Player Matchup

Jormungandr
Jormungandr
KarmicThrower
Jormungandr
Level 15
God Stats
3W - 1L
1,423 SR
Queue Stats
7W - 7L
1,442 Elo+
Solo
Persephone
Persephone
RageQuiet
Persephone
Level 100
God Stats
1W - 1L
1,733 SR
Queue Stats
338W - 307L
1,501 Elo+
Party 3
Bellona
Bellona
Trofnick1
Bellona
Level 8
God Stats
1W - 4L
1,293 SR
Queue Stats
10W - 14L
1,464 Elo+
Party 2
Arachne
Arachne
WaistHighCrocs
Arachne
Level 33
God Stats
6W - 4L
1,537 SR
Queue Stats
109W - 78L
1,655 Elo+
Party 2
Kukulkan
Kukulkan
gonshow
Kukulkan
Level 6
God Stats
3W - 2L
1,682 SR
Queue Stats
4W - 4L
1,535 Elo+
Party 3
Team Averages
Level 32
1,533 SR
1,520 Elo+

VS

Team Averages
Level 28
1,480 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
BLKNebula
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 141L
1,450 Elo+
Solo
Cthulhu
Cthulhu
LC3Goliath
Cthulhu
Level 29
God Stats
16W - 9L
1,564 SR
Queue Stats
49W - 41L
1,470 Elo+
Party 1
Tyr
Tyr
OniAkumas
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,577 Elo+
Solo
Izanami
Izanami
Rakuda100
Izanami
Level 29
God Stats
7W - 5L
1,442 SR
Queue Stats
45W - 60L
1,394 Elo+
Solo
Fenrir
Fenrir
SolAngavitz
Fenrir
Level 26
God Stats
2W - 2L
1,393 SR
Queue Stats
43W - 35L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KarmicThrower
Jormungandr
20
3 / 4 / 14
13,791
985
20,794
20,055
24,310
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
RageQuiet
Persephone
20
4 / 7 / 10
14,025
1,002
21,116
16,687
6,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Trofnick1
Bellona
20
1 / 8 / 11
12,364
883
8,075
25,690
22,866
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 9 / 7
13,658
976
20,188
25,583
11,279
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
gonshow
Kukulkan
19
4 / 12 / 7
12,756
911
9,393
21,127
9,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLKNebula
Morgan Le Fay
20
10 / 1 / 8
13,963
997
17,476
15,777
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
LC3Goliath
Cthulhu
20
2 / 0 / 27
13,908
993
19,555
14,561
26,253
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 2 / 19
14,756
1,054
19,222
17,190
14,834
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Rakuda100
Izanami
20
8 / 9 / 17
13,944
996
20,769
17,468
6,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
12 / 7 / 16
14,893
1,064
25,709
22,288
9,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
127
19
Kills
40
40
Deaths
19
49
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLKNebula
Morgan Le Fay
10
1
8
14
L
Jormungandr
KarmicThrower
Jormungandr
3
4
14
2.5
W
Cthulhu
LC3Goliath
Cthulhu
2
0
27
15.5
W
8
2
19
8.75
L
Persephone
RageQuiet
Persephone
4
7
10
1.29
W
Izanami
Rakuda100
Izanami
8
9
17
1.83
W
Fenrir
12
7
16
2.86
L
Bellona
Trofnick1
Bellona
1
8
11
0.81
L
7
9
7
1.17
L
Kukulkan
gonshow
Kukulkan
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,566
Damage
102,731
109,142
Taken
87,284
73,904
Mitigated
64,295
7,100
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLKNebula
Morgan Le Fay
17,476
3,112
1,089
3,993
15,777
6,713
0
8,978
6,799
44,062
0
L
Jormungandr
KarmicThrower
Jormungandr
20,794
5,249
470
809
20,055
24,310
0
9,196
10,754
49,739
0
W
Cthulhu
LC3Goliath
Cthulhu
19,555
1,491
2,033
1,029
14,561
26,253
0
9,760
4,801
50,013
0
W
19,222
4,069
0
2,607
17,190
14,834
0
10,474
6,716
0
36,136
L
Persephone
RageQuiet
Persephone
21,116
2,144
0
930
16,687
6,023
0
4,149
12,022
51,467
0
W
Izanami
Rakuda100
Izanami
20,769
13,336
0
1,145
17,468
6,600
0
12,819
4,649
0
49,587
W
Fenrir
25,709
7,348
0
5,775
22,288
9,895
0
9,614
12,674
0
38,556
L
Bellona
Trofnick1
Bellona
8,075
1,863
0
455
25,690
22,866
0
10,505
14,945
342
20,376
L
20,188
14,525
0
4,058
25,583
11,279
0
9,008
16,374
0
26,909
L
Kukulkan
gonshow
Kukulkan
9,393
1,138
0
378
21,127
9,426
0
4,172
16,614
36,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,594
Gold Earned
71,464
222
Minions Killed
294
5
Camps Cleared
9
1,316,455
Distance Traveled
1,242,797
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,963
997
62
4
4
232,924
0
L
Jormungandr
13,791
985
49
4
1
240,351
0
W
Cthulhu
13,908
993
90
6
0
281,571
0
W
Tyr
14,756
1,054
59
4
2
291,109
0
L
Persephone
14,025
1,002
69
5
1
272,239
1
W
Izanami
13,944
996
61
4
0
193,208
0
W
Fenrir
14,893
1,064
22
2
3
243,985
0
L
Bellona
12,364
883
32
2
1
266,228
0
L
Arachne
13,658
976
11
1
1
309,419
0
L
Kukulkan
12,756
911
61
4
1
228,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role