Player Matchup

Odin
Odin
Silver I
AGCringe
Odin
Silver I
Level 107
God Stats
1W - 0L
1,526 SR
Queue Stats
13W - 9L
1,429 MMR
Party 2
Danzaburou
Danzaburou
Silver V
Benjamused
Danzaburou
Silver V
Level 64
God Stats
6W - 5L
1,500 SR
Queue Stats
8W - 12L
1,140 MMR
Party 2
Raijin
Raijin
Silver IV
bheadrick07
Raijin
Silver IV
Level 83
God Stats
2W - 3L
1,479 SR
Queue Stats
13W - 16L
1,127 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,502 SR
1,232 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,500 SR
1,165 MMR
Chaac
Chaac
Silver I
Gohan8793
Chaac
Silver I
Level 68
God Stats
52W - 47L
1,539 SR
Queue Stats
317W - 339L
1,338 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
SiCk GaMiNg GoD
Baron Samedi
Silver I
Level 125
God Stats
16W - 28L
1,452 SR
Queue Stats
277W - 316L
1,097 MMR
Party 1
Apollo
Apollo
Bronze III
XxTHE-BOSS6xX
Apollo
Bronze III
Level 44
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 10L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
8 / 5 / 12
13,093
727
13,492
24,136
15,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Benjamused
Danzaburou
17
13 / 6 / 10
14,874
826
24,683
20,180
8,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
15
3 / 7 / 18
12,896
716
19,373
13,881
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Morgan Le FayGilgameshTiamatCthulhuArtemis

VS

Bans
MulanAnhurThothIzanamiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gohan8793
Chaac
16
7 / 5 / 8
12,874
715
21,727
25,615
31,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Baron Samedi
SiCk GaMiNg GoD
Baron Samedi
15
3 / 9 / 12
12,197
678
15,122
23,073
13,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
7 / 10 / 5
13,827
768
9,175
19,804
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
24
Kills
17
18
Deaths
24
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
8
5
12
2.8
W
Danzaburou
Benjamused
Danzaburou
13
6
10
3
L
Chaac
Gohan8793
Chaac
7
5
8
2.2
L
Baron Samedi
SiCk GaMiNg GoD
Baron Samedi
3
9
12
1
L
7
10
5
0.95
W
Raijin
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,548
Damage
46,024
58,197
Taken
68,492
28,434
Mitigated
52,732
15,498
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
13,492
2,473
0
8,662
24,136
15,144
102
7,365
16,004
0
33,878
W
Danzaburou
Benjamused
Danzaburou
24,683
15,472
0
5,457
20,180
8,149
1,597
5,297
14,134
0
70,184
L
Chaac
Gohan8793
Chaac
21,727
2,779
178
8,218
25,615
31,248
563
6,476
19,139
0
40,026
L
Baron Samedi
SiCk GaMiNg GoD
Baron Samedi
15,122
430
2,129
4,670
23,073
13,414
245
7,498
15,575
46,794
0
L
9,175
5,185
371
2,546
19,804
8,070
806
5,967
13,837
0
35,497
W
Raijin
19,373
1,739
0
1,379
13,881
5,141
479
3,040
10,535
44,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
38,898
189
Minions Killed
163
9
Camps Cleared
6
907,853
Distance Traveled
823,780
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,093
727
34
2
3
341,027
0
W
Danzaburou
14,874
826
87
5
6
301,324
2
L
Chaac
12,874
715
45
3
2
295,749
0
L
Baron Samedi
12,197
678
75
4
3
258,178
2
L
Apollo
13,827
768
43
2
1
269,853
0
W
Raijin
12,896
716
68
4
0
265,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role