Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Añañinpicante777
Charybdis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 101L
1,466 Elo+
Party 2
Merlin
Merlin
BassPants908134
Merlin
Level 113
God Stats
25W - 32L
1,529 SR
Queue Stats
551W - 522L
1,484 Elo+
Party 2
Amaterasu
Amaterasu
juliosett
Amaterasu
Level 85
God Stats
3W - 10L
1,230 SR
Queue Stats
370W - 393L
1,467 Elo+
Solo
Jormungandr
Jormungandr
x88varuska88x
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,398 Elo+
Solo
Team Averages
Level 102
1,452 SR
1,463 Elo+

VS

Team Averages
Level 121
1,510 SR
1,498 Elo+
Neith
Neith
ArepadeCasabeV2
Neith
Level 68
God Stats
15W - 16L
1,517 SR
Queue Stats
296W - 279L
1,496 Elo+
Solo
Geb
Geb
Kingbalrus
Geb
Level 108
God Stats
5W - 3L
1,280 SR
Queue Stats
95W - 98L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KorruptxLogic
Tsukuyomi
Level 129
God Stats
8W - 9L
1,533 SR
Queue Stats
257W - 224L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
Th3Waitingon3
Sun Wukong
Level 156
God Stats
12W - 8L
1,644 SR
Queue Stats
306W - 279L
1,497 Elo+
Party 1
Baba Yaga
Baba Yaga
imberis
Baba Yaga
Level 143
God Stats
7W - 3L
1,577 SR
Queue Stats
34W - 25L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 6 / 4
10,154
508
8,675
15,842
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 1
7,684
384
3,007
12,546
3,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 4
8,952
448
10,294
10,149
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
juliosett
Amaterasu
13
1 / 7 / 3
8,385
419
5,676
14,117
9,232
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
x88varuska88x
Jormungandr
13
2 / 3 / 3
9,077
454
6,649
17,386
17,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 4
11,567
578
9,323
9,776
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 12
9,620
481
5,134
13,399
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
KorruptxLogic
Tsukuyomi
17
6 / 4 / 5
10,408
520
5,279
14,676
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Th3Waitingon3
Sun Wukong
17
6 / 2 / 14
11,532
577
17,861
13,297
7,982
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
imberis
Baba Yaga
17
4 / 1 / 11
10,625
531
15,907
9,877
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
9
Kills
24
25
Deaths
9
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
6
4
1.17
W
6
1
4
8
L
1
7
1
0.21
L
0
2
4
1
W
2
1
12
8
W
Tsukuyomi
KorruptxLogic
Tsukuyomi
6
4
5
2.13
W
Sun Wukong
Th3Waitingon3
Sun Wukong
6
2
14
6.5
W
Baba Yaga
imberis
Baba Yaga
4
1
11
9.5
L
Amaterasu
juliosett
Amaterasu
1
7
3
0.36
L
Jormungandr
x88varuska88x
Jormungandr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
53,504
70,040
Taken
61,025
41,230
Mitigated
33,712
13,418
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,675
2,978
0
5,300
15,842
7,096
213
2,308
13,464
49,460
13,519
W
9,323
5,048
0
5,544
9,776
4,173
3,652
2,038
7,738
0
97,794
L
3,007
1,194
0
2,312
12,546
3,481
0
3,028
9,471
0
33,633
L
10,294
197
0
1,697
10,149
3,845
69
4,560
5,267
62,604
0
W
5,134
467
0
2,160
13,399
12,690
213
6,002
7,200
25,344
0
W
Tsukuyomi
KorruptxLogic
Tsukuyomi
5,279
481
0
5,256
14,676
5,159
194
5,009
9,500
0
63,666
W
Sun Wukong
Th3Waitingon3
Sun Wukong
17,861
3,700
0
2,162
13,297
7,982
1,461
6,123
6,942
0
72,439
W
Baba Yaga
imberis
Baba Yaga
15,907
1,155
0
1,794
9,877
3,708
1,032
4,810
4,806
78,767
0
L
Amaterasu
juliosett
Amaterasu
5,676
1,964
0
2,785
14,117
9,232
1,036
2,218
11,835
0
41,256
L
Jormungandr
x88varuska88x
Jormungandr
6,649
440
0
1,324
17,386
17,576
0
8,044
8,962
37,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,252
Gold Earned
53,752
401
Minions Killed
573
0
Camps Cleared
0
1,826,598
Distance Traveled
1,930,290
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,154
508
102
5
0
350,761
4
W
Neith
11,567
578
170
9
0
384,345
4
L
Charybdis
7,684
384
53
3
0
331,581
1
L
Merlin
8,952
448
105
5
0
372,787
3
W
Geb
9,620
481
34
2
0
352,628
11
W
Tsukuyomi
10,408
520
109
5
0
395,307
1
W
Sun Wukong
11,532
577
123
6
0
398,839
4
W
Baba Yaga
10,625
531
137
7
0
399,171
2
L
Amaterasu
8,385
419
76
4
0
377,836
4
L
Jormungandr
9,077
454
65
3
0
393,633
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role