Player Matchup

Danzaburou
Danzaburou
BridgeBridgerton
Danzaburou
Level 86
God Stats
75W - 41L
1,588 SR
Queue Stats
305W - 231L
1,483 Elo+
Party 2
Hades
Hades
gillimo3565
Hades
Level 89
God Stats
110W - 29L
1,709 SR
Queue Stats
350W - 225L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
yogiyoda10
Cthulhu
Level 65
God Stats
90W - 38L
1,552 SR
Queue Stats
211W - 142L
1,451 Elo+
Party 2
Team Averages
Level 80
1,616 SR
1,485 Elo+

VS

Team Averages
Level 55
1,571 SR
1,400 Elo+
Cerberus
Cerberus
Chuchin4Ever1
Cerberus
Level 66
God Stats
5W - 6L
1,421 SR
Queue Stats
68W - 75L
1,438 Elo+
Party 1
Ra
Ra
HiddenLeafNSS
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,290 Elo+
Solo
Danzaburou
Danzaburou
RichysM
Danzaburou
Level 91
God Stats
1W - 1L
1,794 SR
Queue Stats
90W - 104L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BridgeBridgerton
Danzaburou
14
2 / 1 / 6
9,648
643
5,213
7,925
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 1 / 7
10,008
667
10,364
8,036
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
yogiyoda10
Cthulhu
14
5 / 0 / 6
10,930
729
10,242
12,398
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chuchin4Ever1
Cerberus
13
2 / 1 / 0
9,867
658
7,642
10,372
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 7 / 1
8,157
544
4,710
8,939
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
RichysM
Danzaburou
11
0 / 3 / 1
8,244
550
7,275
10,197
3,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BridgeBridgerton
Danzaburou
2
1
6
5
L
Cerberus
Chuchin4Ever1
Cerberus
2
1
0
2
L
0
7
1
0.07
L
Danzaburou
RichysM
Danzaburou
0
3
1
0.17
W
4
1
7
7.5
W
Cthulhu
yogiyoda10
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,819
Damage
19,627
28,359
Taken
29,508
21,078
Mitigated
18,335
8,460
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BridgeBridgerton
Danzaburou
5,213
1,044
0
2,452
7,925
2,264
376
4,462
3,269
0
38,976
L
Cerberus
Chuchin4Ever1
Cerberus
7,642
66
0
2,570
10,372
9,353
0
5,896
4,476
17,992
0
L
4,710
307
867
1,265
8,939
5,408
0
8,137
802
32,034
0
L
Danzaburou
RichysM
Danzaburou
7,275
2,379
0
2,598
10,197
3,574
0
7,642
2,555
0
23,646
W
10,364
225
966
2,314
8,036
5,006
368
3,677
4,259
42,308
0
W
Cthulhu
yogiyoda10
Cthulhu
10,242
263
337
2,391
12,398
13,808
56
4,095
8,009
27,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
26,268
175
Minions Killed
152
9
Camps Cleared
4
890,915
Distance Traveled
745,073
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,648
643
78
5
6
287,307
8
L
Cerberus
9,867
658
42
3
0
263,514
3
L
Ra
8,157
544
67
4
3
238,478
0
L
Danzaburou
8,244
550
43
3
1
243,081
2
W
Hades
10,008
667
64
4
3
303,231
5
W
Cthulhu
10,930
729
33
2
0
300,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role