Player Matchup

Izanami
Izanami
LunaressDawn
Izanami
Level 23
God Stats
10W - 4L
1,475 SR
Queue Stats
27W - 23L
1,507 Elo+
Party 2
Loki
Loki
Makeawish2022
Loki
Level 28
God Stats
1W - 2L
1,320 SR
Queue Stats
92W - 65L
1,589 Elo+
Solo
Scylla
Scylla
SparklyPills175
Scylla
Level 12
God Stats
1W - 0L
1,477 SR
Queue Stats
24W - 16L
1,649 Elo+
Party 2
Guan Yu
Guan Yu
ThirstedFirst
Guan Yu
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 69L
1,550 Elo+
Solo
Nu Wa
Nu Wa
WTBelimS
Nu Wa
Level 29
God Stats
2W - 1L
1,310 SR
Queue Stats
153W - 120L
1,640 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,587 Elo+

VS

Team Averages
Level 21
1,420 SR
1,607 Elo+
Hercules
Hercules
Criel
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Dementedsoul202
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ghostn5t
Danzaburou
Level 7
God Stats
10W - 16L
1,341 SR
Queue Stats
14W - 20L
1,502 Elo+
Solo
Chernobog
Chernobog
Gwood1221
Chernobog
Level 16
God Stats
0W - 1L
1,200 SR
Queue Stats
6W - 4L
1,929 Elo+
Solo
Sol
Sol
TheDozerotho
Sol
Level 27
God Stats
40W - 33L
1,559 SR
Queue Stats
133W - 122L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LunaressDawn
Izanami
11
10 / 1 / 4
7,358
736
9,364
5,453
1,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 0 / 2
6,030
603
2,905
3,531
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 6
5,718
572
3,261
3,217
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
9
1 / 0 / 9
6,149
615
3,204
8,548
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
WTBelimS
Nu Wa
12
11 / 0 / 5
7,456
746
8,073
3,627
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Criel
Hercules
6
0 / 6 / 1
4,355
436
2,912
9,662
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 6 / 0
3,963
396
662
4,605
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ghostn5t
Danzaburou
6
0 / 6 / 0
4,153
415
2,903
6,643
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
Gwood1221
Chernobog
6
1 / 7 / 0
4,383
438
3,852
7,760
1,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 3 / 0
4,122
412
1,617
3,907
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
28
Kills
1
1
Deaths
28
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Criel
Hercules
0
6
1
0.08
L
0
6
0
0
L
Danzaburou
Ghostn5t
Danzaburou
0
6
0
0
L
Chernobog
Gwood1221
Chernobog
1
7
0
0.14
W
Izanami
LunaressDawn
Izanami
10
1
4
12
W
3
0
2
4
W
3
0
6
6
L
0
3
0
0
W
Guan Yu
1
0
9
5.5
W
Nu Wa
WTBelimS
Nu Wa
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,807
Damage
11,946
24,376
Taken
32,577
11,652
Mitigated
11,864
7,533
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Criel
Hercules
2,912
1,182
0
1,194
9,662
6,502
63
1,366
8,160
0
6,862
L
662
219
0
230
4,605
829
0
2,143
2,216
6,387
0
L
Danzaburou
Ghostn5t
Danzaburou
2,903
1,239
0
783
6,643
1,851
0
4,099
2,198
0
12,710
L
Chernobog
Gwood1221
Chernobog
3,852
2,164
0
838
7,760
1,789
378
1,028
6,592
0
20,124
W
Izanami
LunaressDawn
Izanami
9,364
7,215
0
1,166
5,453
1,688
2,456
0
5,453
0
40,710
W
2,905
758
0
919
3,531
1,299
0
383
3,089
0
34,368
W
3,261
591
0
538
3,217
796
1,007
1,201
1,872
16,928
0
L
1,617
534
0
636
3,907
893
0
1,576
2,077
11,125
0
W
Guan Yu
3,204
873
378
3,274
8,548
6,872
0
196
8,352
0
16,642
W
Nu Wa
WTBelimS
Nu Wa
8,073
1,275
0
1,258
3,627
997
580
296
3,331
37,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
20,976
284
Minions Killed
102
0
Camps Cleared
0
958,804
Distance Traveled
800,587
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,355
436
11
1
0
194,915
1
L
Scylla
3,963
396
13
1
0
174,339
0
L
Danzaburou
4,153
415
27
3
0
168,794
0
L
Chernobog
4,383
438
37
4
0
158,976
0
W
Izanami
7,358
736
75
8
0
174,419
0
W
Loki
6,030
603
71
7
0
212,911
3
W
Scylla
5,718
572
28
3
0
188,964
2
L
Sol
4,122
412
14
1
0
103,563
4
W
Guan Yu
6,149
615
30
3
0
187,572
5
W
Nu Wa
7,456
746
80
8
0
194,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role