Player Matchup

Thor
Thor
 
Thor
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ahriman75
Baron Samedi
Level 98
God Stats
46W - 46L
1,505 SR
Queue Stats
211W - 215L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
Berguscon
Kuzenbo
Level 66
God Stats
7W - 9L
1,674 SR
Queue Stats
22W - 33L
1,460 Elo+
Party 1
Team Averages
Level 75
1,560 SR
1,470 Elo+

VS

Team Averages
Level 47
1,375 SR
1,420 Elo+
Hel
Hel
ChargingDonkey
Hel
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 142L
1,376 Elo+
Party 2
Anhur
Anhur
cancerbeef
Anhur
Level 46
God Stats
3W - 9L
1,390 SR
Queue Stats
560W - 582L
1,487 Elo+
Solo
Kali
Kali
xWarcamelx
Kali
Level 42
God Stats
0W - 2L
1,236 SR
Queue Stats
91W - 116L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
5 / 2 / 9
8,006
801
10,215
8,501
2,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ahriman75
Baron Samedi
11
4 / 2 / 10
7,518
752
9,680
8,800
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
Berguscon
Kuzenbo
11
5 / 2 / 9
7,897
790
4,635
13,430
10,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,204
720
4,314
7,820
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
10
2 / 3 / 4
7,411
741
6,741
8,409
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 7 / 4
7,167
717
6,348
12,056
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
14
Kills
6
6
Deaths
14
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
9
4.75
W
Baron Samedi
Ahriman75
Baron Samedi
4
2
10
4.5
W
Kuzenbo
Berguscon
Kuzenbo
5
2
9
4.75
L
2
4
3
0.88
L
Anhur
2
3
4
1.33
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
17,403
30,731
Taken
28,285
21,018
Mitigated
9,071
10,425
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,215
2,929
0
833
8,501
2,652
490
1,464
7,037
0
28,530
W
Baron Samedi
Ahriman75
Baron Samedi
9,680
470
2,341
3,757
8,800
7,561
540
1,600
7,200
23,821
0
W
Kuzenbo
Berguscon
Kuzenbo
4,635
1,135
0
3,494
13,430
10,805
616
2,020
11,410
14,500
0
L
4,314
1,013
1,474
1,395
7,820
2,113
0
4,411
3,409
11,208
0
L
Anhur
6,741
3,263
0
3,533
8,409
2,417
210
5,249
3,160
0
19,260
L
6,348
2,004
0
1,406
12,056
4,541
0
5,047
7,009
0
14,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
21,782
94
Minions Killed
62
7
Camps Cleared
1
569,459
Distance Traveled
530,140
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,006
801
37
4
5
194,752
3
W
Baron Samedi
7,518
752
35
4
1
186,114
1
W
Kuzenbo
7,897
790
22
2
1
188,593
1
L
Hel
7,204
720
11
1
0
164,518
4
L
Anhur
7,411
741
33
3
1
176,520
2
L
Kali
7,167
717
18
2
0
189,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role