Player Matchup

Cerberus
Cerberus
EightBitAlien
Cerberus
Level 20
God Stats
2W - 1L
1,695 SR
Queue Stats
19W - 32L
1,366 Elo+
Party 1
Mercury
Mercury
Gandalf32
Mercury
Level 28
God Stats
15W - 23L
1,329 SR
Queue Stats
105W - 104L
1,391 Elo+
Party 4
Heimdallr
Heimdallr
OneAsianBoi420
Heimdallr
Level 82
God Stats
2W - 4L
1,371 SR
Queue Stats
287W - 297L
1,413 Elo+
Party 1
Chang'e
Chang'e
PASTA J0INT
Chang'e
Level 32
God Stats
5W - 10L
1,377 SR
Queue Stats
97W - 135L
1,374 Elo+
Solo
Raijin
Raijin
imb327
Raijin
Level 68
God Stats
4W - 10L
1,178 SR
Queue Stats
85W - 105L
1,363 Elo+
Party 4
Team Averages
Level 46
1,390 SR
1,382 Elo+

VS

Team Averages
Level 48
1,451 SR
1,396 Elo+
Jormungandr
Jormungandr
BlackMatt21
Jormungandr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 207L
1,404 Elo+
Party 2
Da Ji
Da Ji
Izakiskazi
Da Ji
Level 69
God Stats
10W - 13L
1,500 SR
Queue Stats
128W - 185L
1,426 Elo+
Party 3
Vulcan
Vulcan
Moreladore
Vulcan
Level 67
God Stats
5W - 3L
1,460 SR
Queue Stats
179W - 172L
1,441 Elo+
Party 2
Odin
Odin
RenegadeRevanent
Odin
Level 28
God Stats
29W - 26L
1,425 SR
Queue Stats
73W - 122L
1,256 Elo+
Party 3
Skadi
Skadi
WatchTheGank
Skadi
Level 44
God Stats
3W - 6L
1,369 SR
Queue Stats
67W - 71L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EightBitAlien
Cerberus
13
4 / 2 / 1
8,795
463
5,642
17,144
11,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Gandalf32
Mercury
14
5 / 4 / 2
9,272
488
9,144
14,667
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
OneAsianBoi420
Heimdallr
14
2 / 4 / 6
8,626
454
9,949
13,832
4,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
PASTA J0INT
Chang'e
15
2 / 4 / 0
9,189
484
6,685
14,549
5,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
imb327
Raijin
13
2 / 9 / 1
8,659
456
5,079
13,620
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackMatt21
Jormungandr
16
6 / 1 / 6
10,495
552
9,139
12,674
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
15
5 / 7 / 5
9,880
520
11,338
15,513
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Moreladore
Vulcan
18
10 / 2 / 4
11,349
597
17,248
10,340
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 4
8,951
471
3,668
9,487
6,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 5 / 3
9,320
491
9,437
14,530
4,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
15
Kills
23
23
Deaths
15
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlackMatt21
Jormungandr
6
1
6
9
L
Cerberus
EightBitAlien
Cerberus
4
2
1
2.25
L
Mercury
Gandalf32
Mercury
5
4
2
1.5
W
Da Ji
5
7
5
1.07
W
Vulcan
Moreladore
Vulcan
10
2
4
6
L
Heimdallr
OneAsianBoi420
Heimdallr
2
4
6
1.25
L
Chang'e
PASTA J0INT
Chang'e
2
4
0
0.5
W
0
0
4
2
W
2
5
3
0.7
L
Raijin
imb327
Raijin
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,499
Damage
50,830
73,812
Taken
62,544
30,385
Mitigated
33,903
21,082
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlackMatt21
Jormungandr
9,139
2,816
0
2,149
12,674
12,300
960
2,923
9,061
39,576
0
L
Cerberus
EightBitAlien
Cerberus
5,642
640
2,081
3,274
17,144
11,232
135
4,950
12,116
22,210
0
L
Mercury
Gandalf32
Mercury
9,144
3,907
0
450
14,667
4,788
206
4,660
9,897
0
59,228
W
Da Ji
11,338
1,882
0
3,633
15,513
6,287
0
2,536
12,931
0
56,735
W
Vulcan
Moreladore
Vulcan
17,248
7,145
404
2,979
10,340
3,956
1,742
4,066
5,940
79,925
0
L
Heimdallr
OneAsianBoi420
Heimdallr
9,949
3,257
749
4,786
13,832
4,791
1,154
5,480
8,318
0
59,527
L
Chang'e
PASTA J0INT
Chang'e
6,685
871
430
7,254
14,549
5,416
375
2,957
11,522
50,033
0
W
3,668
0
0
1,116
9,487
6,375
1,033
4,068
5,419
418
38,933
W
9,437
5,392
0
2,837
14,530
4,985
585
2,653
11,787
0
81,914
L
Raijin
imb327
Raijin
5,079
210
0
2,058
13,620
4,158
0
8,051
5,269
43,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,541
Gold Earned
49,995
448
Minions Killed
488
0
Camps Cleared
0
1,730,786
Distance Traveled
1,891,445
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,495
552
63
3
0
364,640
4
L
Cerberus
8,795
463
56
3
0
368,654
0
L
Mercury
9,272
488
105
6
0
414,982
3
W
Da Ji
9,880
520
86
5
0
355,356
4
W
Vulcan
11,349
597
126
7
0
376,111
3
L
Heimdallr
8,626
454
83
4
0
323,113
4
L
Chang'e
9,189
484
120
6
0
316,613
5
W
Odin
8,951
471
92
5
0
386,118
2
W
Skadi
9,320
491
121
6
0
409,220
4
L
Raijin
8,659
456
84
4
0
307,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role