Player Matchup

Amaterasu
Amaterasu
AhhhSnap
Amaterasu
Level 16
God Stats
1W - 1L
1,869 SR
Queue Stats
13W - 10L
1,691 Elo+
Party 1
Merlin
Merlin
Cookinsoul700
Merlin
Level 28
God Stats
10W - 11L
1,479 SR
Queue Stats
37W - 32L
1,555 Elo+
Solo
Bellona
Bellona
Maosuh
Bellona
Level 16
God Stats
21W - 13L
1,733 SR
Queue Stats
59W - 44L
1,686 Elo+
Party 1
Ao Kuang
Ao Kuang
MatauTatau
Ao Kuang
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 17L
1,707 Elo+
Party 1
Hercules
Hercules
Ruan_Beast
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,705 Elo+
Party 1
Team Averages
Level 27
1,616 SR
1,669 Elo+

VS

Team Averages
Level 45
1,603 SR
1,591 Elo+
Thor
Thor
FCYolo
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,755 Elo+
Party 2
Persephone
Persephone
LittleSloppy
Persephone
Level 29
God Stats
9W - 6L
1,952 SR
Queue Stats
177W - 185L
1,518 Elo+
Solo
Pele
Pele
MisKatastrophic
Pele
Level 29
God Stats
16W - 8L
1,509 SR
Queue Stats
95W - 85L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Sycoses
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,550 Elo+
Solo
Danzaburou
Danzaburou
YoloBoy971
Danzaburou
Level 160
God Stats
7W - 4L
1,555 SR
Queue Stats
465W - 375L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AhhhSnap
Amaterasu
18
7 / 7 / 9
12,573
1,048
12,879
24,161
23,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 9 / 14
12,226
1,019
17,123
14,816
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Maosuh
Bellona
18
7 / 5 / 7
12,562
1,047
13,287
16,371
19,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ao Kuang
MatauTatau
Ao Kuang
19
5 / 13 / 7
12,540
1,045
13,510
25,280
9,296
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Ruan_Beast
Hercules
18
1 / 7 / 8
10,571
881
5,394
25,912
14,516
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FCYolo
Thor
19
6 / 3 / 20
12,496
1,041
25,238
17,324
7,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
LittleSloppy
Persephone
20
5 / 5 / 26
13,131
1,094
15,134
12,318
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 6 / 21
12,572
1,048
14,943
15,441
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Sycoses
Kukulkan
19
10 / 5 / 18
13,502
1,125
21,690
10,768
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
YoloBoy971
Danzaburou
20
15 / 3 / 20
16,441
1,370
23,014
11,146
4,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
146
22
Kills
41
41
Deaths
22
45
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AhhhSnap
Amaterasu
7
7
9
1.64
L
2
9
14
1
W
Thor
FCYolo
Thor
6
3
20
5.33
W
Persephone
LittleSloppy
Persephone
5
5
26
3.6
L
Bellona
Maosuh
Bellona
7
5
7
2.1
L
Ao Kuang
MatauTatau
Ao Kuang
5
13
7
0.65
W
5
6
21
2.58
L
Hercules
Ruan_Beast
Hercules
1
7
8
0.71
W
Kukulkan
Sycoses
Kukulkan
10
5
18
3.8
W
Danzaburou
YoloBoy971
Danzaburou
15
3
20
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,193
Damage
100,019
106,540
Taken
66,997
72,503
Mitigated
30,305
11,168
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AhhhSnap
Amaterasu
12,879
6,765
0
1,395
24,161
23,583
0
11,213
12,948
0
18,859
L
17,123
1,207
96
858
14,816
5,320
0
5,987
8,829
51,276
0
W
Thor
FCYolo
Thor
25,238
8,471
0
685
17,324
7,300
0
4,399
12,925
0
39,377
W
Persephone
LittleSloppy
Persephone
15,134
2,061
0
737
12,318
4,468
0
7,528
4,785
38,307
0
L
Bellona
Maosuh
Bellona
13,287
2,011
271
843
16,371
19,788
0
4,480
11,891
0
23,162
L
Ao Kuang
MatauTatau
Ao Kuang
13,510
3,866
0
3,120
25,280
9,296
0
8,583
16,697
42,909
0
W
14,943
3,538
0
1,378
15,441
9,410
0
5,290
10,151
0
25,501
L
Hercules
Ruan_Beast
Hercules
5,394
1,930
0
4,585
25,912
14,516
0
6,561
19,351
0
17,655
W
Kukulkan
Sycoses
Kukulkan
21,690
1,612
0
168
10,768
4,285
0
7,525
3,243
40,850
0
W
Danzaburou
YoloBoy971
Danzaburou
23,014
10,291
0
3,381
11,146
4,842
0
5,889
5,257
0
58,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,472
Gold Earned
68,142
211
Minions Killed
240
7
Camps Cleared
10
1,091,903
Distance Traveled
1,034,401
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,573
1,048
20
2
1
239,564
1
L
Merlin
12,226
1,019
85
7
1
180,401
0
W
Thor
12,496
1,041
31
3
5
234,814
0
W
Persephone
13,131
1,094
50
4
1
198,413
0
L
Bellona
12,562
1,047
23
2
0
229,175
2
L
Ao Kuang
12,540
1,045
52
4
4
221,948
1
W
Pele
12,572
1,048
25
2
1
165,622
0
L
Hercules
10,571
881
31
3
1
220,815
0
W
Kukulkan
13,502
1,125
57
5
0
193,683
0
W
Danzaburou
16,441
1,370
77
6
3
241,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role