Player Matchup

Cthulhu
Cthulhu
AimToHead
Cthulhu
Level 17
God Stats
10W - 8L
1,663 SR
Queue Stats
20W - 34L
1,386 Elo+
Solo
Thor
Thor
Tomthebom10
Thor
Level 25
God Stats
0W - 2L
1,330 SR
Queue Stats
3W - 17L
1,147 Elo+
Party 1
Sun Wukong
Sun Wukong
czechmaniac101
Sun Wukong
Level 16
God Stats
36W - 38L
1,369 SR
Queue Stats
51W - 64L
1,187 Elo+
Party 1
Team Averages
Level 19
1,454 SR
1,240 Elo+

VS

Team Averages
Level 54
1,637 SR
1,442 Elo+
Fenrir
Fenrir
FifaGtaLife
Fenrir
Level 60
God Stats
7W - 7L
1,678 SR
Queue Stats
90W - 83L
1,495 Elo+
Solo
Artemis
Artemis
Ice Breaker 39
Artemis
Level 86
God Stats
14W - 14L
1,536 SR
Queue Stats
274W - 339L
1,430 Elo+
Party 2
Olorun
Olorun
Whitlv
Olorun
Level 16
God Stats
27W - 15L
1,696 SR
Queue Stats
103W - 121L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AimToHead
Cthulhu
20
9 / 1 / 10
18,245
652
27,431
30,775
51,882
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 15 / 6
18,052
645
30,515
36,134
27,130
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
czechmaniac101
Sun Wukong
18
2 / 10 / 16
16,724
597
18,287
39,927
44,946
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 7 / 18
18,317
654
22,743
30,901
18,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 7 / 10
19,259
688
35,510
25,455
10,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Whitlv
Olorun
20
5 / 8 / 18
17,928
640
33,563
33,343
14,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
22
Kills
26
26
Deaths
22
32
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AimToHead
Cthulhu
9
1
10
14
W
Fenrir
7
7
18
2.29
W
14
7
10
2.71
L
11
15
6
0.93
W
Olorun
Whitlv
Olorun
5
8
18
1.75
L
Sun Wukong
czechmaniac101
Sun Wukong
2
10
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,233
Damage
91,816
106,836
Taken
89,699
123,958
Mitigated
43,823
5,851
Healing
34,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AimToHead
Cthulhu
27,431
1,362
658
1,337
30,775
51,882
337
9,194
21,581
94,434
0
W
Fenrir
22,743
3,746
638
5,455
30,901
18,562
21
10,775
19,369
0
53,994
W
35,510
18,205
473
7,402
25,455
10,969
2,418
6,938
18,204
0
108,982
L
30,515
5,159
0
0
36,134
27,130
581
13,041
23,093
0
78,841
W
Olorun
Whitlv
Olorun
33,563
13,323
3,043
17,432
33,343
14,292
811
8,809
24,121
81,248
0
L
Sun Wukong
czechmaniac101
Sun Wukong
18,287
1,786
0
3,856
39,927
44,946
722
12,681
27,246
0
50,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,021
Gold Earned
55,504
273
Minions Killed
274
16
Camps Cleared
4
1,380,177
Distance Traveled
1,450,892
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
18,245
652
123
4
6
546,393
3
W
Fenrir
18,317
654
56
2
3
507,504
5
W
Artemis
19,259
688
124
4
1
471,072
2
L
Thor
18,052
645
87
3
8
368,847
0
W
Olorun
17,928
640
94
3
0
472,316
1
L
Sun Wukong
16,724
597
63
2
2
464,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role