Player Matchup

Charybdis
Charybdis
MrNeat
Charybdis
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
416W - 408L
1,502 Elo+
Party 1
Hel
Hel
StevusChrist
Hel
Level 109
God Stats
24W - 27L
1,515 SR
Queue Stats
310W - 274L
1,512 Elo+
Party 1
Odin
Odin
xKilljoi
Odin
Level 116
God Stats
79W - 42L
1,621 SR
Queue Stats
468W - 461L
1,509 Elo+
Party 1
Team Averages
Level 111
1,545 SR
1,508 Elo+

VS

Team Averages
Level 35
1,356 SR
1,425 Elo+
Izanami
Izanami
TIORYMARU
Izanami
Level 5
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
ThunderJaw01
Bellona
Level 84
God Stats
1W - 3L
1,460 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 2
Tiamat
Tiamat
WolffShiro
Tiamat
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrNeat
Charybdis
13
12 / 3 / 5
9,786
890
11,882
7,243
2,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 10
8,423
766
9,839
6,156
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
2 / 3 / 15
8,298
754
5,239
8,767
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TIORYMARU
Izanami
10
1 / 7 / 4
6,861
624
3,684
10,950
3,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ThunderJaw01
Bellona
12
4 / 4 / 2
7,555
687
5,530
12,172
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
WolffShiro
Tiamat
10
2 / 7 / 4
7,069
643
3,524
9,245
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
MrNeat
Charybdis
12
3
5
4.83
W
4
1
10
9
L
Izanami
TIORYMARU
Izanami
1
7
4
0.43
L
Bellona
ThunderJaw01
Bellona
4
4
2
1.25
L
Tiamat
WolffShiro
Tiamat
2
7
4
0.57
W
Odin
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
12,738
22,166
Taken
32,367
11,503
Mitigated
18,247
8,146
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
MrNeat
Charybdis
11,882
5,452
0
940
7,243
2,461
890
953
6,115
0
25,682
W
9,839
633
1,955
3,177
6,156
1,847
1,198
1,052
4,761
32,439
0
L
Izanami
TIORYMARU
Izanami
3,684
2,289
0
589
10,950
3,256
130
2,552
8,055
0
16,168
L
Bellona
ThunderJaw01
Bellona
5,530
1,288
0
2,858
12,172
11,457
72
4,403
7,506
0
18,704
L
Tiamat
WolffShiro
Tiamat
3,524
620
0
1,011
9,245
3,534
51
3,314
5,890
13,126
0
W
Odin
5,239
922
0
2,074
8,767
7,195
224
1,937
6,660
0
20,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
21,485
139
Minions Killed
79
7
Camps Cleared
2
596,363
Distance Traveled
506,187
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,786
890
46
4
1
198,192
2
W
Hel
8,423
766
65
6
3
187,040
0
L
Izanami
6,861
624
29
3
1
159,273
0
L
Bellona
7,555
687
29
3
1
186,837
1
L
Tiamat
7,069
643
21
2
0
160,077
0
W
Odin
8,298
754
28
3
3
211,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role