Player Matchup

Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
LantsPants
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,568 Elo+
Solo
Susano
Susano
PicanteAlloy0
Susano
Level 102
God Stats
8W - 16L
1,261 SR
Queue Stats
134W - 170L
1,409 Elo+
Party 2
Team Averages
Level 77
1,420 SR
1,492 Elo+

VS

Team Averages
Level 64
1,595 SR
1,553 Elo+
Medusa
Medusa
Darezaay
Medusa
Level 155
God Stats
0W - 1L
1,716 SR
Queue Stats
73W - 54L
1,694 Elo+
Party 1
Poseidon
Poseidon
GrimHollow_HJZ
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,690 Elo+
Party 1
Merlin
Merlin
Jnav99
Merlin
Level 16
God Stats
2W - 2L
1,568 SR
Queue Stats
14W - 23L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
9 / 3 / 14
11,595
773
12,412
12,976
5,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
LantsPants
Chang'e
16
3 / 0 / 18
11,081
739
7,207
8,493
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
13 / 3 / 11
12,141
809
14,818
13,795
5,764
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darezaay
Medusa
14
4 / 7 / 2
10,156
677
15,539
15,234
4,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
12
1 / 10 / 5
9,615
641
4,431
9,535
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Jnav99
Merlin
13
1 / 8 / 3
9,323
622
5,651
12,117
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
25
Kills
6
6
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
3
14
5.33
L
Medusa
Darezaay
Medusa
4
7
2
0.71
L
Poseidon
1
10
5
0.35
L
Merlin
Jnav99
Merlin
1
8
3
0.31
W
Chang'e
LantsPants
Chang'e
3
0
18
12
W
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
25,621
35,264
Taken
36,886
14,363
Mitigated
9,412
14,764
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,412
4,759
0
2,726
12,976
5,103
1,970
4,319
8,657
0
35,341
L
Medusa
Darezaay
Medusa
15,539
6,632
0
510
15,234
4,487
0
4,803
10,431
0
42,365
L
Poseidon
4,431
600
0
0
9,535
1,781
0
620
8,915
22,569
0
L
Merlin
Jnav99
Merlin
5,651
455
28
1,794
12,117
3,144
0
2,218
9,899
29,669
0
W
Chang'e
LantsPants
Chang'e
7,207
613
5,028
6,001
8,493
3,496
457
1,974
6,519
45,410
0
W
14,818
3,895
0
1,009
13,795
5,764
0
4,293
9,502
0
33,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
29,094
175
Minions Killed
161
9
Camps Cleared
5
814,003
Distance Traveled
680,557
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,595
773
58
4
2
247,005
2
L
Medusa
10,156
677
68
5
4
247,737
3
L
Poseidon
9,615
641
50
3
0
210,985
0
L
Merlin
9,323
622
43
3
1
221,835
3
W
Chang'e
11,081
739
80
5
3
307,839
2
W
Susano
12,141
809
37
2
4
259,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role