Player Matchup

Charybdis
Charybdis
IM-THE--CEO--
Charybdis
Level 126
God Stats
0W - 2L
1,526 SR
Queue Stats
153W - 150L
1,444 Elo+
Solo
Geb
Geb
Jgird1992
Geb
Level 108
God Stats
72W - 37L
1,606 SR
Queue Stats
496W - 454L
1,551 Elo+
Party 2
Olorun
Olorun
L_A_KILLA_24
Olorun
Level 123
God Stats
27W - 15L
1,613 SR
Queue Stats
629W - 508L
1,565 Elo+
Party 2
Team Averages
Level 119
1,582 SR
1,520 Elo+

VS

Team Averages
Level 103
1,421 SR
1,516 Elo+
Rama
Rama
EliteOmega11
Rama
Level 128
God Stats
1W - 2L
1,307 SR
Queue Stats
20W - 13L
1,591 Elo+
Party 1
Chaac
Chaac
RiseOrDieHXC
Chaac
Level 95
God Stats
2W - 0L
1,498 SR
Queue Stats
3W - 3L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
WhiteWolf303
Nu Wa
Level 87
God Stats
2W - 1L
1,458 SR
Queue Stats
3W - 3L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IM-THE--CEO--
Charybdis
11
1 / 5 / 1
8,050
575
7,045
11,567
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 2
7,833
560
8,627
13,530
17,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
12
1 / 1 / 0
8,324
595
5,253
5,732
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
9,021
644
6,791
8,203
2,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 4
9,271
662
6,845
12,640
10,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 4
9,537
681
12,399
6,472
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Charybdis
IM-THE--CEO--
Charybdis
1
5
1
0.3
L
0
2
2
0.5
L
Olorun
1
1
0
1
W
3
1
4
5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
26,035
30,829
Taken
27,315
24,070
Mitigated
16,152
4,904
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,791
5,228
0
1,497
8,203
2,929
1,774
4,701
3,502
0
29,202
L
Charybdis
IM-THE--CEO--
Charybdis
7,045
2,934
0
2,371
11,567
4,479
0
4,197
7,370
0
36,494
L
8,627
171
0
0
13,530
17,321
0
5,873
7,657
26,394
0
L
Olorun
5,253
1,008
490
2,043
5,732
2,270
0
2,776
2,956
35,655
2,560
W
6,845
603
897
5,137
12,640
10,861
88
6,188
6,452
0
33,724
W
12,399
2,391
1,125
725
6,472
2,362
1,002
3,643
2,829
42,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,207
Gold Earned
27,829
163
Minions Killed
176
7
Camps Cleared
6
773,737
Distance Traveled
745,320
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,021
644
63
5
2
244,885
1
L
Charybdis
8,050
575
78
6
3
223,616
4
L
Geb
7,833
560
8
1
0
275,865
3
L
Olorun
8,324
595
77
6
4
274,256
6
W
Chaac
9,271
662
48
3
3
241,518
3
W
Nu Wa
9,537
681
65
5
1
258,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role