Player Matchup

Ah Puch
Ah Puch
GlazedGamez96
Ah Puch
Level 28
God Stats
0W - 3L
1,294 SR
Queue Stats
22W - 25L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KhaiTheAlchemist
Ah Muzen Cab
Level 27
God Stats
4W - 3L
1,350 SR
Queue Stats
7W - 13L
1,022 Elo+
Party 2
Hercules
Hercules
SpookythiccPanda
Hercules
Level 107
God Stats
0W - 2L
1,560 SR
Queue Stats
21W - 32L
1,458 Elo+
Party 2
Team Averages
Level 54
1,401 SR
1,305 Elo+

VS

Team Averages
Level 66
1,578 SR
1,553 Elo+
Morgan Le Fay
Morgan Le Fay
Aurika
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,637 SR
Queue Stats
13W - 4L
1,683 Elo+
Solo
Ares
Ares
GG4x
Ares
Level 78
God Stats
23W - 21L
1,598 SR
Queue Stats
139W - 154L
1,544 Elo+
Party 1
Loki
Loki
cjc987654321
Loki
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 61L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
10 / 18 / 11
26,315
675
48,223
51,713
35,991
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
KhaiTheAlchemist
Ah Muzen Cab
20
3 / 22 / 14
22,743
583
25,331
40,135
25,257
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 9 / 5
27,103
695
39,330
58,225
98,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aurika
Morgan Le Fay
20
11 / 13 / 23
25,573
656
51,047
36,649
20,400
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
GG4x
Ares
20
23 / 6 / 23
28,807
739
53,447
63,709
150,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
15 / 10 / 16
25,805
662
28,798
40,379
23,216
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
111
29
Kills
49
49
Deaths
29
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aurika
Morgan Le Fay
11
13
23
1.73
W
Ares
GG4x
Ares
23
6
23
5.75
L
Ah Puch
10
18
11
0.86
L
Ah Muzen Cab
KhaiTheAlchemist
Ah Muzen Cab
3
22
14
0.45
L
16
9
5
2.06
W
15
10
16
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,884
Damage
133,292
150,073
Taken
140,737
159,920
Mitigated
194,519
37,300
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aurika
Morgan Le Fay
51,047
3,850
100
6,723
36,649
20,400
1,136
15,262
21,387
127,849
0
W
Ares
GG4x
Ares
53,447
4,556
1,035
8,847
63,709
150,903
1,009
15,841
47,868
142,098
0
L
Ah Puch
48,223
2,489
0
13,702
51,713
35,991
535
32,838
18,875
151,898
0
L
Ah Muzen Cab
KhaiTheAlchemist
Ah Muzen Cab
25,331
14,279
0
3,423
40,135
25,257
666
32,043
8,092
0
68,389
L
39,330
14,120
0
20,175
58,225
98,672
2,473
40,378
17,847
0
98,694
W
28,798
11,743
0
3,395
40,379
23,216
2,349
17,884
22,495
0
69,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,161
Gold Earned
80,185
319
Minions Killed
383
11
Camps Cleared
13
1,622,824
Distance Traveled
1,825,917
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
25,573
656
188
5
6
544,767
11
W
Ares
28,807
739
138
4
3
657,255
20
L
Ah Puch
26,315
675
161
4
7
540,465
13
L
Ah Muzen Cab
22,743
583
77
2
1
492,115
1
L
Hercules
27,103
695
81
2
3
590,244
0
W
Loki
25,805
662
57
1
4
623,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role