Player Matchup

Ravana
Ravana
AtreyuXIII
Ravana
Level 29
God Stats
1W - 1L
1,654 SR
Queue Stats
11W - 25L
1,268 Elo+
Solo
Hel
Hel
L1L Mastiff
Hel
Level 27
God Stats
7W - 8L
1,512 SR
Queue Stats
11W - 13L
1,419 Elo+
Party 2
Achilles
Achilles
Winter1399
Achilles
Level 87
God Stats
3W - 2L
1,426 SR
Queue Stats
49W - 60L
1,420 Elo+
Party 2
Team Averages
Level 48
1,531 SR
1,369 Elo+

VS

Team Averages
Level 40
1,653 SR
1,383 Elo+
Izanami
Izanami
Mirror-_-image
Izanami
Level 86
God Stats
18W - 15L
1,532 SR
Queue Stats
526W - 513L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
Oasv69
Nu Wa
Level 28
God Stats
4W - 4L
1,927 SR
Queue Stats
55W - 53L
1,387 Elo+
Solo
Guan Yu
Guan Yu
drakeletsgo
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AtreyuXIII
Ravana
13
5 / 3 / 8
9,269
772
9,154
11,918
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 2 / 7
8,666
722
6,240
8,164
2,238
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Winter1399
Achilles
13
7 / 4 / 7
9,287
774
13,434
17,002
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
8,210
684
11,773
12,240
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Oasv69
Nu Wa
12
4 / 6 / 5
9,112
759
7,317
8,676
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
drakeletsgo
Guan Yu
12
3 / 6 / 5
8,262
689
8,973
12,202
13,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
9
9
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
AtreyuXIII
Ravana
5
3
8
3
W
3
2
7
3.25
L
2
3
5
1.5
L
Nu Wa
Oasv69
Nu Wa
4
6
5
1.08
W
Achilles
Winter1399
Achilles
7
4
7
2.63
L
Guan Yu
drakeletsgo
Guan Yu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,828
Damage
28,063
37,084
Taken
33,118
17,236
Mitigated
19,736
17,548
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AtreyuXIII
Ravana
9,154
3,926
0
3,092
11,918
4,181
750
2,919
8,999
0
30,663
W
6,240
531
4,760
3,881
8,164
2,238
825
1,532
6,632
23,555
0
L
11,773
5,467
0
1,920
12,240
4,363
531
2,942
8,823
0
41,432
L
Nu Wa
Oasv69
Nu Wa
7,317
2,478
0
12
8,676
2,025
683
733
7,609
20,714
0
W
Achilles
Winter1399
Achilles
13,434
3,281
676
5,139
17,002
10,817
78
3,059
13,943
0
22,336
L
Guan Yu
drakeletsgo
Guan Yu
8,973
1,724
521
1,750
12,202
13,348
0
2,874
8,775
0
11,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
25,584
118
Minions Killed
90
7
Camps Cleared
3
677,203
Distance Traveled
617,855
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,269
772
49
4
2
226,077
0
W
Hel
8,666
722
59
5
3
219,782
0
L
Izanami
8,210
684
62
5
3
206,646
2
L
Nu Wa
9,112
759
25
2
0
168,385
0
W
Achilles
9,287
774
10
1
2
231,344
4
L
Guan Yu
8,262
689
3
0
0
242,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role