Player Matchup

Geb
Geb
Boacci
Geb
Level 145
God Stats
17W - 11L
1,474 SR
Queue Stats
288W - 319L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
DvrkBeautie0901
Nu Wa
Level 92
God Stats
62W - 44L
1,589 SR
Queue Stats
362W - 348L
1,498 Elo+
Party 1
Pele
Pele
InvincibleBliss
Pele
Level 82
God Stats
23W - 16L
1,460 SR
Queue Stats
202W - 219L
1,410 Elo+
Party 1
Apollo
Apollo
lxjakobsxl
Apollo
Level 88
God Stats
2W - 0L
1,790 SR
Queue Stats
15W - 14L
1,489 Elo+
Solo
Achilles
Achilles
scanni72
Achilles
Level 122
God Stats
186W - 178L
1,530 SR
Queue Stats
1,333W - 1,399L
1,478 Elo+
Solo
Team Averages
Level 106
1,568 SR
1,452 Elo+

VS

Team Averages
Level 50
1,349 SR
1,406 Elo+
Set
Set
FlipTHACoinBCGD
Set
Level 33
God Stats
1W - 5L
1,434 SR
Queue Stats
203W - 204L
1,432 Elo+
Solo
Medusa
Medusa
LITxPANDA
Medusa
Level 77
God Stats
47W - 44L
1,470 SR
Queue Stats
415W - 478L
1,405 Elo+
Party 2
Scylla
Scylla
Paladin_Ender
Scylla
Level 47
God Stats
2W - 4L
1,349 SR
Queue Stats
10W - 18L
1,382 Elo+
Party 3
Thanatos
Thanatos
ShamefulShoe696
Thanatos
Level 67
God Stats
10W - 16L
1,426 SR
Queue Stats
235W - 285L
1,392 Elo+
Party 2
Merlin
Merlin
bet0_anaya
Merlin
Level 28
God Stats
0W - 3L
1,063 SR
Queue Stats
21W - 24L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Boacci
Geb
13
2 / 0 / 15
7,341
1,224
4,070
6,354
3,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 11
7,830
1,305
10,321
3,021
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 7
6,796
1,133
4,550
4,520
1,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
lxjakobsxl
Apollo
13
5 / 1 / 12
7,327
1,221
7,811
3,551
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
scanni72
Achilles
13
6 / 1 / 10
7,935
1,323
7,829
4,382
2,430
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

409

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,475
1,079
4,149
9,595
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
LITxPANDA
Medusa
11
2 / 5 / 2
6,580
1,097
6,709
11,593
3,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,472
912
480
2,322
673
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
1 / 7 / 3
6,402
1,067
4,755
10,129
3,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
bet0_anaya
Merlin
10
0 / 2 / 1
5,559
927
1,010
3,461
965
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
20
Kills
4
4
Deaths
20
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
Boacci
Geb
2
0
15
9.5
W
4
0
11
9.5
L
1
5
3
0.5
W
3
2
7
3.25
L
Medusa
LITxPANDA
Medusa
2
5
2
0.6
L
0
1
0
0
L
Thanatos
1
7
3
0.36
L
Merlin
bet0_anaya
Merlin
0
2
1
0.25
W
Apollo
lxjakobsxl
Apollo
5
1
12
11
W
Achilles
scanni72
Achilles
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,581
Damage
17,103
21,828
Taken
37,100
9,985
Mitigated
11,329
2,331
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Boacci
Geb
4,070
779
604
349
6,354
3,445
0
353
6,001
5,267
0
W
10,321
2,212
375
334
3,021
987
0
458
2,563
29,537
0
L
4,149
864
0
0
9,595
2,721
0
4,085
5,412
0
11,683
W
4,550
1,535
0
486
4,520
1,583
0
0
4,520
0
10,203
L
Medusa
LITxPANDA
Medusa
6,709
3,974
0
882
11,593
3,875
0
4,427
6,994
0
17,852
L
480
0
207
142
2,322
673
0
899
1,397
3,189
0
L
Thanatos
4,755
1,213
372
2,710
10,129
3,095
0
3,730
6,221
0
13,881
L
Merlin
bet0_anaya
Merlin
1,010
76
0
0
3,461
965
0
724
2,685
3,149
0
W
Apollo
lxjakobsxl
Apollo
7,811
3,994
0
0
3,551
1,540
0
410
3,141
0
18,480
W
Achilles
scanni72
Achilles
7,829
1,935
0
183
4,382
2,430
0
269
4,113
0
12,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
30,488
97
Minions Killed
72
3
Camps Cleared
4
567,483
Distance Traveled
399,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,341
1,224
4
1
0
134,105
0
W
Nu Wa
7,830
1,305
45
8
0
115,688
0
L
Set
6,475
1,079
32
5
1
113,815
0
W
Pele
6,796
1,133
12
2
1
73,811
0
L
Medusa
6,580
1,097
14
2
1
108,762
0
L
Scylla
5,472
912
5
1
0
36,393
0
L
Thanatos
6,402
1,067
15
3
1
94,683
0
L
Merlin
5,559
927
6
1
1
45,530
0
W
Apollo
7,327
1,221
27
5
1
123,483
0
W
Achilles
7,935
1,323
9
2
1
120,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role