Player Matchup

Hachiman
Hachiman
Cadenrules1217
Hachiman
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 110L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Je2006sse
Gilgamesh
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 75L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
StinkyFootball
Baron Samedi
Level 38
God Stats
33W - 33L
1,426 SR
Queue Stats
46W - 47L
1,337 Elo+
Party 1
Team Averages
Level 36
1,475 SR
1,435 Elo+

VS

Team Averages
Level 34
1,447 SR
1,334 Elo+
Set
Set
Fuhgzy
Set
Level 13
God Stats
2W - 2L
1,418 SR
Queue Stats
5W - 9L
1,194 Elo+
Solo
Neith
Neith
JeffreyReapeR
Neith
Level 4
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MaemoBun
Cthulhu
Level 85
God Stats
77W - 92L
1,483 SR
Queue Stats
746W - 1,127L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
8 / 1 / 15
8,982
998
16,474
6,987
2,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Je2006sse
Gilgamesh
11
8 / 1 / 8
8,050
894
7,229
5,568
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
StinkyFootball
Baron Samedi
11
7 / 0 / 11
8,070
897
6,356
6,951
3,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Fuhgzy
Set
9
0 / 10 / 2
5,947
661
4,629
14,797
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 11 / 1
5,535
615
1,647
9,827
2,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
MaemoBun
Cthulhu
9
2 / 3 / 0
6,508
723
3,702
11,102
5,863
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
23
Kills
2
2
Deaths
24
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
8
1
15
15.5
L
Set
Fuhgzy
Set
0
10
2
0.1
W
Gilgamesh
Je2006sse
Gilgamesh
8
1
8
12
L
0
11
1
0.05
L
Cthulhu
MaemoBun
Cthulhu
2
3
0
0.67
W
Baron Samedi
StinkyFootball
Baron Samedi
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,059
Damage
9,978
19,506
Taken
35,726
7,452
Mitigated
14,124
6,155
Healing
1,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
16,474
11,076
0
1,700
6,987
2,113
1,399
1,066
5,921
0
35,640
L
Set
Fuhgzy
Set
4,629
2,576
0
85
14,797
5,356
0
3,585
11,212
0
17,393
W
Gilgamesh
Je2006sse
Gilgamesh
7,229
2,852
0
173
5,568
2,072
228
2,003
3,565
0
13,195
L
1,647
877
0
396
9,827
2,905
0
1,657
8,170
0
6,411
L
Cthulhu
MaemoBun
Cthulhu
3,702
149
0
534
11,102
5,863
0
1,522
9,580
11,142
0
W
Baron Samedi
StinkyFootball
Baron Samedi
6,356
1,354
640
3,642
6,951
3,267
739
1,150
5,801
20,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
17,990
92
Minions Killed
48
2
Camps Cleared
3
481,285
Distance Traveled
405,306
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,982
998
51
6
0
149,682
0
L
Set
5,947
661
22
2
1
148,358
1
W
Gilgamesh
8,050
894
19
2
0
170,626
1
L
Neith
5,535
615
14
2
1
113,715
0
L
Cthulhu
6,508
723
12
1
1
143,233
2
W
Baron Samedi
8,070
897
22
2
2
160,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role