Player Matchup

Ares
Ares
Gold I
Elnefardo
Ares
Gold I
Level 113
God Stats
7W - 8L
1,763 SR
Queue Stats
247W - 252L
1,562 MMR
Solo
Hercules
Hercules
Gold I
ISSA WIPE BRO
Hercules
Gold I
Level 126
God Stats
11W - 12L
1,570 SR
Queue Stats
178W - 176L
1,650 MMR
Solo
Persephone
Persephone
Gold IV
Pumpkapie
Persephone
Gold IV
Level 86
God Stats
8W - 4L
1,587 SR
Queue Stats
33W - 29L
1,592 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Reyescorpion_12
Danzaburou
Gold I
Level 155
God Stats
4W - 10L
1,474 SR
Queue Stats
432W - 431L
1,630 MMR
Solo
Nemesis
Nemesis
Gold IV
Vexaro
Nemesis
Gold IV
Level 128
God Stats
1W - 1L
1,816 SR
Queue Stats
33W - 29L
1,592 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,642 SR
1,605 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,533 SR
1,590 MMR
Nike
Nike
Gold III
 
Nike
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
IIHolyDiver69II
Geb
Gold IV
Level 149
God Stats
10W - 4L
1,593 SR
Queue Stats
85W - 74L
1,548 MMR
Solo
Skadi
Skadi
Platinum IV
Somebod-y
Skadi
Platinum IV
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
371W - 374L
1,619 MMR
Solo
Arachne
Arachne
Gold II
Sslendy
Arachne
Gold II
Level 107
God Stats
2W - 4L
1,448 SR
Queue Stats
122W - 123L
1,553 MMR
Solo
Chang'e
Chang'e
Platinum III
o Necessary o
Chang'e
Platinum III
Level 157
God Stats
75W - 55L
1,625 SR
Queue Stats
399W - 390L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 10 / 4
11,403
422
13,066
30,420
41,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
ISSA WIPE BRO
Hercules
17
1 / 4 / 2
11,218
415
12,684
27,808
40,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Pumpkapie
Persephone
17
2 / 5 / 1
12,137
450
13,687
14,781
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Reyescorpion_12
Danzaburou
20
5 / 3 / 7
14,116
523
28,106
21,382
10,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Vexaro
Nemesis
18
1 / 4 / 2
11,146
413
12,240
21,256
10,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatMorgan Le FayAthenaGilgameshAwilix

VS

Bans
RavanaOdinKaliLokiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
4 / 2 / 11
15,152
561
21,633
31,788
35,632
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 3 / 13
13,754
509
10,409
28,720
40,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Somebod-y
Skadi
20
4 / 6 / 14
14,599
541
20,151
21,549
9,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Sslendy
Arachne
20
6 / 2 / 9
14,737
546
13,087
27,656
13,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
20
10 / 0 / 9
16,546
613
25,192
17,522
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
13
Kills
27
26
Deaths
13
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
2
11
4.75
L
Ares
4
10
4
0.6
W
3
3
13
3.17
L
Hercules
ISSA WIPE BRO
Hercules
1
4
2
0.5
L
Persephone
Pumpkapie
Persephone
2
5
1
0.5
L
Danzaburou
Reyescorpion_12
Danzaburou
5
3
7
2.83
W
Skadi
Somebod-y
Skadi
4
6
14
1.83
W
Arachne
Sslendy
Arachne
6
2
9
5.25
L
Nemesis
Vexaro
Nemesis
1
4
2
0.5
W
Chang'e
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,783
Damage
90,472
115,647
Taken
127,235
108,403
Mitigated
107,204
36,453
Healing
59,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
21,633
2,564
0
10,407
31,788
35,632
871
3,645
26,870
20,549
97,452
L
Ares
13,066
653
0
3,926
30,420
41,698
0
10,513
19,550
55,056
0
W
10,409
1,012
0
4,299
28,720
40,014
238
7,489
20,881
27,906
0
L
Hercules
ISSA WIPE BRO
Hercules
12,684
3,044
0
9,827
27,808
40,294
43
9,130
17,366
0
66,110
L
Persephone
Pumpkapie
Persephone
13,687
226
0
1,684
14,781
5,447
0
6,653
8,016
75,875
0
L
Danzaburou
Reyescorpion_12
Danzaburou
28,106
16,702
0
11,805
21,382
10,300
1,114
7,106
14,123
0
133,035
W
Skadi
Somebod-y
Skadi
20,151
9,881
0
4,843
21,549
9,415
5,167
4,026
17,372
0
138,222
W
Arachne
Sslendy
Arachne
13,087
9,087
0
11,186
27,656
13,931
1,639
7,179
20,272
0
109,052
L
Nemesis
Vexaro
Nemesis
12,240
5,186
0
9,211
21,256
10,664
0
7,286
13,916
0
98,302
W
Chang'e
25,192
299
15,157
13,578
17,522
8,212
1,702
6,545
10,878
148,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,020
Gold Earned
74,788
700
Minions Killed
707
0
Camps Cleared
0
2,611,626
Distance Traveled
2,781,044
26
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
15,152
561
174
6
0
519,164
11
L
Ares
11,403
422
65
2
0
474,850
1
W
Geb
13,754
509
16
1
0
570,568
15
L
Hercules
11,218
415
132
5
0
509,114
11
L
Persephone
12,137
450
141
5
0
510,366
3
L
Danzaburou
14,116
523
217
8
0
482,714
7
W
Skadi
14,599
541
149
6
0
486,943
7
W
Arachne
14,737
546
144
5
0
632,183
2
L
Nemesis
11,146
413
145
5
0
634,582
4
W
Chang'e
16,546
613
224
8
0
572,186
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role