67
Minions Killed
121
3
Camps Cleared
4
477,401
Distance Traveled
573,485
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,723
969
13
1
1
194,577
2
W
Hel
8,129
903
55
6
2
198,854
1
W
Medusa
7,758
862
53
6
1
180,054
0
L
Cupid
5,539
615
29
3
2
125,177
0
L
Bastet
5,493
610
10
1
1
194,298
1
L
Chronos
5,552
617
28
3
0
157,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role