Player Matchup

Skadi
Skadi
Gold V
BlakPolarIce
Skadi
Gold V
Level 149
God Stats
19W - 18L
1,540 SR
Queue Stats
76W - 90L
1,225 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
BradB47ANCE_
Tsukuyomi
Silver V
Level 67
God Stats
13W - 17L
1,419 SR
Queue Stats
277W - 301L
1,224 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
YamSession
Cu Chulainn
Silver III
Level 48
God Stats
61W - 41L
1,565 SR
Queue Stats
78W - 85L
1,194 MMR
Solo
Yemoja
Yemoja
Silver IV
kevSant29
Yemoja
Silver IV
Level 41
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 21L
1,232 MMR
Solo
Ah Puch
Ah Puch
Gold V
liurrey21
Ah Puch
Gold V
Level 144
God Stats
2W - 0L
1,709 SR
Queue Stats
211W - 215L
1,202 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,589 SR
1,215 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,460 SR
1,215 MMR
Ares
Ares
Silver II
Felipe Finoti
Ares
Silver II
Level 105
God Stats
4W - 2L
1,269 SR
Queue Stats
106W - 116L
1,095 MMR
Party 1
Chaac
Chaac
Silver I
RyyBtw
Chaac
Silver I
Level 94
God Stats
6W - 6L
1,679 SR
Queue Stats
54W - 67L
1,192 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
SNF Mantella
Ah Muzen Cab
Gold V
Level 87
God Stats
6W - 5L
1,587 SR
Queue Stats
91W - 89L
1,229 MMR
Solo
Ra
Ra
Bronze IV
cousinclasss
Ra
Bronze IV
Level 104
God Stats
5W - 19L
1,462 SR
Queue Stats
78W - 75L
1,350 MMR
Party 1
Fenrir
Fenrir
Silver II
jhags65
Fenrir
Silver II
Level 84
God Stats
3W - 1L
1,304 SR
Queue Stats
46W - 73L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 12
15,719
561
23,241
20,512
7,254
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
BradB47ANCE_
Tsukuyomi
20
5 / 7 / 12
13,780
492
15,868
20,995
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
YamSession
Cu Chulainn
20
14 / 1 / 11
17,113
611
28,612
36,742
38,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
kevSant29
Yemoja
18
3 / 7 / 17
13,254
473
7,586
27,142
25,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
liurrey21
Ah Puch
20
9 / 6 / 13
15,285
546
23,998
19,657
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Morgan Le FayHadesAthenaYmirAphrodite

VS

Bans
CharybdisArachneSusanoPoseidonLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 14
11,766
420
18,385
31,378
38,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
RyyBtw
Chaac
20
1 / 7 / 9
12,701
454
23,521
35,800
37,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
SNF Mantella
Ah Muzen Cab
19
13 / 8 / 5
13,276
474
22,590
21,092
8,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 6 / 5
13,460
481
17,477
16,971
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
jhags65
Fenrir
20
5 / 10 / 3
12,923
462
9,564
24,057
13,479
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
39
Kills
27
27
Deaths
39
65
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
6
12
2.33
W
Tsukuyomi
BradB47ANCE_
Tsukuyomi
5
7
12
1.57
L
3
8
14
1.25
L
Chaac
RyyBtw
Chaac
1
7
9
0.79
L
Ah Muzen Cab
SNF Mantella
Ah Muzen Cab
13
8
5
1.94
W
Cu Chulainn
YamSession
Cu Chulainn
14
1
11
19.5
L
5
6
5
1.25
L
Fenrir
jhags65
Fenrir
5
10
3
0.65
W
Yemoja
kevSant29
Yemoja
3
7
17
1.64
W
Ah Puch
liurrey21
Ah Puch
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,305
Damage
91,537
125,048
Taken
129,298
88,420
Mitigated
105,478
35,370
Healing
29,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,241
14,400
0
6,789
20,512
7,254
8,512
7,638
12,838
0
129,462
W
Tsukuyomi
BradB47ANCE_
Tsukuyomi
15,868
2,143
0
1,466
20,995
8,676
3,240
3,568
17,365
0
98,233
L
18,385
677
0
4,061
31,378
38,221
0
10,324
21,054
48,589
0
L
Chaac
RyyBtw
Chaac
23,521
2,577
0
11,911
35,800
37,363
910
9,775
26,025
10,954
101,507
L
Ah Muzen Cab
SNF Mantella
Ah Muzen Cab
22,590
6,829
0
2,662
21,092
8,897
2,844
5,326
15,766
0
82,557
W
Cu Chulainn
YamSession
Cu Chulainn
28,612
4,100
0
13,886
36,742
38,443
1,571
5,062
31,518
17,935
106,849
L
17,477
1,667
895
3,801
16,971
7,518
74
7,923
9,048
104,919
0
L
Fenrir
jhags65
Fenrir
9,564
1,957
0
5,968
24,057
13,479
1,406
3,377
20,680
0
108,675
W
Yemoja
kevSant29
Yemoja
7,586
1,853
5,033
3,428
27,142
25,830
699
9,136
17,844
31,565
0
W
Ah Puch
liurrey21
Ah Puch
23,998
1,332
0
4,768
19,657
8,217
459
12,634
6,517
93,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,151
Gold Earned
64,126
727
Minions Killed
656
0
Camps Cleared
0
2,569,564
Distance Traveled
2,378,416
40
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,719
561
203
7
0
494,838
4
W
Tsukuyomi
13,780
492
115
4
0
525,239
15
L
Ares
11,766
420
32
1
0
479,152
9
L
Chaac
12,701
454
171
6
0
450,500
7
L
Ah Muzen Cab
13,276
474
140
5
0
400,294
0
W
Cu Chulainn
17,113
611
207
7
0
591,020
6
L
Ra
13,460
481
165
6
0
545,849
4
L
Fenrir
12,923
462
148
5
0
502,621
6
W
Yemoja
13,254
473
49
2
0
485,386
7
W
Ah Puch
15,285
546
153
5
0
473,081
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role