Player Matchup

Neith
Neith
BestMonke
Neith
Level 38
God Stats
4W - 0L
1,705 SR
Queue Stats
209W - 140L
1,729 Elo+
Party 1
Ra
Ra
CrowJuniur
Ra
Level 29
God Stats
2W - 0L
1,810 SR
Queue Stats
180W - 121L
1,719 Elo+
Party 3
Hades
Hades
Reborncrow305
Hades
Level 25
God Stats
5W - 2L
1,678 SR
Queue Stats
163W - 96L
1,732 Elo+
Party 3
Serqet
Serqet
SillyMonke
Serqet
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,640 Elo+
Party 1
Bellona
Bellona
WorstMonke
Bellona
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 24L
1,676 Elo+
Party 1
Team Averages
Level 25
1,639 SR
1,699 Elo+

VS

Team Averages
Level 13
1,640 SR
1,740 Elo+
Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HipoGOD
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,805 Elo+
Party 2
Tiamat
Tiamat
Hipoloplay
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,942 Elo+
Party 2
Gilgamesh
Gilgamesh
hellmode150
Gilgamesh
Level 16
God Stats
1W - 4L
2,198 SR
Queue Stats
17W - 10L
1,826 Elo+
Solo
Thanatos
Thanatos
trekmoji
Thanatos
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 7L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BestMonke
Neith
17
5 / 0 / 3
9,904
660
8,717
7,046
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
5 / 2 / 3
9,071
605
7,271
10,815
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 7
8,272
551
10,851
15,174
7,929
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
SillyMonke
Serqet
10
1 / 4 / 8
7,485
499
3,393
13,071
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
WorstMonke
Bellona
14
2 / 4 / 2
8,463
564
9,670
12,630
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 10
6,287
419
4,982
9,610
6,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cupid
HipoGOD
Cupid
12
0 / 3 / 2
6,884
459
3,217
7,163
1,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Hipoloplay
Tiamat
14
6 / 3 / 4
8,295
553
12,748
9,028
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
hellmode150
Gilgamesh
12
4 / 5 / 4
7,691
513
10,148
13,861
11,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
trekmoji
Thanatos
11
3 / 5 / 4
6,878
459
3,371
10,599
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
17
Kills
14
14
Deaths
18
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
10
3
W
Neith
BestMonke
Neith
5
0
3
6.5
W
5
2
3
3.25
L
Cupid
HipoGOD
Cupid
0
3
2
0.33
L
Tiamat
Hipoloplay
Tiamat
6
3
4
2.67
W
4
4
7
1.88
W
Serqet
SillyMonke
Serqet
1
4
8
1.25
W
Bellona
WorstMonke
Bellona
2
4
2
0.75
L
Gilgamesh
hellmode150
Gilgamesh
4
5
4
1.2
L
Thanatos
trekmoji
Thanatos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,902
Damage
34,466
58,736
Taken
50,261
34,898
Mitigated
28,895
29,223
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,982
331
0
1,639
9,610
6,416
0
5,437
3,851
14,701
0
W
Neith
BestMonke
Neith
8,717
4,189
0
5,110
7,046
2,772
202
1,554
5,492
0
84,609
W
7,271
752
963
6,278
10,815
3,956
335
3,071
7,744
67,966
0
L
Cupid
HipoGOD
Cupid
3,217
1,429
171
2,878
7,163
1,428
0
0
7,163
0
43,398
L
Tiamat
Hipoloplay
Tiamat
12,748
1,497
0
1,980
9,028
5,185
0
4,503
4,303
45,667
0
W
10,851
1,651
942
6,219
15,174
7,929
247
7,164
8,010
46,124
0
W
Serqet
SillyMonke
Serqet
3,393
545
305
3,343
13,071
10,115
10
4,471
8,600
931
11,900
W
Bellona
WorstMonke
Bellona
9,670
3,527
0
6,063
12,630
10,126
0
1,470
11,160
0
49,248
L
Gilgamesh
hellmode150
Gilgamesh
10,148
2,330
0
2,432
13,861
11,817
0
4,143
9,597
0
43,320
L
Thanatos
trekmoji
Thanatos
3,371
1,654
0
4,371
10,599
4,049
0
4,334
6,219
0
33,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
36,035
464
Minions Killed
300
0
Camps Cleared
0
1,444,670
Distance Traveled
1,294,093
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,287
419
5
0
0
282,870
0
W
Neith
9,904
660
151
10
0
270,208
3
W
Ra
9,071
605
127
8
0
308,822
2
L
Cupid
6,884
459
91
6
0
257,298
4
L
Tiamat
8,295
553
64
4
0
269,830
1
W
Hades
8,272
551
82
5
0
251,922
1
W
Serqet
7,485
499
14
1
0
302,909
1
W
Bellona
8,463
564
90
6
0
310,809
1
L
Gilgamesh
7,691
513
88
6
0
241,009
6
L
Thanatos
6,878
459
52
3
0
243,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role