Player Matchup

Neith
Neith
Feshzy
Neith
Level 29
God Stats
11W - 7L
1,666 SR
Queue Stats
135W - 163L
1,456 Elo+
Party 1
Ares
Ares
bibi1
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Tsukuyomi
Tsukuyomi
coleb161
Tsukuyomi
Level 15
God Stats
0W - 2L
1,314 SR
Queue Stats
19W - 14L
1,520 Elo+
Solo
Fafnir
Fafnir
idiot743
Fafnir
Level 25
God Stats
7W - 7L
1,520 SR
Queue Stats
28W - 30L
1,430 Elo+
Party 1
Hera
Hera
marcusy
Hera
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 91L
1,551 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,530 Elo+

VS

Team Averages
Level 25
1,465 SR
1,540 Elo+
Sun Wukong
Sun Wukong
Exerdraa
Sun Wukong
Level 29
God Stats
1W - 0L
1,335 SR
Queue Stats
5W - 4L
1,539 Elo+
Party 2
Izanami
Izanami
Fargendo
Izanami
Level 35
God Stats
1W - 0L
1,459 SR
Queue Stats
3W - 2L
1,537 Elo+
Party 2
Vulcan
Vulcan
nosoyotaku12
Vulcan
Level 26
God Stats
5W - 2L
1,600 SR
Queue Stats
138W - 114L
1,566 Elo+
Party 3
Ares
Ares
tatemz
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
thisiscarlosg
Fenrir
Level 28
God Stats
8W - 9L
1,429 SR
Queue Stats
211W - 208L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Feshzy
Neith
10
0 / 7 / 1
6,476
381
6,693
9,929
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
bibi1
Ares
11
1 / 6 / 1
7,431
437
4,954
16,258
12,399
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
coleb161
Tsukuyomi
15
7 / 7 / 0
9,394
553
11,307
14,284
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
idiot743
Fafnir
10
0 / 5 / 3
7,104
418
2,550
13,777
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
marcusy
Hera
13
2 / 7 / 1
8,245
485
7,835
11,846
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Exerdraa
Sun Wukong
16
7 / 3 / 6
9,912
583
10,814
12,208
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Fargendo
Izanami
14
6 / 1 / 7
8,893
523
13,400
9,719
3,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
4 / 4 / 9
9,819
578
8,756
10,117
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
tatemz
Ares
12
3 / 1 / 8
8,275
487
5,847
9,725
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
12 / 1 / 9
11,434
673
13,735
11,568
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
10
Kills
32
32
Deaths
10
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Exerdraa
Sun Wukong
7
3
6
3.33
W
Izanami
Fargendo
Izanami
6
1
7
9.5
L
Neith
Feshzy
Neith
0
7
1
0.07
L
Ares
bibi1
Ares
1
6
1
0.25
L
Tsukuyomi
coleb161
Tsukuyomi
7
7
0
1
L
Fafnir
idiot743
Fafnir
0
5
3
0.3
L
Hera
marcusy
Hera
2
7
1
0.36
W
Vulcan
4
4
9
2.13
W
Ares
tatemz
Ares
3
1
8
7
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,339
Damage
52,552
66,094
Taken
53,337
38,352
Mitigated
31,050
6,670
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Exerdraa
Sun Wukong
10,814
1,961
0
1,735
12,208
11,021
850
3,930
8,234
0
45,941
W
Izanami
Fargendo
Izanami
13,400
8,608
0
1,761
9,719
3,336
2,259
3,163
6,478
0
68,370
L
Neith
Feshzy
Neith
6,693
2,184
0
747
9,929
3,639
0
2,984
6,847
0
39,061
L
Ares
bibi1
Ares
4,954
513
0
710
16,258
12,399
642
1,510
13,933
30,340
0
L
Tsukuyomi
coleb161
Tsukuyomi
11,307
2,943
0
2,623
14,284
4,632
0
1,813
12,188
0
65,092
L
Fafnir
idiot743
Fafnir
2,550
675
0
1,643
13,777
14,641
0
3,984
9,693
9,299
0
L
Hera
marcusy
Hera
7,835
2,272
0
947
11,846
3,041
0
4,312
7,486
53,320
0
W
Vulcan
8,756
2,992
106
1,650
10,117
3,458
146
2,281
7,728
59,197
0
W
Ares
tatemz
Ares
5,847
322
0
1,262
9,725
9,017
169
3,581
6,012
16,619
0
W
13,735
2,466
0
4,478
11,568
4,218
375
1,930
9,546
0
75,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
48,333
352
Minions Killed
436
0
Camps Cleared
0
1,545,113
Distance Traveled
1,763,163
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,912
583
87
5
0
363,422
0
W
Izanami
8,893
523
117
7
0
321,759
1
L
Neith
6,476
381
77
5
0
285,643
5
L
Ares
7,431
437
56
3
0
285,407
0
L
Tsukuyomi
9,394
553
113
7
0
351,842
0
L
Fafnir
7,104
418
8
0
0
328,921
2
L
Hera
8,245
485
98
6
0
293,300
2
W
Vulcan
9,819
578
99
6
0
346,347
2
W
Ares
8,275
487
14
1
0
333,786
1
W
Fenrir
11,434
673
119
7
0
397,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role