Player Matchup

Thanatos
Thanatos
DarthDesecrus
Thanatos
Level 28
God Stats
23W - 34L
1,562 SR
Queue Stats
238W - 260L
1,433 Elo+
Solo
Cernunnos
Cernunnos
FourlnchPounder
Cernunnos
Level 27
God Stats
7W - 4L
1,471 SR
Queue Stats
338W - 323L
1,462 Elo+
Solo
Geb
Geb
GordotheBeast231
Geb
Level 22
God Stats
3W - 4L
1,660 SR
Queue Stats
73W - 69L
1,404 Elo+
Solo
Raijin
Raijin
MaxTheBeare
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 179L
1,374 Elo+
Solo
Ymir
Ymir
arobbins25
Ymir
Level 14
God Stats
2W - 1L
1,813 SR
Queue Stats
14W - 21L
1,490 Elo+
Solo
Team Averages
Level 24
1,601 SR
1,433 Elo+

VS

Team Averages
Level 18
1,602 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
AHUGHES53
Morgan Le Fay
Level 29
God Stats
2W - 4L
1,582 SR
Queue Stats
119W - 146L
1,469 Elo+
Solo
Cupid
Cupid
BlackKlipsch
Cupid
Level 12
God Stats
3W - 1L
1,651 SR
Queue Stats
11W - 10L
1,405 Elo+
Solo
Cerberus
Cerberus
Fallenxnovaa
Cerberus
Level 27
God Stats
1W - 1L
1,827 SR
Queue Stats
110W - 100L
1,504 Elo+
Solo
Fenrir
Fenrir
IgorOlivares
Fenrir
Level 18
God Stats
5W - 5L
1,449 SR
Queue Stats
26W - 26L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
SYLUSWHITEBOY
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarthDesecrus
Thanatos
18
11 / 4 / 0
11,137
530
10,615
17,344
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
FourlnchPounder
Cernunnos
11
2 / 5 / 4
8,121
387
6,897
9,976
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 7
9,555
455
10,983
12,742
6,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
14
1 / 10 / 6
9,020
430
6,474
15,649
5,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 8 / 4
9,623
458
9,408
17,493
21,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AHUGHES53
Morgan Le Fay
16
9 / 1 / 11
11,742
559
17,897
10,364
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 6
10,873
518
9,869
9,621
3,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Fallenxnovaa
Cerberus
17
8 / 5 / 10
11,129
530
11,812
17,624
14,149
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
15
4 / 6 / 5
9,997
476
5,147
14,848
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SYLUSWHITEBOY
Sun Wukong
15
2 / 7 / 7
10,129
482
7,129
14,857
11,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
21
Kills
29
29
Deaths
22
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AHUGHES53
Morgan Le Fay
9
1
11
14.5
W
6
3
6
3
L
Thanatos
DarthDesecrus
Thanatos
11
4
0
2.75
W
Cerberus
Fallenxnovaa
Cerberus
8
5
10
2.6
L
Cernunnos
FourlnchPounder
Cernunnos
2
5
4
0.8
L
2
2
7
2.75
W
Fenrir
4
6
5
1.08
L
Raijin
1
10
6
0.4
W
Sun Wukong
SYLUSWHITEBOY
Sun Wukong
2
7
7
0.79
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
51,854
73,204
Taken
67,314
42,988
Mitigated
42,775
24,219
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AHUGHES53
Morgan Le Fay
17,897
2,675
0
1,835
10,364
7,510
1,075
4,543
5,495
53,377
0
W
9,869
5,817
454
2,852
9,621
3,166
5,173
2,754
6,827
0
64,262
L
Thanatos
DarthDesecrus
Thanatos
10,615
3,694
39
14,720
17,344
5,969
925
6,388
10,956
0
69,614
W
Cerberus
Fallenxnovaa
Cerberus
11,812
1,187
532
6,578
17,624
14,149
614
5,900
11,605
40,495
0
L
Cernunnos
FourlnchPounder
Cernunnos
6,897
4,751
0
3,277
9,976
2,702
686
3,311
6,665
0
32,291
L
10,983
1,808
0
2,044
12,742
6,817
683
5,852
6,890
52,850
0
W
Fenrir
5,147
1,750
0
4,291
14,848
6,393
2,717
5,435
9,059
0
51,133
L
Raijin
6,474
1,132
330
2,656
15,649
5,617
1,201
8,208
7,441
44,252
0
W
Sun Wukong
SYLUSWHITEBOY
Sun Wukong
7,129
4,081
0
258
14,857
11,557
1,186
7,126
7,463
0
39,080
L
9,408
2,257
0
1,153
17,493
21,883
630
5,950
11,543
31,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,456
Gold Earned
53,870
378
Minions Killed
414
0
Camps Cleared
0
1,622,660
Distance Traveled
1,875,536
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,742
559
64
3
0
390,233
2
W
Cupid
10,873
518
125
6
0
360,418
2
L
Thanatos
11,137
530
123
6
0
378,060
0
W
Cerberus
11,129
530
90
4
0
386,791
2
L
Cernunnos
8,121
387
58
3
0
217,256
1
L
Geb
9,555
455
73
3
0
393,351
0
W
Fenrir
9,997
476
81
4
0
364,306
0
L
Raijin
9,020
430
74
4
0
281,127
3
W
Sun Wukong
10,129
482
54
3
0
373,788
0
L
Ymir
9,623
458
50
2
0
352,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role