Player Matchup

Scylla
Scylla
Gold II
BUSTLEMUSCLE
Scylla
Gold II
Level 142
God Stats
22W - 20L
1,614 SR
Queue Stats
213W - 208L
1,533 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Frank3lTank
Sun Wukong
Silver II
Level 66
God Stats
4W - 2L
1,578 SR
Queue Stats
10W - 10L
1,485 MMR
Party 1
Sol
Sol
Platinum V
Whowuntesssme
Sol
Platinum V
Level 157
God Stats
35W - 35L
1,563 SR
Queue Stats
189W - 186L
1,560 MMR
Solo
Geb
Geb
Silver I
X Army Strong X
Geb
Silver I
Level 69
God Stats
6W - 4L
1,669 SR
Queue Stats
10W - 9L
1,590 MMR
Party 1
Apollo
Apollo
Gold V
thekavs42
Apollo
Gold V
Level 92
God Stats
1W - 1L
1,563 SR
Queue Stats
83W - 79L
1,519 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,597 SR
1,537 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,575 SR
1,538 MMR
Merlin
Merlin
Bronze III
Gluttonous_King9
Merlin
Bronze III
Level 129
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
LiLKing3
Hou Yi
Gold I
Level 126
God Stats
46W - 50L
1,702 SR
Queue Stats
521W - 510L
1,533 MMR
Solo
Kukulkan
Kukulkan
Gold II
NightyEX
Kukulkan
Gold II
Level 124
God Stats
10W - 14L
1,565 SR
Queue Stats
231W - 236L
1,558 MMR
Solo
Odin
Odin
Gold III
RICK0LAS
Odin
Gold III
Level 155
God Stats
2W - 3L
1,723 SR
Queue Stats
194W - 185L
1,568 MMR
Solo
Tyr
Tyr
Gold V
Spaceb3rry
Tyr
Gold V
Level 101
God Stats
0W - 1L
1,563 SR
Queue Stats
116W - 110L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 0 / 2
6,019
602
2,373
3,570
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Frank3lTank
Sun Wukong
9
2 / 2 / 0
5,581
558
2,632
6,341
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 1
5,612
561
2,934
6,242
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 3
4,734
473
1,362
4,403
1,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
thekavs42
Apollo
9
1 / 2 / 0
5,443
544
1,978
6,128
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatMorgan Le FayGilgameshAthenaIzanami

VS

Bans
PersephoneArachneAresAwilixRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,628
363
137
582
120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
LiLKing3
Hou Yi
11
2 / 1 / 2
6,232
623
3,818
6,249
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NightyEX
Kukulkan
7
0 / 1 / 0
4,534
453
1,169
2,011
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
10
3 / 0 / 1
5,926
593
4,426
3,951
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 0
5,825
583
3,674
6,447
4,112
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
7
7
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
2
3
W
Sun Wukong
Frank3lTank
Sun Wukong
2
2
0
1
L
0
1
0
0
L
Hou Yi
LiLKing3
Hou Yi
2
1
2
3
L
Kukulkan
NightyEX
Kukulkan
0
1
0
0
L
Odin
3
0
1
3.5
L
2
2
0
1
W
0
3
1
0.17
W
0
0
3
1.5
W
Apollo
thekavs42
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,279
Damage
13,224
26,684
Taken
19,240
8,690
Mitigated
8,769
6,991
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,373
127
0
844
3,570
935
0
178
3,392
36,886
0
W
Sun Wukong
Frank3lTank
Sun Wukong
2,632
615
0
1,770
6,341
2,294
0
487
5,854
0
28,639
L
137
34
0
0
582
120
0
238
299
276
0
L
Hou Yi
LiLKing3
Hou Yi
3,818
2,008
0
2,183
6,249
1,925
0
3,053
3,168
0
35,478
L
Kukulkan
NightyEX
Kukulkan
1,169
0
0
263
2,011
722
0
937
1,050
19,511
0
L
Odin
4,426
748
0
1,436
3,951
1,890
0
616
3,309
0
29,777
L
3,674
992
0
2,652
6,447
4,112
0
1,308
5,133
0
29,824
W
2,934
1,243
90
2,795
6,242
1,991
50
0
6,242
31,682
5,730
W
1,362
429
0
802
4,403
1,676
0
350
4,053
5,966
0
W
Apollo
thekavs42
Apollo
1,978
961
0
690
6,128
1,794
0
291
5,837
0
28,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
26,145
291
Minions Killed
246
0
Camps Cleared
0
984,721
Distance Traveled
860,363
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,019
602
78
8
0
199,979
5
W
Sun Wukong
5,581
558
68
7
0
210,387
3
L
Merlin
3,628
363
2
0
0
155,377
0
L
Hou Yi
6,232
623
72
7
0
178,427
0
L
Kukulkan
4,534
453
39
4
0
142,680
1
L
Odin
5,926
593
63
6
0
181,809
0
L
Tyr
5,825
583
70
7
0
202,070
4
W
Sol
5,612
561
68
7
0
175,346
1
W
Geb
4,734
473
13
1
0
225,873
3
W
Apollo
5,443
544
64
6
0
173,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role