Player Matchup

Neith
Neith
Discover USA
Neith
Level 45
God Stats
24W - 21L
1,570 SR
Queue Stats
56W - 48L
1,540 Elo+
Party 2
Serqet
Serqet
Gatocornio666
Serqet
Level 47
God Stats
6W - 7L
1,499 SR
Queue Stats
124W - 152L
1,455 Elo+
Party 3
Nox
Nox
RNSx ExPLiCiT
Nox
Level 68
God Stats
2W - 3L
1,447 SR
Queue Stats
76W - 63L
1,492 Elo+
Party 2
Bacchus
Bacchus
Valtazarvictorjo
Bacchus
Level 30
God Stats
0W - 2L
1,252 SR
Queue Stats
59W - 82L
1,430 Elo+
Party 3
Chaac
Chaac
YoungBobbito
Chaac
Level 65
God Stats
3W - 11L
1,274 SR
Queue Stats
110W - 112L
1,458 Elo+
Party 2
Team Averages
Level 51
1,408 SR
1,475 Elo+

VS

Team Averages
Level 68
1,537 SR
1,624 Elo+
Bacchus
Bacchus
Gladly Insane
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 6L
1,808 Elo+
Party 1
Kukulkan
Kukulkan
Remastered15
Kukulkan
Level 49
God Stats
344W - 382L
1,508 SR
Queue Stats
616W - 715L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
SirSugarnip
Gilgamesh
Level 61
God Stats
7W - 4L
1,731 SR
Queue Stats
135W - 67L
1,727 Elo+
Party 1
Baron Samedi
Baron Samedi
TonyMontana1538
Baron Samedi
Level 43
God Stats
16W - 16L
1,448 SR
Queue Stats
171W - 170L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
xTyphonsFang
Tsukuyomi
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 176L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,021
902
6,205
10,841
3,957
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 9 / 3
9,511
951
6,096
17,506
9,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 8 / 3
8,890
889
5,778
13,387
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 7 / 3
8,736
874
9,107
19,155
21,164
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 3 / 2
9,439
944
7,097
17,361
16,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

118

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
2 / 0 / 23
10,408
1,041
7,277
8,504
13,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Remastered15
Kukulkan
17
1 / 0 / 13
9,535
954
10,392
2,732
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
SirSugarnip
Gilgamesh
17
9 / 0 / 17
11,880
1,188
20,812
13,516
11,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TonyMontana1538
Baron Samedi
17
3 / 2 / 19
10,425
1,043
10,988
8,833
4,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
xTyphonsFang
Tsukuyomi
18
14 / 2 / 11
12,341
1,234
21,705
10,222
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
112
4
Kills
29
29
Deaths
4
12
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
9
3
0.28
W
Bacchus
2
0
23
13.5
L
0
8
3
0.19
W
Kukulkan
Remastered15
Kukulkan
1
0
13
7.5
W
Gilgamesh
SirSugarnip
Gilgamesh
9
0
17
17.5
W
Baron Samedi
TonyMontana1538
Baron Samedi
3
2
19
6.25
L
0
7
3
0.21
L
2
3
2
1
W
Tsukuyomi
xTyphonsFang
Tsukuyomi
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,283
Damage
71,174
78,250
Taken
43,807
55,517
Mitigated
35,646
4,114
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,205
2,479
0
858
10,841
3,957
0
3,573
7,268
0
29,650
L
6,096
1,016
0
0
17,506
9,792
0
5,321
12,185
0
14,545
W
Bacchus
7,277
792
1,114
593
8,504
13,147
0
3,281
5,093
10,853
0
L
5,778
436
0
0
13,387
4,499
0
5,073
8,314
29,393
0
W
Kukulkan
Remastered15
Kukulkan
10,392
945
0
160
2,732
1,302
0
1,265
1,423
34,965
0
W
Gilgamesh
SirSugarnip
Gilgamesh
20,812
6,523
1,120
1,375
13,516
11,157
0
3,311
9,041
0
31,981
W
Baron Samedi
TonyMontana1538
Baron Samedi
10,988
1,132
2,399
2,424
8,833
4,560
0
4,073
4,760
31,736
0
L
9,107
631
566
1,095
19,155
21,164
0
8,093
11,062
16,597
0
L
7,097
797
0
1,595
17,361
16,105
0
6,597
10,764
0
21,250
W
Tsukuyomi
xTyphonsFang
Tsukuyomi
21,705
6,592
0
931
10,222
5,480
0
2,955
5,147
0
41,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
54,589
168
Minions Killed
190
4
Camps Cleared
9
808,808
Distance Traveled
964,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,021
902
46
5
2
147,333
0
L
Serqet
9,511
951
23
2
1
157,447
0
W
Bacchus
10,408
1,041
5
1
2
210,955
0
L
Nox
8,890
889
51
5
0
149,892
0
W
Kukulkan
9,535
954
72
7
0
169,959
0
W
Gilgamesh
11,880
1,188
14
1
3
212,643
0
W
Baron Samedi
10,425
1,043
51
5
1
168,074
0
L
Bacchus
8,736
874
22
2
0
186,681
0
L
Chaac
9,439
944
26
3
1
167,455
0
W
Tsukuyomi
12,341
1,234
48
5
3
202,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role