Player Matchup

Cerberus
Cerberus
Classic_Soap
Cerberus
Level 125
God Stats
9W - 8L
1,626 SR
Queue Stats
502W - 453L
1,570 Elo+
Party 3
Thor
Thor
Forgive_Forget_
Thor
Level 123
God Stats
2W - 1L
1,971 SR
Queue Stats
164W - 139L
1,576 Elo+
Solo
Susano
Susano
TacticalPotato54
Susano
Level 82
God Stats
9W - 14L
1,432 SR
Queue Stats
586W - 491L
1,642 Elo+
Party 3
Charybdis
Charybdis
el_xaviboy
Charybdis
Level 99
God Stats
4W - 9L
1,427 SR
Queue Stats
406W - 386L
1,457 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lopman2
Tsukuyomi
Level 99
God Stats
5W - 11L
1,419 SR
Queue Stats
527W - 483L
1,564 Elo+
Solo
Team Averages
Level 106
1,575 SR
1,562 Elo+

VS

Team Averages
Level 119
1,648 SR
1,592 Elo+
Sylvanus
Sylvanus
Sebastiancamilo
Sylvanus
Level 140
God Stats
12W - 9L
1,644 SR
Queue Stats
175W - 180L
1,610 Elo+
Party 1
Vulcan
Vulcan
Staheazy
Vulcan
Level 95
God Stats
4W - 2L
1,568 SR
Queue Stats
604W - 485L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
StormGami
Sun Wukong
Level 160
God Stats
4W - 2L
1,634 SR
Queue Stats
486W - 444L
1,647 Elo+
Party 1
Odin
Odin
TautSolution80
Odin
Level 134
God Stats
1W - 0L
1,718 SR
Queue Stats
137W - 132L
1,514 Elo+
Party 1
Artemis
Artemis
Zlow370
Artemis
Level 68
God Stats
63W - 39L
1,674 SR
Queue Stats
412W - 307L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Classic_Soap
Cerberus
8
1 / 5 / 1
4,799
436
4,327
10,476
4,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 6 / 2
5,756
523
4,317
8,613
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,347
577
4,584
7,005
4,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
el_xaviboy
Charybdis
10
0 / 4 / 0
5,653
514
3,103
7,561
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
lopman2
Tsukuyomi
9
1 / 4 / 0
5,302
482
4,556
8,511
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 2 / 10
6,070
552
5,125
7,544
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Staheazy
Vulcan
12
7 / 1 / 6
7,286
662
8,937
5,715
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
StormGami
Sun Wukong
15
10 / 0 / 2
8,498
773
6,633
6,664
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 2
5,261
478
2,488
7,732
4,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Zlow370
Artemis
12
4 / 0 / 4
7,126
648
5,309
5,098
1,649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
22
22
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Classic_Soap
Cerberus
1
5
1
0.3
L
1
6
2
0.33
W
Sylvanus
1
2
10
3
W
Vulcan
Staheazy
Vulcan
7
1
6
10
W
Sun Wukong
StormGami
Sun Wukong
10
0
2
11
L
1
3
0
0.33
W
0
1
2
1
W
Artemis
Zlow370
Artemis
4
0
4
6
L
Charybdis
el_xaviboy
Charybdis
0
4
0
0
L
Tsukuyomi
lopman2
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,887
Damage
28,492
42,166
Taken
32,753
15,979
Mitigated
16,353
9,161
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Classic_Soap
Cerberus
4,327
139
0
2,015
10,476
4,586
0
5,963
4,443
17,373
0
L
4,317
576
0
1,239
8,613
2,688
0
2,011
6,556
0
34,421
W
Sylvanus
5,125
1,815
1,142
2,286
7,544
5,267
217
2,854
4,690
18,304
5,115
W
Vulcan
Staheazy
Vulcan
8,937
3,838
0
904
5,715
1,826
231
1,069
4,646
42,526
0
W
Sun Wukong
StormGami
Sun Wukong
6,633
1,652
0
2,792
6,664
2,691
0
241
6,423
0
53,216
L
4,584
975
0
1,575
7,005
4,528
56
308
6,697
0
35,709
W
2,488
358
0
2,332
7,732
4,920
0
0
7,732
1,346
17,241
W
Artemis
Zlow370
Artemis
5,309
2,424
0
3,858
5,098
1,649
554
163
4,935
0
43,791
L
Charybdis
el_xaviboy
Charybdis
3,103
1,001
216
2,207
7,561
1,731
0
1,378
6,135
0
34,498
L
Tsukuyomi
lopman2
Tsukuyomi
4,556
1,148
0
1,909
8,511
2,446
0
3,899
4,555
0
30,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
34,241
325
Minions Killed
348
0
Camps Cleared
0
1,072,431
Distance Traveled
1,095,503
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,799
436
31
3
0
210,584
3
L
Thor
5,756
523
69
6
0
196,412
2
W
Sylvanus
6,070
552
46
4
0
190,817
0
W
Vulcan
7,286
662
79
7
0
238,275
2
W
Sun Wukong
8,498
773
108
10
0
262,157
4
L
Susano
6,347
577
84
8
0
226,866
3
W
Odin
5,261
478
33
3
0
213,787
1
W
Artemis
7,126
648
82
7
0
190,467
4
L
Charybdis
5,653
514
77
7
0
198,903
1
L
Tsukuyomi
5,302
482
64
6
0
239,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role