Player Matchup

Athena
Athena
Anathros
Athena
Level 24
God Stats
19W - 9L
1,697 SR
Queue Stats
56W - 54L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
JPE2K17
Ao Kuang
Level 46
God Stats
2W - 7L
1,654 SR
Queue Stats
30W - 31L
1,458 Elo+
Party 3
Ullr
Ullr
Magdowskii
Ullr
Level 145
God Stats
13W - 11L
1,706 SR
Queue Stats
149W - 108L
1,536 Elo+
Party 3
Merlin
Merlin
SheWas18
Merlin
Level 29
God Stats
3W - 3L
1,706 SR
Queue Stats
29W - 30L
1,481 Elo+
Party 1
Horus
Horus
mach1545
Horus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 59L
1,471 Elo+
Party 1
Team Averages
Level 63
1,652 SR
1,485 Elo+

VS

Team Averages
Level 61
1,674 SR
1,689 Elo+
Baron Samedi
Baron Samedi
BakaTaylorKun
Baron Samedi
Level 58
God Stats
1W - 1L
1,857 SR
Queue Stats
41W - 20L
1,745 Elo+
Party 2
Sol
Sol
BricGaming
Sol
Level 86
God Stats
1W - 0L
1,338 SR
Queue Stats
41W - 23L
1,699 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Burnmaw
Tsukuyomi
Level 28
God Stats
1W - 3L
1,772 SR
Queue Stats
38W - 21L
1,750 Elo+
Party 2
Heimdallr
Heimdallr
Hachimontage
Heimdallr
Level 75
God Stats
6W - 1L
1,750 SR
Queue Stats
49W - 24L
1,750 Elo+
Party 2
Mulan
Mulan
ScriptedFailure
Mulan
Level 56
God Stats
1W - 0L
1,654 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anathros
Athena
15
1 / 7 / 9
9,860
704
7,625
27,227
31,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
JPE2K17
Ao Kuang
16
2 / 5 / 6
9,797
700
5,715
16,936
18,679
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
12 / 3 / 4
13,469
962
27,936
18,250
8,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SheWas18
Merlin
17
1 / 5 / 7
9,883
706
17,313
12,737
5,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
mach1545
Horus
14
1 / 8 / 8
9,411
672
3,849
23,265
28,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BakaTaylorKun
Baron Samedi
18
7 / 4 / 18
12,938
924
22,679
16,276
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 17
11,524
823
21,242
16,618
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Burnmaw
Tsukuyomi
16
2 / 5 / 11
10,201
729
9,094
13,797
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Hachimontage
Heimdallr
19
10 / 1 / 11
13,354
954
22,415
12,182
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 14
10,981
784
12,877
19,531
17,788
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
17
Kills
28
28
Deaths
17
34
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Athena
Anathros
Athena
1
7
9
0.79
W
Baron Samedi
BakaTaylorKun
Baron Samedi
7
4
18
4
W
5
5
17
2.7
W
Tsukuyomi
Burnmaw
Tsukuyomi
2
5
11
1.5
W
Heimdallr
Hachimontage
Heimdallr
10
1
11
15.5
L
Ao Kuang
JPE2K17
Ao Kuang
2
5
6
1
L
12
3
4
4.67
W
4
2
14
5.5
L
Merlin
SheWas18
Merlin
1
5
7
0.9
L
Horus
mach1545
Horus
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,438
Damage
88,307
98,415
Taken
78,404
93,570
Mitigated
38,830
25,482
Healing
31,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Anathros
Athena
7,625
1,752
0
4,681
27,227
31,769
0
12,907
14,320
13,409
0
W
Baron Samedi
BakaTaylorKun
Baron Samedi
22,679
2,892
4,183
8,549
16,276
6,697
529
7,448
8,828
43,704
0
W
21,242
7,473
53
6,333
16,618
4,907
797
6,322
10,296
48,017
0
W
Tsukuyomi
Burnmaw
Tsukuyomi
9,094
1,895
0
2,346
13,797
4,411
638
3,548
10,249
0
28,650
W
Heimdallr
Hachimontage
Heimdallr
22,415
12,237
0
3,449
12,182
5,027
2,289
5,568
6,614
0
60,903
L
Ao Kuang
JPE2K17
Ao Kuang
5,715
1,263
0
3,479
16,936
18,679
0
7,344
9,589
23,627
0
L
27,936
8,737
0
1,000
18,250
8,994
1
6,478
11,772
0
60,903
W
12,877
2,627
818
5,700
19,531
17,788
1,319
8,060
11,471
0
30,563
L
Merlin
SheWas18
Merlin
17,313
1,187
0
942
12,737
5,395
0
5,062
7,672
57,781
0
L
Horus
mach1545
Horus
3,849
2,155
8,697
6,683
23,265
28,733
0
12,130
11,135
0
6,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,420
Gold Earned
58,998
251
Minions Killed
303
3
Camps Cleared
11
1,400,299
Distance Traveled
1,312,177
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,860
704
17
1
0
266,892
3
W
Baron Samedi
12,938
924
57
4
2
241,665
0
W
Sol
11,524
823
77
6
1
257,918
2
W
Tsukuyomi
10,201
729
37
3
1
295,476
2
W
Heimdallr
13,354
954
95
7
4
271,142
3
L
Ao Kuang
9,797
700
37
3
3
320,166
0
L
Ullr
13,469
962
92
7
0
275,599
1
W
Mulan
10,981
784
37
3
3
245,976
0
L
Merlin
9,883
706
99
7
0
261,146
3
L
Horus
9,411
672
6
0
0
276,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role