Player Matchup

Nemesis
Nemesis
Bratrawks
Nemesis
Level 40
God Stats
3W - 2L
1,582 SR
Queue Stats
100W - 110L
1,421 Elo+
Party 3
Merlin
Merlin
CoachingCrimson
Merlin
Level 24
God Stats
8W - 10L
1,443 SR
Queue Stats
36W - 57L
1,317 Elo+
Party 3
Cerberus
Cerberus
Moman263
Cerberus
Level 54
God Stats
6W - 9L
1,473 SR
Queue Stats
54W - 54L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
TheMangoGames
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,410 Elo+
Party 3
Chronos
Chronos
hurtgaymurz
Chronos
Level 123
God Stats
1W - 2L
1,320 SR
Queue Stats
79W - 81L
1,452 Elo+
Party 2
Team Averages
Level 55
1,464 SR
1,408 Elo+

VS

Team Averages
Level 48
1,537 SR
1,387 Elo+
Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
FALLENOUTRAGE
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 85L
1,389 Elo+
Party 1
Medusa
Medusa
SaucyViper
Medusa
Level 40
God Stats
9W - 9L
1,671 SR
Queue Stats
19W - 24L
1,257 Elo+
Party 1
Sol
Sol
SolNecros
Sol
Level 61
God Stats
64W - 52L
1,515 SR
Queue Stats
194W - 226L
1,385 Elo+
Party 4
Nemesis
Nemesis
iPoundVag
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 68L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bratrawks
Nemesis
12
3 / 9 / 4
8,252
413
10,879
14,394
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 2
9,520
476
10,378
9,732
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Moman263
Cerberus
15
5 / 2 / 2
9,806
490
6,967
12,592
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
14
1 / 5 / 0
8,428
421
5,495
15,235
12,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
hurtgaymurz
Chronos
14
2 / 2 / 5
8,539
427
8,162
11,654
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 1 / 4
10,574
529
7,600
11,666
8,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
14
0 / 2 / 5
8,519
426
7,188
13,238
8,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SaucyViper
Medusa
14
3 / 4 / 4
8,974
449
11,298
14,700
4,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 1 / 5
11,886
594
12,645
13,232
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
iPoundVag
Nemesis
16
4 / 3 / 8
9,846
492
5,493
11,528
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
20
20
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
4
7
L
Nemesis
Bratrawks
Nemesis
3
9
4
0.56
L
0
2
2
0.5
W
Cthulhu
0
2
5
1.25
L
Cerberus
Moman263
Cerberus
5
2
2
3
W
Medusa
SaucyViper
Medusa
3
4
4
1.25
W
8
1
5
10.5
L
Guan Yu
1
5
0
0.2
L
Chronos
hurtgaymurz
Chronos
2
2
5
2.25
W
Nemesis
iPoundVag
Nemesis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
44,224
63,607
Taken
64,364
36,731
Mitigated
29,946
17,257
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,600
1,696
0
4,382
11,666
8,723
229
2,621
8,907
0
64,002
L
Nemesis
Bratrawks
Nemesis
10,879
5,415
0
1,415
14,394
4,800
312
5,611
8,593
0
41,518
L
10,378
396
0
3,230
9,732
3,312
0
4,236
5,496
66,677
0
W
Cthulhu
7,188
329
1,792
1,727
13,238
8,770
0
6,900
6,298
27,766
0
L
Cerberus
Moman263
Cerberus
6,967
238
0
4,800
12,592
11,612
240
3,972
8,499
27,405
0
W
Medusa
SaucyViper
Medusa
11,298
6,383
0
3,886
14,700
4,497
1,228
7,545
7,149
0
75,489
W
12,645
2,120
0
7,608
13,232
4,108
560
4,207
8,583
86,655
0
L
Guan Yu
5,495
776
283
4,493
15,235
12,479
0
2,666
12,563
0
47,042
L
Chronos
hurtgaymurz
Chronos
8,162
2,452
0
3,036
11,654
4,528
661
3,281
8,373
60,337
7,480
W
Nemesis
iPoundVag
Nemesis
5,493
2,257
0
3,119
11,528
3,848
0
3,289
8,069
0
68,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,545
Gold Earned
49,799
498
Minions Killed
566
0
Camps Cleared
0
1,878,040
Distance Traveled
1,894,425
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,574
529
119
6
0
418,728
7
L
Nemesis
8,252
413
66
3
0
395,189
4
L
Merlin
9,520
476
155
8
0
365,623
0
W
Cthulhu
8,519
426
50
3
0
385,798
5
L
Cerberus
9,806
490
52
3
0
386,701
8
W
Medusa
8,974
449
110
6
0
356,949
5
W
Sol
11,886
594
167
8
0
370,785
6
L
Guan Yu
8,428
421
93
5
0
367,859
5
L
Chronos
8,539
427
132
7
0
362,668
0
W
Nemesis
9,846
492
120
6
0
362,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role