Player Matchup

Ullr
Ullr
BURN BAN BOI
Ullr
Level 64
God Stats
2W - 4L
1,566 SR
Queue Stats
49W - 64L
1,500 Elo+
Party 2
Chaac
Chaac
Dillgod
Chaac
Level 63
God Stats
0W - 2L
1,673 SR
Queue Stats
65W - 77L
1,644 Elo+
Party 2
Mulan
Mulan
Trissy-Trance
Mulan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 100L
1,718 Elo+
Party 2
Vulcan
Vulcan
TylerMart821
Vulcan
Level 84
God Stats
4W - 7L
1,465 SR
Queue Stats
90W - 111L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
xDrUnKbAcOnGoDx
Kuzenbo
Level 31
God Stats
5W - 10L
1,325 SR
Queue Stats
80W - 90L
1,459 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,556 Elo+

VS

Team Averages
Level 68
1,514 SR
1,456 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Big_Mowi4011
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,538 Elo+
Party 1
Loki
Loki
Dr_Deadly4011
Loki
Level 70
God Stats
10W - 9L
1,468 SR
Queue Stats
32W - 35L
1,328 Elo+
Party 1
Neith
Neith
Maltazor71
Neith
Level 45
God Stats
25W - 31L
1,433 SR
Queue Stats
170W - 186L
1,355 Elo+
Party 3
Sylvanus
Sylvanus
topdogstl314
Sylvanus
Level 101
God Stats
5W - 2L
1,667 SR
Queue Stats
545W - 515L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,513
383
2,552
8,610
2,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Dillgod
Chaac
13
0 / 4 / 2
7,220
425
2,884
10,053
6,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 7 / 2
9,343
550
13,952
13,425
8,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
4 / 5 / 2
8,053
474
6,514
7,291
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 5
6,553
385
5,810
10,769
11,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
8 / 1 / 3
10,909
642
10,890
14,454
10,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 4 / 7
9,317
548
6,437
11,556
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 6
9,133
537
4,952
12,420
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
14
3 / 1 / 4
9,172
540
5,289
5,751
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
topdogstl314
Sylvanus
11
1 / 4 / 7
7,505
441
8,928
12,231
12,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
23
23
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
1
3
9.5
L
0
5
2
0.2
W
5
4
7
2.13
L
Chaac
Dillgod
Chaac
0
4
2
0.25
W
6
1
6
9
W
Neith
3
1
4
5
L
7
7
2
1.14
L
Vulcan
4
5
2
1
W
Sylvanus
topdogstl314
Sylvanus
1
4
7
1.13
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,712
Damage
36,496
50,148
Taken
56,412
32,340
Mitigated
32,094
5,997
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,890
3,899
0
8,376
14,454
10,786
359
2,588
11,866
0
89,908
L
2,552
673
0
194
8,610
2,668
0
2,156
6,454
0
26,149
W
6,437
574
256
1,783
11,556
3,122
168
2,896
8,660
45,538
0
L
Chaac
Dillgod
Chaac
2,884
496
0
1,969
10,053
6,646
200
1,707
8,346
9,850
31,708
W
4,952
1,451
0
3,868
12,420
3,768
115
3,117
9,303
0
44,013
W
Neith
5,289
2,469
0
2,606
5,751
1,932
12
933
4,818
0
58,805
L
13,952
2,718
0
1,713
13,425
8,768
0
4,724
8,701
0
48,429
L
Vulcan
6,514
2,423
0
775
7,291
2,732
776
1,193
6,098
38,168
0
W
Sylvanus
topdogstl314
Sylvanus
8,928
2,564
987
3,285
12,231
12,486
144
4,458
7,773
26,174
9,880
L
5,810
2,213
105
1,241
10,769
11,526
0
4,956
5,813
18,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
46,036
310
Minions Killed
469
0
Camps Cleared
0
1,519,870
Distance Traveled
1,686,091
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,909
642
150
9
0
351,043
4
L
Ullr
6,513
383
66
4
0
291,461
2
W
Agni
9,317
548
79
5
0
362,934
4
L
Chaac
7,220
425
83
5
0
304,928
1
W
Loki
9,133
537
71
4
0
374,806
2
W
Neith
9,172
540
130
8
0
298,391
0
L
Mulan
9,343
550
61
4
0
306,318
11
L
Vulcan
8,053
474
73
4
0
287,016
1
W
Sylvanus
7,505
441
39
2
0
298,917
0
L
Kuzenbo
6,553
385
27
2
0
330,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role