Player Matchup

Bellona
Bellona
Emilio888
Bellona
Level 154
God Stats
13W - 6L
1,624 SR
Queue Stats
524W - 477L
1,524 Elo+
Party 3
Hera
Hera
Estiv20
Hera
Level 72
God Stats
9W - 6L
1,740 SR
Queue Stats
460W - 387L
1,542 Elo+
Party 3
Ymir
Ymir
MajestySummers
Ymir
Level 65
God Stats
8W - 4L
1,579 SR
Queue Stats
98W - 95L
1,443 Elo+
Party 3
Pele
Pele
Poohys
Pele
Level 68
God Stats
3W - 0L
1,735 SR
Queue Stats
39W - 37L
1,448 Elo+
Solo
Chiron
Chiron
olimpocraft
Chiron
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,338 Elo+
Solo
Team Averages
Level 91
1,635 SR
1,459 Elo+

VS

Team Averages
Level 91
1,437 SR
1,459 Elo+
Athena
Athena
BingoBongo84
Athena
Level 67
God Stats
0W - 4L
1,471 SR
Queue Stats
13W - 21L
1,374 Elo+
Party 2
Izanami
Izanami
CallMeSax
Izanami
Level 59
God Stats
3W - 12L
1,251 SR
Queue Stats
105W - 155L
1,352 Elo+
Party 2
Hel
Hel
Fatwhale11
Hel
Level 109
God Stats
8W - 8L
1,532 SR
Queue Stats
460W - 467L
1,477 Elo+
Party 1
Nox
Nox
Jorgh
Nox
Level 152
God Stats
1W - 1L
1,359 SR
Queue Stats
29W - 20L
1,587 Elo+
Solo
Nemesis
Nemesis
onebuckshot12
Nemesis
Level 68
God Stats
14W - 11L
1,572 SR
Queue Stats
338W - 335L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Emilio888
Bellona
14
1 / 1 / 6
8,488
566
6,552
10,773
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
Estiv20
Hera
16
7 / 1 / 4
9,877
658
7,127
5,007
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 3
7,537
502
1,886
7,507
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Poohys
Pele
15
8 / 1 / 4
9,481
632
9,538
10,872
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
12
2 / 1 / 3
7,466
498
4,349
4,190
1,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 3 / 1
5,807
387
1,003
8,110
6,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
CallMeSax
Izanami
10
1 / 5 / 1
6,677
445
1,885
7,790
2,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 3 / 1
8,062
537
4,199
9,317
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
Jorgh
Nox
12
0 / 5 / 2
7,353
490
3,640
7,357
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
14
4 / 4 / 1
8,111
541
8,984
12,094
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
20
Kills
5
5
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
1
0.17
L
Izanami
CallMeSax
Izanami
1
5
1
0.3
W
Bellona
Emilio888
Bellona
1
1
6
4
W
Hera
Estiv20
Hera
7
1
4
9
L
0
3
1
0.17
L
Nox
Jorgh
Nox
0
5
2
0.2
W
2
1
3
3.5
W
Pele
Poohys
Pele
8
1
4
10
W
Chiron
2
1
3
3.5
L
Nemesis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
19,711
38,349
Taken
44,668
19,982
Mitigated
23,934
16,327
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,003
155
0
669
8,110
6,492
0
1,906
6,180
11,634
0
L
Izanami
CallMeSax
Izanami
1,885
681
0
865
7,790
2,071
0
1,499
6,257
0
39,137
W
Bellona
Emilio888
Bellona
6,552
1,579
0
5,843
10,773
7,111
0
3,137
7,636
0
51,323
W
Hera
Estiv20
Hera
7,127
1,082
47
1,460
5,007
1,567
590
1,851
3,156
63,817
0
L
4,199
347
723
5,046
9,317
6,701
0
0
9,317
54,401
0
L
Nox
Jorgh
Nox
3,640
640
0
701
7,357
2,482
0
3,106
4,063
48,096
0
W
1,886
233
0
1,350
7,507
6,795
279
1,779
5,728
24,191
0
W
Pele
Poohys
Pele
9,538
2,644
0
5,308
10,872
3,300
0
1,699
9,173
0
59,644
W
Chiron
4,349
1,121
650
1,669
4,190
1,209
2,066
376
3,814
0
45,076
L
Nemesis
8,984
3,803
0
2,763
12,094
6,188
0
2,094
9,838
0
60,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
36,010
481
Minions Killed
432
0
Camps Cleared
0
1,518,322
Distance Traveled
1,392,823
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,807
387
21
1
0
286,328
2
L
Izanami
6,677
445
85
6
0
251,377
7
W
Bellona
8,488
566
106
7
0
301,138
2
W
Hera
9,877
658
141
9
0
317,202
7
L
Hel
8,062
537
125
8
0
268,199
1
L
Nox
7,353
490
106
7
0
264,861
1
W
Ymir
7,537
502
37
2
0
281,315
6
W
Pele
9,481
632
100
7
0
353,475
4
W
Chiron
7,466
498
97
6
0
265,192
1
L
Nemesis
8,111
541
95
6
0
322,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role