Player Matchup

Sun Wukong
Sun Wukong
Imabeback
Sun Wukong
Level 29
God Stats
13W - 7L
1,614 SR
Queue Stats
281W - 213L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
Kenvas
Hou Yi
Level 74
God Stats
123W - 91L
1,559 SR
Queue Stats
1,048W - 876L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
Kinjih
Ao Kuang
Level 28
God Stats
6W - 5L
1,615 SR
Queue Stats
378W - 276L
1,469 Elo+
Party 1
Bellona
Bellona
gucciglenn
Bellona
Level 29
God Stats
95W - 51L
1,525 SR
Queue Stats
273W - 168L
1,623 Elo+
Party 1
Cerberus
Cerberus
thebigdig11
Cerberus
Level 92
God Stats
14W - 7L
1,840 SR
Queue Stats
480W - 263L
1,637 Elo+
Party 1
Team Averages
Level 50
1,631 SR
1,558 Elo+

VS

Team Averages
Level 36
1,498 SR
1,502 Elo+
Loki
Loki
Jinkers123
Loki
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
38W - 51L
1,623 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kingrygel
Morgan Le Fay
Level 34
God Stats
1W - 2L
1,196 SR
Queue Stats
7W - 6L
1,396 Elo+
Solo
Zeus
Zeus
MazterWolf
Zeus
Level 43
God Stats
65W - 45L
1,578 SR
Queue Stats
87W - 86L
1,505 Elo+
Solo
Merlin
Merlin
XinSaoren
Merlin
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 208L
1,493 Elo+
Party 2
Chaac
Chaac
effyWoodstock94
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Imabeback
Sun Wukong
17
3 / 1 / 12
10,017
1,002
5,261
9,340
7,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Kenvas
Hou Yi
17
9 / 0 / 7
11,267
1,127
13,790
7,867
3,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Kinjih
Ao Kuang
17
6 / 1 / 8
10,446
1,045
7,621
12,705
5,186
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
gucciglenn
Bellona
17
3 / 0 / 13
10,488
1,049
5,335
10,748
7,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
thebigdig11
Cerberus
17
3 / 0 / 17
10,758
1,076
8,925
10,880
13,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

275

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,986
899
7,747
10,579
4,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Kingrygel
Morgan Le Fay
15
0 / 5 / 2
9,016
902
11,107
11,274
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 8 / 1
9,075
908
14,121
11,006
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
XinSaoren
Merlin
15
1 / 3 / 1
9,123
912
9,444
6,653
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
8,560
856
5,352
5,905
4,150
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
24
Kills
2
2
Deaths
24
57
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Imabeback
Sun Wukong
3
1
12
9
L
0
5
2
0.2
W
Hou Yi
Kenvas
Hou Yi
9
0
7
12.5
L
Morgan Le Fay
Kingrygel
Morgan Le Fay
0
5
2
0.2
W
Ao Kuang
Kinjih
Ao Kuang
6
1
8
10
L
1
8
1
0.19
L
Merlin
XinSaoren
Merlin
1
3
1
0.5
L
0
3
2
0.33
W
Bellona
gucciglenn
Bellona
3
0
13
9.5
W
Cerberus
thebigdig11
Cerberus
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,932
Damage
47,771
51,540
Taken
45,417
36,899
Mitigated
19,080
8,664
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Imabeback
Sun Wukong
5,261
989
0
1,037
9,340
7,605
0
6,059
3,281
0
21,326
L
7,747
690
0
0
10,579
4,222
0
2,939
7,400
0
28,151
W
Hou Yi
Kenvas
Hou Yi
13,790
7,663
0
1,988
7,867
3,259
0
5,099
2,768
0
40,550
L
Morgan Le Fay
Kingrygel
Morgan Le Fay
11,107
1,151
0
422
11,274
4,636
0
4,181
6,960
47,073
0
W
Ao Kuang
Kinjih
Ao Kuang
7,621
2,444
0
973
12,705
5,186
0
9,037
3,668
14,998
0
L
14,121
345
0
0
11,006
3,465
0
5,610
5,396
28,663
0
L
Merlin
XinSaoren
Merlin
9,444
201
799
910
6,653
2,607
0
1,319
5,334
24,494
0
L
5,352
131
0
363
5,905
4,150
0
2,497
3,270
0
13,827
W
Bellona
gucciglenn
Bellona
5,335
1,120
2,190
1,578
10,748
7,302
0
7,149
3,599
0
13,193
W
Cerberus
thebigdig11
Cerberus
8,925
416
0
898
10,880
13,547
0
7,328
3,552
32,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,976
Gold Earned
44,760
202
Minions Killed
197
5
Camps Cleared
7
990,778
Distance Traveled
928,285
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,017
1,002
52
5
0
200,351
0
L
Loki
8,986
899
35
4
4
201,712
0
W
Hou Yi
11,267
1,127
67
7
1
198,616
1
L
Morgan Le Fay
9,016
902
70
7
1
187,067
2
W
Ao Kuang
10,446
1,045
19
2
1
201,232
0
L
Zeus
9,075
908
47
5
2
181,154
1
L
Merlin
9,123
912
24
2
0
195,917
0
L
Chaac
8,560
856
21
2
0
162,435
0
W
Bellona
10,488
1,049
19
2
0
171,185
1
W
Cerberus
10,758
1,076
45
5
3
219,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role