Player Matchup

Ymir
Ymir
BigBoiBuford
Ymir
Level 15
God Stats
3W - 3L
1,421 SR
Queue Stats
91W - 80L
1,613 Elo+
Solo
Zeus
Zeus
Blazurith
Zeus
Level 26
God Stats
15W - 7L
1,570 SR
Queue Stats
141W - 97L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
TomatoCity
Jing Wei
Level 29
God Stats
15W - 15L
1,593 SR
Queue Stats
223W - 168L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
bigbarrycheese
Sun Wukong
Level 5
God Stats
2W - 1L
1,324 SR
Queue Stats
3W - 2L
1,492 Elo+
Solo
Fenrir
Fenrir
limlam22
Fenrir
Level 7
God Stats
2W - 1L
1,704 SR
Queue Stats
6W - 3L
1,563 Elo+
Party 2
Team Averages
Level 16
1,522 SR
1,570 Elo+

VS

Team Averages
Level 21
1,607 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
Back-To-Ballin
Tsukuyomi
Level 29
God Stats
3W - 2L
1,711 SR
Queue Stats
75W - 80L
1,496 Elo+
Party 1
Ares
Ares
DankSpankBank
Ares
Level 29
God Stats
3W - 3L
1,619 SR
Queue Stats
105W - 99L
1,531 Elo+
Party 1
Chang'e
Chang'e
JalepenoPOPPERS
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,468 Elo+
Party 1
Neith
Neith
Rpz-zyx
Neith
Level 8
God Stats
6W - 6L
1,707 SR
Queue Stats
13W - 19L
1,656 Elo+
Solo
Yemoja
Yemoja
brioncane99
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 18
16,444
1,175
26,406
19,499
32,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
11 / 6 / 18
15,820
1,130
35,114
15,904
8,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
TomatoCity
Jing Wei
20
11 / 7 / 21
16,414
1,172
40,113
18,807
7,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
bigbarrycheese
Sun Wukong
20
4 / 8 / 23
14,353
1,025
16,544
21,353
12,118
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
limlam22
Fenrir
20
4 / 6 / 18
14,046
1,003
10,383
17,129
8,122
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Back-To-Ballin
Tsukuyomi
20
12 / 8 / 9
16,171
1,155
34,180
26,221
12,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 10 / 16
16,326
1,166
24,600
35,357
52,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 11 / 17
14,722
1,052
14,075
30,214
14,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Rpz-zyx
Neith
20
2 / 9 / 8
12,470
891
9,020
22,273
9,684
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
20
0 / 4 / 16
13,716
980
5,882
21,407
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
95
42
Kills
29
30
Deaths
42
98
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Back-To-Ballin
Tsukuyomi
12
8
9
2.06
W
12
3
18
7
W
Zeus
11
6
18
3.33
L
11
10
16
1.9
L
4
11
17
1.14
L
Neith
Rpz-zyx
Neith
2
9
8
0.67
W
Jing Wei
TomatoCity
Jing Wei
11
7
21
3.07
W
Sun Wukong
bigbarrycheese
Sun Wukong
4
8
23
1.94
L
Yemoja
0
4
16
2
W
Fenrir
limlam22
Fenrir
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,560
Damage
87,757
92,692
Taken
135,472
68,554
Mitigated
104,124
6,316
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Back-To-Ballin
Tsukuyomi
34,180
13,299
16
2,738
26,221
12,571
0
9,822
16,162
0
50,918
W
26,406
5,443
1,252
782
19,499
32,205
0
7,295
12,204
38,900
0
W
Zeus
35,114
5,463
0
1,525
15,904
8,429
0
10,779
5,125
49,829
0
L
24,600
1,204
0
3,890
35,357
52,500
0
15,692
19,499
42,660
0
L
14,075
1,717
2,419
3,151
30,214
14,126
0
15,128
15,086
34,147
0
L
Neith
Rpz-zyx
Neith
9,020
3,967
0
1,053
22,273
9,684
0
12,194
9,974
0
27,329
W
Jing Wei
TomatoCity
Jing Wei
40,113
28,531
0
0
18,807
7,680
0
8,400
10,407
0
83,756
W
Sun Wukong
bigbarrycheese
Sun Wukong
16,544
5,084
0
2,136
21,353
12,118
0
8,731
12,622
0
23,914
L
Yemoja
5,882
1,384
3,585
1,119
21,407
15,243
0
8,684
12,723
23,198
0
W
Fenrir
limlam22
Fenrir
10,383
3,471
0
621
17,129
8,122
0
9,352
7,777
0
19,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,077
Gold Earned
73,405
189
Minions Killed
166
7
Camps Cleared
8
1,177,041
Distance Traveled
1,214,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
16,171
1,155
16
1
3
275,888
0
W
Ymir
16,444
1,175
19
1
2
237,815
0
W
Zeus
15,820
1,130
40
3
1
213,684
0
L
Ares
16,326
1,166
18
1
2
258,824
0
L
Chang'e
14,722
1,052
57
4
2
258,908
0
L
Neith
12,470
891
26
2
1
220,736
0
W
Jing Wei
16,414
1,172
95
7
3
243,723
0
W
Sun Wukong
14,353
1,025
18
1
0
220,601
0
L
Yemoja
13,716
980
49
4
0
199,680
0
W
Fenrir
14,046
1,003
17
1
1
261,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role