Player Matchup

Ra
Ra
Gopa2
Ra
Level 17
God Stats
0W - 3L
1,200 SR
Queue Stats
36W - 32L
1,365 Elo+
Solo
Kukulkan
Kukulkan
HelvegenKA
Kukulkan
Level 17
God Stats
0W - 1L
1,486 SR
Queue Stats
10W - 10L
1,200 Elo+
Party 1
Thanatos
Thanatos
HolzwandAusHolz
Thanatos
Level 7
God Stats
6W - 4L
1,590 SR
Queue Stats
27W - 23L
1,562 Elo+
Solo
Neith
Neith
JVlamBa
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,221 Elo+
Party 1
Gilgamesh
Gilgamesh
SerArchivado
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,455 SR
1,370 Elo+

VS

Team Averages
Level 20
1,439 SR
1,400 Elo+
Apollo
Apollo
 
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
GodOfKnowledge
Set
Level 23
God Stats
7W - 10L
1,107 SR
Queue Stats
23W - 21L
1,401 Elo+
Solo
Olorun
Olorun
LeiLLi
Olorun
Level 28
God Stats
3W - 1L
1,586 SR
Queue Stats
68W - 89L
1,371 Elo+
Solo
Ares
Ares
Xiko87
Ares
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 15L
1,555 Elo+
Solo
Susano
Susano
stain-hunter
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 1 / 0
6,174
475
1,817
4,288
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
HelvegenKA
Kukulkan
9
0 / 3 / 0
5,240
403
1,748
3,917
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
10
2 / 3 / 0
6,225
479
3,738
9,503
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
JVlamBa
Neith
10
0 / 8 / 0
5,618
432
2,212
7,901
1,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
SerArchivado
Gilgamesh
10
2 / 5 / 0
5,909
455
4,371
8,574
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
10 / 0 / 2
9,237
711
8,323
4,776
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 3
8,370
644
4,959
6,867
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
LeiLLi
Olorun
12
3 / 0 / 4
7,305
562
4,261
6,338
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Xiko87
Ares
11
0 / 3 / 1
6,506
500
1,888
7,291
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
10
1 / 1 / 3
6,489
499
1,721
4,431
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
4
Kills
20
20
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
0
2
11
W
6
0
3
7.5
L
Ra
0
1
0
0
L
Kukulkan
HelvegenKA
Kukulkan
0
3
0
0
L
Thanatos
2
3
0
0.67
L
Neith
JVlamBa
Neith
0
8
0
0
W
Olorun
LeiLLi
Olorun
3
0
4
5
L
Gilgamesh
SerArchivado
Gilgamesh
2
5
0
0.4
W
Ares
Xiko87
Ares
0
3
1
0.17
W
Susano
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,886
Damage
21,152
34,183
Taken
29,703
12,552
Mitigated
12,137
8,778
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,323
3,638
0
190
4,776
1,555
1,381
0
4,776
0
57,689
W
4,959
1,888
0
2,412
6,867
3,278
782
299
6,486
0
60,848
L
Ra
1,817
79
68
2,264
4,288
1,374
0
821
3,467
34,706
0
L
Kukulkan
HelvegenKA
Kukulkan
1,748
170
0
0
3,917
1,103
0
1,759
2,158
16,783
0
L
Thanatos
3,738
529
0
5,369
9,503
2,674
0
804
8,699
0
37,708
L
Neith
JVlamBa
Neith
2,212
1,017
0
772
7,901
1,834
742
765
7,136
0
24,991
W
Olorun
LeiLLi
Olorun
4,261
1,227
112
4,524
6,338
1,946
1,139
1,904
4,140
34,114
0
L
Gilgamesh
SerArchivado
Gilgamesh
4,371
1,594
0
305
8,574
5,567
711
2,000
6,574
0
19,340
W
Ares
Xiko87
Ares
1,888
458
0
2,005
7,291
3,949
678
428
6,751
18,382
0
W
Susano
1,721
180
0
0
4,431
1,409
490
416
3,985
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
37,907
268
Minions Killed
349
0
Camps Cleared
0
1,131,703
Distance Traveled
1,230,675
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,237
711
116
9
0
262,095
4
W
Set
8,370
644
103
8
0
278,817
0
L
Ra
6,174
475
84
6
0
241,461
1
L
Kukulkan
5,240
403
28
2
0
202,134
4
L
Thanatos
6,225
479
67
5
0
230,571
0
L
Neith
5,618
432
52
4
0
212,950
1
W
Olorun
7,305
562
56
4
0
237,897
5
L
Gilgamesh
5,909
455
37
3
0
244,587
0
W
Ares
6,506
500
32
2
0
218,336
1
W
Susano
6,489
499
42
3
0
233,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role