Player Matchup

Arachne
Arachne
FoolTyme
Arachne
Level 28
God Stats
1W - 4L
1,439 SR
Queue Stats
5W - 21L
1,083 Elo+
Solo
King Arthur
King Arthur
Nanuk484
King Arthur
Level 40
God Stats
5W - 10L
1,341 SR
Queue Stats
38W - 58L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
godzillafan013
Cthulhu
Level 18
God Stats
18W - 32L
1,336 SR
Queue Stats
19W - 37L
1,169 Elo+
Party 2
Team Averages
Level 29
1,372 SR
1,159 Elo+

VS

Team Averages
Level 29
1,461 SR
1,248 Elo+
Awilix
Awilix
ALLANja21
Awilix
Level 66
God Stats
19W - 27L
1,449 SR
Queue Stats
113W - 115L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
ESGP_0fz
Gilgamesh
Level 14
God Stats
42W - 32L
1,420 SR
Queue Stats
52W - 47L
1,157 Elo+
Party 1
Tiamat
Tiamat
りんまや
Tiamat
Level 6
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 5L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FoolTyme
Arachne
17
4 / 24 / 10
17,348
620
26,068
33,649
16,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Nanuk484
King Arthur
18
9 / 9 / 6
18,016
643
32,067
30,882
37,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 10 / 5
19,308
690
36,329
40,127
47,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ALLANja21
Awilix
20
32 / 6 / 7
22,879
817
53,758
33,444
16,284
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ESGP_0fz
Gilgamesh
19
6 / 6 / 28
18,697
668
16,720
52,605
44,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
4 / 13 / 19
16,377
585
3,060
24,019
11,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
25
Kills
42
43
Deaths
25
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Awilix
ALLANja21
Awilix
32
6
7
5.92
L
Gilgamesh
ESGP_0fz
Gilgamesh
6
6
28
3.33
W
Arachne
FoolTyme
Arachne
4
24
10
0.38
W
King Arthur
Nanuk484
King Arthur
9
9
6
1.33
W
12
10
5
1.45
L
Tiamat
4
13
19
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,464
Damage
73,538
104,658
Taken
110,068
101,710
Mitigated
72,373
14,101
Healing
21,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ALLANja21
Awilix
53,758
32,778
0
6,447
33,444
16,284
2,189
13,104
20,340
0
126,199
L
Gilgamesh
ESGP_0fz
Gilgamesh
16,720
5,502
0
13,162
52,605
44,248
512
14,829
37,776
0
40,669
W
Arachne
FoolTyme
Arachne
26,068
19,985
0
4,650
33,649
16,765
457
1,320
32,329
0
58,879
W
King Arthur
Nanuk484
King Arthur
32,067
8,288
0
3,718
30,882
37,192
1,023
1,833
29,049
472
68,617
W
36,329
4,353
1,532
4,201
40,127
47,753
1,267
1,963
38,164
90,164
0
L
Tiamat
3,060
1,441
0
1,738
24,019
11,841
157
9,790
14,229
16,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,672
Gold Earned
57,953
188
Minions Killed
238
5
Camps Cleared
7
1,270,591
Distance Traveled
1,467,722
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
22,879
817
160
6
6
516,928
0
L
Gilgamesh
18,697
668
52
2
1
546,020
0
W
Arachne
17,348
620
48
2
0
367,296
1
W
King Arthur
18,016
643
49
2
3
448,780
0
W
Cthulhu
19,308
690
91
3
2
454,515
0
L
Tiamat
16,377
585
26
1
0
404,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role