Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AlikableMango
Bacchus
Level 15
God Stats
11W - 4L
1,550 SR
Queue Stats
13W - 6L
1,544 Elo+
Party 3
Anubis
Anubis
Brosing
Anubis
Level 25
God Stats
5W - 1L
1,726 SR
Queue Stats
13W - 7L
1,544 Elo+
Party 3
Hun Batz
Hun Batz
WhoYaMaker
Hun Batz
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 62L
1,643 Elo+
Party 1
Chiron
Chiron
papithegodly
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,473 Elo+
Solo
Team Averages
Level 42
1,555 SR
1,541 Elo+

VS

Team Averages
Level 22
1,547 SR
1,447 Elo+
Hercules
Hercules
Codeomni
Hercules
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 114L
1,417 Elo+
Solo
Neith
Neith
Feshzy
Neith
Level 29
God Stats
11W - 7L
1,623 SR
Queue Stats
135W - 163L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
Gilgantuan
Jormungandr
Level 8
God Stats
17W - 21L
1,792 SR
Queue Stats
69W - 90L
1,610 Elo+
Party 4
Thanatos
Thanatos
Regulus29
Thanatos
Level 18
God Stats
4W - 10L
1,321 SR
Queue Stats
161W - 185L
1,339 Elo+
Party 4
Artio
Artio
marcusy
Artio
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 91L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
12 / 2 / 11
11,624
581
18,886
16,960
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
14
3 / 1 / 11
9,331
467
9,870
16,478
18,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Brosing
Anubis
18
11 / 0 / 5
11,611
581
15,276
5,914
3,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
WhoYaMaker
Hun Batz
19
5 / 0 / 6
11,727
586
16,357
15,540
15,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
13
1 / 8 / 11
8,613
431
7,877
15,075
4,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Codeomni
Hercules
14
0 / 5 / 0
8,119
406
7,414
18,067
15,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Feshzy
Neith
14
6 / 6 / 5
9,595
480
12,043
12,537
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Gilgantuan
Jormungandr
13
1 / 5 / 1
8,392
420
6,233
16,892
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Regulus29
Thanatos
14
3 / 10 / 1
9,144
457
8,342
17,812
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
marcusy
Artio
13
1 / 6 / 6
8,407
420
5,627
22,463
16,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
32
Kills
11
11
Deaths
32
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
11
8.75
W
Bacchus
3
1
11
8.5
W
Anubis
Brosing
Anubis
11
0
5
13.5
L
Hercules
Codeomni
Hercules
0
5
0
0
L
Neith
Feshzy
Neith
6
6
5
1.42
L
Jormungandr
Gilgantuan
Jormungandr
1
5
1
0.3
L
Thanatos
Regulus29
Thanatos
3
10
1
0.35
W
Hun Batz
WhoYaMaker
Hun Batz
5
0
6
8
L
Artio
marcusy
Artio
1
6
6
0.67
W
Chiron
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,266
Damage
39,659
69,967
Taken
87,771
49,101
Mitigated
58,517
30,080
Healing
22,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,886
6,089
0
13,709
16,960
6,903
1,155
2,748
14,212
0
67,005
W
Bacchus
9,870
891
0
4,040
16,478
18,781
409
3,069
13,320
29,876
0
W
Anubis
Brosing
Anubis
15,276
736
182
3,589
5,914
3,108
1,121
1,811
4,103
76,207
0
L
Hercules
Codeomni
Hercules
7,414
2,431
0
6,057
18,067
15,922
0
947
17,120
10,448
33,910
L
Neith
Feshzy
Neith
12,043
5,734
0
1,110
12,537
5,215
884
3,017
9,520
0
58,246
L
Jormungandr
Gilgantuan
Jormungandr
6,233
1,082
0
365
16,892
14,469
178
8,983
7,909
42,186
0
L
Thanatos
Regulus29
Thanatos
8,342
2,962
0
7,789
17,812
6,576
0
4,256
13,556
0
57,790
W
Hun Batz
WhoYaMaker
Hun Batz
16,357
5,173
0
3,935
15,540
15,459
94
3,276
12,264
0
92,633
L
Artio
marcusy
Artio
5,627
1,013
2,575
4,676
22,463
16,335
197
7,943
14,520
24,567
0
W
Chiron
7,877
4,592
785
3,840
15,075
4,850
1,535
3,020
12,038
0
31,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,906
Gold Earned
43,657
469
Minions Killed
408
0
Camps Cleared
0
1,919,387
Distance Traveled
1,753,986
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,624
581
95
5
0
388,780
2
W
Bacchus
9,331
467
42
2
0
400,029
1
W
Anubis
11,611
581
132
7
0
361,286
3
L
Hercules
8,119
406
91
5
0
333,016
4
L
Neith
9,595
480
107
5
0
301,387
5
L
Jormungandr
8,392
420
88
4
0
395,235
5
L
Thanatos
9,144
457
93
5
0
342,595
2
W
Hun Batz
11,727
586
152
8
0
402,214
4
L
Artio
8,407
420
29
1
0
381,753
1
W
Chiron
8,613
431
48
2
0
367,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role