Player Matchup

Tiamat
Tiamat
Silver I
AGCringe
Tiamat
Silver I
Level 107
God Stats
1W - 2L
1,470 SR
Queue Stats
13W - 9L
1,472 MMR
Party 2
Anhur
Anhur
Silver V
Benjamused
Anhur
Silver V
Level 64
God Stats
0W - 2L
1,199 SR
Queue Stats
8W - 12L
1,183 MMR
Party 2
Bacchus
Bacchus
Silver IV
bheadrick07
Bacchus
Silver IV
Level 83
God Stats
1W - 3L
1,495 SR
Queue Stats
13W - 16L
1,170 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,388 SR
1,275 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,567 SR
1,371 MMR
Hades
Hades
Silver III
 
Hades
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Techy 4 Soul
Cthulhu
Gold IV
Level 95
God Stats
7W - 3L
1,680 SR
Queue Stats
81W - 77L
1,157 MMR
Party 1
Danzaburou
Danzaburou
Gold V
i zoroark 100
Danzaburou
Gold V
Level 99
God Stats
1W - 1L
1,521 SR
Queue Stats
24W - 19L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AGCringe
Tiamat
15
4 / 7 / 7
11,451
716
18,562
18,661
11,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
14
4 / 11 / 7
11,481
718
15,522
17,817
5,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
bheadrick07
Bacchus
15
6 / 5 / 5
11,244
703
7,529
18,200
21,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayPoseidonArtemisCabrakanArtio

VS

Bans
IzanamiMerlinSobekNoxCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
11 / 3 / 10
12,470
779
16,116
15,738
7,387
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Techy 4 Soul
Cthulhu
16
8 / 2 / 14
13,064
817
16,431
22,210
31,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
i zoroark 100
Danzaburou
15
4 / 9 / 14
11,881
743
13,303
15,888
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
14
Kills
23
23
Deaths
14
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
3
10
5.33
L
Tiamat
AGCringe
Tiamat
4
7
7
1.07
L
Anhur
4
11
7
0.68
W
Cthulhu
Techy 4 Soul
Cthulhu
8
2
14
7.5
L
Bacchus
bheadrick07
Bacchus
6
5
5
1.7
W
Danzaburou
i zoroark 100
Danzaburou
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,613
Damage
45,850
54,678
Taken
53,836
37,775
Mitigated
44,490
7,207
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,116
1,147
411
4,650
15,738
7,387
547
7,475
8,263
49,843
0
L
Tiamat
AGCringe
Tiamat
18,562
1,296
186
3,478
18,661
11,071
450
12,828
5,833
47,908
0
L
Anhur
15,522
6,859
0
1,503
17,817
5,479
1,054
10,895
6,922
0
34,854
W
Cthulhu
Techy 4 Soul
Cthulhu
16,431
1,559
1,243
1,961
22,210
31,417
153
9,487
12,723
37,441
0
L
Bacchus
bheadrick07
Bacchus
7,529
846
258
1,782
18,200
21,225
0
9,571
8,629
20,384
0
W
Danzaburou
i zoroark 100
Danzaburou
13,303
5,732
0
2,522
15,888
5,686
1,865
9,802
6,086
0
43,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
37,415
142
Minions Killed
180
6
Camps Cleared
7
794,335
Distance Traveled
874,352
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,470
779
75
5
4
283,395
1
L
Tiamat
11,451
716
76
5
4
277,814
2
L
Anhur
11,481
718
45
3
1
251,579
1
W
Cthulhu
13,064
817
51
3
0
329,001
1
L
Bacchus
11,244
703
21
1
1
264,942
3
W
Danzaburou
11,881
743
54
3
3
261,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role