Player Matchup

Anubis
Anubis
FabrIicIioGp
Anubis
Level 28
God Stats
2W - 3L
1,314 SR
Queue Stats
45W - 75L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
Johei2002
Sun Wukong
Level 68
God Stats
8W - 12L
1,338 SR
Queue Stats
213W - 320L
1,318 Elo+
Party 2
Ares
Ares
chriscanon12
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 220L
1,326 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pierolo2222
Tsukuyomi
Level 81
God Stats
16W - 16L
1,532 SR
Queue Stats
377W - 509L
1,389 Elo+
Party 2
Anhur
Anhur
santikin19
Anhur
Level 28
God Stats
14W - 21L
1,402 SR
Queue Stats
65W - 108L
1,334 Elo+
Party 2
Team Averages
Level 55
1,417 SR
1,341 Elo+

VS

Team Averages
Level 43
1,469 SR
1,410 Elo+
Jing Wei
Jing Wei
Holly Bat
Jing Wei
Level 28
God Stats
16W - 7L
1,633 SR
Queue Stats
37W - 24L
1,452 Elo+
Party 1
Ares
Ares
Kahtsu
Ares
Level 47
God Stats
15W - 16L
1,587 SR
Queue Stats
172W - 178L
1,517 Elo+
Solo
Chaac
Chaac
MacheteChief94
Chaac
Level 49
God Stats
21W - 26L
1,379 SR
Queue Stats
195W - 244L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Queenblue188
Nu Wa
Level 49
God Stats
1W - 6L
1,253 SR
Queue Stats
135W - 189L
1,323 Elo+
Solo
Susano
Susano
Zzz_GodSpeed_Zzz
Susano
Level 44
God Stats
14W - 18L
1,491 SR
Queue Stats
62W - 67L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 1 / 8
7,318
563
6,551
7,628
3,654
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Johei2002
Sun Wukong
12
2 / 2 / 1
7,441
572
3,171
7,868
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 5
6,920
532
4,464
12,871
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
pierolo2222
Tsukuyomi
13
6 / 1 / 5
7,776
598
9,247
10,769
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
11
3 / 1 / 2
6,639
511
3,763
4,031
1,255
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Holly Bat
Jing Wei
9
1 / 4 / 1
5,778
444
4,296
6,945
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Kahtsu
Ares
9
2 / 4 / 0
6,026
464
5,117
12,291
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 0
7,210
555
8,408
9,295
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
5,147
396
2,669
5,071
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 2
6,407
493
5,545
9,004
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
7
7
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
8
8
L
Jing Wei
Holly Bat
Jing Wei
1
4
1
0.38
W
Sun Wukong
Johei2002
Sun Wukong
2
2
1
1.25
L
Ares
Kahtsu
Ares
2
4
0
0.5
L
3
3
0
1
L
0
3
0
0
L
1
2
2
1
W
1
2
5
1.75
W
Tsukuyomi
pierolo2222
Tsukuyomi
6
1
5
8.5
W
Anhur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
26,035
43,167
Taken
42,606
25,427
Mitigated
17,539
12,844
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,551
292
0
1,997
7,628
3,654
0
2,115
5,161
30,357
0
L
Jing Wei
Holly Bat
Jing Wei
4,296
2,867
0
1,074
6,945
1,869
1,081
2,587
4,358
0
33,490
W
Sun Wukong
Johei2002
Sun Wukong
3,171
1,408
0
2,345
7,868
5,611
602
84
7,131
0
40,227
L
Ares
Kahtsu
Ares
5,117
229
0
3,262
12,291
6,588
0
3,689
8,602
19,286
0
L
8,408
1,599
0
3,314
9,295
5,300
90
1,209
8,086
0
39,642
L
2,669
654
0
1,591
5,071
851
0
2,314
2,757
14,421
0
L
5,545
420
0
2,564
9,004
2,931
0
1,216
7,788
0
33,590
W
4,464
82
400
2,878
12,871
10,823
320
2,803
9,948
24,153
0
W
Tsukuyomi
pierolo2222
Tsukuyomi
9,247
2,676
0
5,224
10,769
4,084
93
1,178
9,456
0
45,007
W
Anhur
3,763
1,817
0
0
4,031
1,255
1,418
1,236
2,783
0
30,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,094
Gold Earned
30,568
343
Minions Killed
259
0
Camps Cleared
0
1,349,314
Distance Traveled
1,095,926
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,318
563
60
5
0
254,578
0
L
Jing Wei
5,778
444
64
5
0
228,259
0
W
Sun Wukong
7,441
572
93
7
0
282,554
3
L
Ares
6,026
464
15
1
0
232,850
1
L
Chaac
7,210
555
80
6
0
257,334
1
L
Nu Wa
5,147
396
34
3
0
114,896
1
L
Susano
6,407
493
66
5
0
262,587
0
W
Ares
6,920
532
39
3
0
258,585
2
W
Tsukuyomi
7,776
598
84
6
0
312,291
1
W
Anhur
6,639
511
67
5
0
241,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role