Player Matchup

Mulan
Mulan
Kaze Dragon
Mulan
Level 127
God Stats
25W - 30L
1,607 SR
Queue Stats
497W - 472L
1,709 Elo+
Party 1
Zeus
Zeus
Mn Chowder
Zeus
Level 158
God Stats
18W - 6L
1,814 SR
Queue Stats
562W - 516L
1,720 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wieman
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,691 SR
Queue Stats
60W - 90L
1,602 Elo+
Solo
Team Averages
Level 148
1,704 SR
1,677 Elo+

VS

Team Averages
Level 134
1,648 SR
1,799 Elo+
Charybdis
Charybdis
Jameseyy
Charybdis
Level 81
God Stats
1W - 0L
1,550 SR
Queue Stats
8W - 2L
1,829 Elo+
Party 2
Kuzenbo
Kuzenbo
Quackmandan
Kuzenbo
Level 160
God Stats
2W - 0L
1,864 SR
Queue Stats
19W - 8L
1,783 Elo+
Party 2
Hun Batz
Hun Batz
xWaffi
Hun Batz
Level 160
God Stats
1W - 0L
1,531 SR
Queue Stats
41W - 19L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
12,552
628
16,089
24,233
20,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
9 / 6 / 2
13,803
690
24,390
15,930
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Wieman
Ah Muzen Cab
14
1 / 3 / 7
11,789
589
12,045
16,168
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jameseyy
Charybdis
17
2 / 3 / 7
12,704
635
10,125
14,932
4,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Quackmandan
Kuzenbo
16
4 / 4 / 8
13,630
682
19,041
28,834
47,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
xWaffi
Hun Batz
17
6 / 5 / 5
13,910
696
19,839
21,312
9,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
12
Kills
12
12
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Jameseyy
Charybdis
2
3
7
1.83
L
2
3
9
2.17
L
9
6
2
1.67
W
Kuzenbo
Quackmandan
Kuzenbo
4
4
8
2
L
Ah Muzen Cab
Wieman
Ah Muzen Cab
1
3
7
1.5
W
Hun Batz
xWaffi
Hun Batz
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,524
Damage
49,005
56,331
Taken
65,078
32,085
Mitigated
61,789
16,251
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Jameseyy
Charybdis
10,125
5,144
0
2,936
14,932
4,989
1,899
7,383
7,281
0
54,604
L
16,089
3,016
695
7,800
24,233
20,970
0
5,080
19,153
0
37,773
L
24,390
2,418
0
1,755
15,930
5,639
298
9,117
6,813
71,846
0
W
Kuzenbo
Quackmandan
Kuzenbo
19,041
6,139
466
4,055
28,834
47,323
152
11,623
16,630
40,978
0
L
Ah Muzen Cab
Wieman
Ah Muzen Cab
12,045
2,354
0
6,001
16,168
5,476
1,070
5,688
10,480
0
60,361
W
Hun Batz
xWaffi
Hun Batz
19,839
4,114
0
2,564
21,312
9,477
1,638
6,159
14,522
0
73,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,144
Gold Earned
40,244
250
Minions Killed
251
9
Camps Cleared
10
978,257
Distance Traveled
1,120,023
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,704
635
130
7
3
373,070
2
L
Mulan
12,552
628
36
2
1
353,690
4
L
Zeus
13,803
690
95
5
4
300,576
1
W
Kuzenbo
13,630
682
35
2
0
387,000
3
L
Ah Muzen Cab
11,789
589
119
6
4
323,991
4
W
Hun Batz
13,910
696
86
4
7
359,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role