Player Matchup

Achilles
Achilles
AKCapone
Achilles
Level 118
God Stats
7W - 10L
1,484 SR
Queue Stats
208W - 220L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Flameviper93
Cthulhu
Level 124
God Stats
20W - 14L
1,539 SR
Queue Stats
371W - 329L
1,533 Elo+
Party 1
Persephone
Persephone
MEBOxxSteady
Persephone
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 180L
1,475 Elo+
Party 2
Thor
Thor
Matttt426
Thor
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 61L
1,472 Elo+
Party 2
Skadi
Skadi
YuhMummaMan
Skadi
Level 109
God Stats
12W - 10L
1,487 SR
Queue Stats
130W - 114L
1,511 Elo+
Party 1
Team Averages
Level 115
1,502 SR
1,498 Elo+

VS

Team Averages
Level 119
1,515 SR
1,448 Elo+
Izanami
Izanami
BelieveDat21
Izanami
Level 142
God Stats
31W - 28L
1,518 SR
Queue Stats
669W - 666L
1,386 Elo+
Solo
Geb
Geb
Brym1283
Geb
Level 151
God Stats
4W - 4L
1,500 SR
Queue Stats
437W - 439L
1,433 Elo+
Solo
Chronos
Chronos
DaShxdowz
Chronos
Level 75
God Stats
9W - 15L
1,333 SR
Queue Stats
224W - 238L
1,451 Elo+
Party 3
Loki
Loki
IIJokstrII
Loki
Level 105
God Stats
9W - 5L
1,698 SR
Queue Stats
516W - 522L
1,450 Elo+
Party 3
Thanatos
Thanatos
XXGooneySlayer
Thanatos
Level 121
God Stats
14W - 15L
1,528 SR
Queue Stats
115W - 116L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AKCapone
Achilles
14
1 / 1 / 2
8,281
518
6,657
11,306
9,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Flameviper93
Cthulhu
14
6 / 1 / 7
9,068
567
9,747
10,220
8,032
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
MEBOxxSteady
Persephone
13
3 / 6 / 2
8,837
552
8,008
7,840
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
5 / 3 / 4
8,518
532
7,858
10,159
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 4 / 5
8,199
512
6,738
9,284
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BelieveDat21
Izanami
12
4 / 5 / 2
7,712
482
5,265
10,683
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 4
7,149
447
4,134
12,234
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
DaShxdowz
Chronos
14
5 / 2 / 5
8,906
557
7,233
10,800
3,863
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 4 / 5
8,231
514
8,689
10,613
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
15
2 / 3 / 0
8,855
553
6,308
13,023
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
17
Kills
15
15
Deaths
18
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
AKCapone
Achilles
1
1
2
2
L
Izanami
BelieveDat21
Izanami
4
5
2
1
L
0
4
4
0.5
L
Chronos
DaShxdowz
Chronos
5
2
5
3.75
W
Cthulhu
Flameviper93
Cthulhu
6
1
7
9.5
L
4
4
5
1.63
W
Persephone
MEBOxxSteady
Persephone
3
6
2
0.67
W
Thor
5
3
4
2.33
L
Thanatos
2
3
0
0.67
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
31,629
48,809
Taken
57,353
25,597
Mitigated
24,026
16,635
Healing
20,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AKCapone
Achilles
6,657
2,650
501
5,341
11,306
9,013
753
575
10,731
0
37,328
L
Izanami
BelieveDat21
Izanami
5,265
3,059
159
2,224
10,683
3,449
61
4,689
5,950
0
42,929
L
4,134
320
357
2,110
12,234
8,241
0
3,663
8,543
27,840
0
L
Chronos
DaShxdowz
Chronos
7,233
2,639
0
2,650
10,800
3,863
690
4,965
5,546
47,878
0
W
Cthulhu
Flameviper93
Cthulhu
9,747
427
178
3,527
10,220
8,032
164
2,492
7,728
43,084
0
L
8,689
2,704
0
3,447
10,613
3,455
0
3,499
6,954
0
52,754
W
Persephone
MEBOxxSteady
Persephone
8,008
584
158
1,850
7,840
2,495
903
4,009
3,825
51,973
0
W
Thor
7,858
1,516
345
2,637
10,159
3,384
360
2,760
7,399
0
34,294
L
Thanatos
6,308
2,275
0
9,714
13,023
5,018
779
508
12,515
0
59,510
W
6,738
2,872
0
2,098
9,284
2,673
2,919
1,528
7,756
0
45,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
40,853
392
Minions Killed
445
0
Camps Cleared
0
1,451,838
Distance Traveled
1,439,350
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,281
518
73
5
0
264,893
5
L
Izanami
7,712
482
92
6
0
241,459
0
L
Geb
7,149
447
40
3
0
284,720
2
L
Chronos
8,906
557
101
6
0
293,953
8
W
Cthulhu
9,068
567
71
4
0
323,243
12
L
Loki
8,231
514
78
5
0
301,997
6
W
Persephone
8,837
552
102
6
0
290,145
0
W
Thor
8,518
532
62
4
0
305,420
2
L
Thanatos
8,855
553
134
8
0
317,221
3
W
Skadi
8,199
512
84
5
0
268,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role