Player Matchup

Bakasura
Bakasura
CruellerTech4
Bakasura
Level 18
God Stats
2W - 5L
1,335 SR
Queue Stats
22W - 22L
1,253 Elo+
Party 1
Ares
Ares
Killbane9
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,217 Elo+
Party 1
Tiamat
Tiamat
ObamasDogBo
Tiamat
Level 15
God Stats
0W - 3L
1,309 SR
Queue Stats
41W - 37L
1,247 Elo+
Party 1
Kuzenbo
Kuzenbo
curbstomping
Kuzenbo
Level 7
God Stats
3W - 4L
1,396 SR
Queue Stats
6W - 10L
1,287 Elo+
Party 1
Neith
Neith
p0tat0king805
Neith
Level 28
God Stats
4W - 7L
1,475 SR
Queue Stats
72W - 68L
1,331 Elo+
Party 1
Team Averages
Level 17
1,403 SR
1,267 Elo+

VS

Team Averages
Level 19
1,412 SR
1,380 Elo+
Kali
Kali
OwenOnSmite
Kali
Level 6
God Stats
4W - 2L
1,227 SR
Queue Stats
4W - 2L
1,219 Elo+
Party 2
Artemis
Artemis
Scatterbrain8
Artemis
Level 46
God Stats
13W - 8L
1,458 SR
Queue Stats
13W - 10L
1,327 Elo+
Party 2
Chang'e
Chang'e
StupidNumberOne
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,637 Elo+
Solo
Loki
Loki
Zawacki
Loki
Level 14
God Stats
9W - 2L
1,451 SR
Queue Stats
14W - 8L
1,378 Elo+
Party 2
Ymir
Ymir
temp-718430
Ymir
Level 15
God Stats
10W - 6L
1,424 SR
Queue Stats
11W - 8L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CruellerTech4
Bakasura
17
5 / 7 / 1
10,947
438
7,504
19,271
8,744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
1 / 11 / 4
9,907
396
8,653
29,474
31,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
16
0 / 6 / 0
10,285
411
7,235
11,952
12,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
curbstomping
Kuzenbo
15
3 / 8 / 3
9,464
379
9,162
16,147
18,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 11 / 3
9,893
396
19,797
21,559
7,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 12
14,355
574
19,325
19,530
9,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
19
17 / 5 / 12
13,772
551
24,898
22,434
10,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

20
5 / 2 / 14
13,278
531
12,462
16,167
8,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Zawacki
Loki
20
8 / 3 / 23
13,412
536
15,757
19,367
10,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 28
13,092
524
7,621
25,637
36,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
132
11
Kills
43
43
Deaths
16
11
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CruellerTech4
Bakasura
5
7
1
0.79
L
Ares
1
11
4
0.27
L
Tiamat
0
6
0
0
W
10
3
12
5.33
W
Artemis
17
5
12
4.6
W
5
2
14
6
W
Loki
Zawacki
Loki
8
3
23
6.5
L
Kuzenbo
curbstomping
Kuzenbo
3
8
3
0.56
L
2
11
3
0.32
W
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,351
Damage
80,063
98,403
Taken
103,135
79,024
Mitigated
75,092
10,748
Healing
40,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CruellerTech4
Bakasura
7,504
4,870
0
4,161
19,271
8,744
0
3,170
16,101
0
57,321
L
Ares
8,653
1,245
0
0
29,474
31,818
0
5,044
24,430
35,681
0
L
Tiamat
7,235
746
0
2,075
11,952
12,168
650
4,414
7,538
60,225
0
W
19,325
10,707
768
6,943
19,530
9,615
4,236
7,802
11,682
0
90,392
W
Artemis
24,898
15,071
336
7,080
22,434
10,292
4,527
5,024
17,305
0
116,025
W
12,462
2,786
9,632
8,716
16,167
8,163
2,703
6,483
9,084
84,941
0
W
Loki
Zawacki
Loki
15,757
3,332
0
2,953
19,367
10,419
2,739
5,002
14,244
0
97,819
L
Kuzenbo
curbstomping
Kuzenbo
9,162
2,955
0
260
16,147
18,714
0
3,168
12,979
22,110
0
L
19,797
8,996
0
4,252
21,559
7,580
276
4,463
17,096
0
85,759
W
7,621
2,176
1,065
3,089
25,637
36,603
605
6,546
18,839
33,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,496
Gold Earned
67,909
423
Minions Killed
585
0
Camps Cleared
0
2,148,051
Distance Traveled
2,270,999
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,947
438
126
5
0
519,827
0
L
Ares
9,907
396
45
2
0
380,562
0
L
Tiamat
10,285
411
131
5
0
392,085
2
W
Kali
14,355
574
139
6
0
438,076
0
W
Artemis
13,772
551
115
5
0
413,974
0
W
Chang'e
13,278
531
166
7
0
438,828
5
W
Loki
13,412
536
119
5
0
511,442
0
L
Kuzenbo
9,464
379
16
1
0
482,342
5
L
Neith
9,893
396
105
4
0
373,235
4
W
Ymir
13,092
524
46
2
0
468,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role