Player Matchup

Ra
Ra
B00WasTooShort
Ra
Level 97
God Stats
12W - 10L
1,639 SR
Queue Stats
223W - 221L
1,587 Elo+
Party 1
Fenrir
Fenrir
Brigadine
Fenrir
Level 109
God Stats
25W - 16L
1,533 SR
Queue Stats
346W - 321L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
NenePogChamp
Kuzenbo
Level 121
God Stats
10W - 6L
1,634 SR
Queue Stats
252W - 241L
1,535 Elo+
Party 1
Vamana
Vamana
TheForgottenMyth
Vamana
Level 108
God Stats
41W - 15L
1,558 SR
Queue Stats
258W - 233L
1,540 Elo+
Party 2
Chiron
Chiron
gjfalcon207
Chiron
Level 89
God Stats
1W - 0L
1,329 SR
Queue Stats
177W - 165L
1,499 Elo+
Party 1
Team Averages
Level 105
1,539 SR
1,540 Elo+

VS

Team Averages
Level 94
1,447 SR
1,559 Elo+
Neith
Neith
Artaxerxes897
Neith
Level 104
God Stats
4W - 5L
1,662 SR
Queue Stats
44W - 50L
1,495 Elo+
Party 3
Bakasura
Bakasura
DesolateCreation
Bakasura
Level 154
God Stats
2W - 4L
1,300 SR
Queue Stats
290W - 288L
1,618 Elo+
Party 3
Ra
Ra
Kidneyfailure01
Ra
Level 35
God Stats
1W - 3L
1,268 SR
Queue Stats
133W - 95L
1,624 Elo+
Solo
Athena
Athena
TSwerve
Athena
Level 69
God Stats
10W - 7L
1,617 SR
Queue Stats
40W - 49L
1,489 Elo+
Party 3
Skadi
Skadi
YoboBites
Skadi
Level 107
God Stats
1W - 2L
1,387 SR
Queue Stats
208W - 222L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,532
653
5,139
4,008
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Brigadine
Fenrir
10
6 / 3 / 2
6,215
622
4,388
7,520
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
NenePogChamp
Kuzenbo
9
2 / 0 / 7
5,774
577
3,235
3,945
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,741
574
3,729
8,267
4,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
9
1 / 0 / 0
5,377
538
2,959
1,818
548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,938
494
1,428
3,907
1,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 1
5,040
504
3,378
6,833
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 0
5,984
598
5,874
5,675
2,391
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Athena
TSwerve
Athena
6
0 / 3 / 0
4,235
424
1,564
4,701
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
YoboBites
Skadi
8
2 / 6 / 0
5,412
541
2,780
6,817
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
5
0
3
6.5
W
Fenrir
Brigadine
Fenrir
6
3
2
2.33
L
1
3
1
0.5
L
2
2
0
1
W
Kuzenbo
NenePogChamp
Kuzenbo
2
0
7
5.5
L
Athena
TSwerve
Athena
0
3
0
0
W
0
2
1
0.25
L
Skadi
YoboBites
Skadi
2
6
0
0.33
W
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,450
Damage
15,024
25,558
Taken
27,933
11,885
Mitigated
11,062
11,170
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,428
548
0
1,901
3,907
1,128
0
522
3,385
0
22,285
W
5,139
243
165
1,491
4,008
1,301
450
221
3,662
46,066
0
W
Fenrir
Brigadine
Fenrir
4,388
1,388
0
2,838
7,520
2,161
0
1,321
6,035
0
25,487
L
3,378
2,209
0
2,835
6,833
2,744
0
2,404
4,429
0
24,465
L
5,874
947
14
1,121
5,675
2,391
0
920
4,755
36,882
0
W
Kuzenbo
NenePogChamp
Kuzenbo
3,235
1,186
0
1,647
3,945
3,187
0
407
3,538
13,073
0
L
Athena
TSwerve
Athena
1,564
362
0
727
4,701
2,749
0
1,189
3,512
8,268
0
W
3,729
921
0
3,662
8,267
4,688
0
5,310
2,857
9,016
30,285
L
Skadi
YoboBites
Skadi
2,780
1,144
0
380
6,817
2,050
0
4,748
2,069
0
24,922
W
Chiron
2,959
1,128
270
1,097
1,818
548
0
179
1,639
0
29,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
25,609
309
Minions Killed
267
0
Camps Cleared
0
992,916
Distance Traveled
922,005
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,938
494
63
6
0
161,777
0
W
Ra
6,532
653
93
9
0
213,408
4
W
Fenrir
6,215
622
51
5
0
203,423
2
L
Bakasura
5,040
504
57
6
0
223,990
0
L
Ra
5,984
598
81
8
0
185,951
1
W
Kuzenbo
5,774
577
11
1
0
211,780
3
L
Athena
4,235
424
10
1
0
179,546
0
W
Vamana
5,741
574
91
9
0
188,899
0
L
Skadi
5,412
541
56
6
0
170,741
4
W
Chiron
5,377
538
63
6
0
175,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role