Player Matchup

Sylvanus
Sylvanus
Silver I
GameSlayer2091
Sylvanus
Silver I
Level 113
God Stats
31W - 40L
1,480 SR
Queue Stats
498W - 504L
1,048 MMR
Solo
Geb
Geb
Silver II
Ori0n_sh
Geb
Silver II
Level 109
God Stats
27W - 22L
1,629 SR
Queue Stats
303W - 306L
969 MMR
Party 3
Ra
Ra
Silver II
ProjectBeatdown
Ra
Silver II
Level 145
God Stats
11W - 23L
1,560 SR
Queue Stats
413W - 437L
1,074 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
TheRuloss
Ah Muzen Cab
Silver I
Level 124
God Stats
5W - 3L
1,515 SR
Queue Stats
46W - 53L
1,115 MMR
Party 3
Erlang Shen
Erlang Shen
Silver II
spiralking_
Erlang Shen
Silver II
Level 108
God Stats
6W - 7L
1,605 SR
Queue Stats
261W - 264L
1,026 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,558 SR
1,046 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,586 SR
1,045 MMR
Cerberus
Cerberus
Silver II
DJONESGODLYGAMES
Cerberus
Silver II
Level 139
God Stats
3W - 1L
1,730 SR
Queue Stats
273W - 281L
1,012 MMR
Solo
Nu Wa
Nu Wa
Silver I
Mochi plum
Nu Wa
Silver I
Level 121
God Stats
40W - 30L
1,568 SR
Queue Stats
184W - 206L
1,102 MMR
Party 1
Medusa
Medusa
Bronze IV
Rell_Potato
Medusa
Bronze IV
Level 44
God Stats
3W - 2L
1,516 SR
Queue Stats
5W - 15L
979 MMR
Party 2
Pele
Pele
Bronze IV
nicken_chugget17
Pele
Bronze IV
Level 41
God Stats
1W - 0L
1,358 SR
Queue Stats
5W - 17L
1,086 MMR
Party 2
Chaac
Chaac
Silver I
xicero
Chaac
Silver I
Level 147
God Stats
9W - 3L
1,756 SR
Queue Stats
86W - 77L
1,044 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 1 / 2
6,327
527
8,063
9,347
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 1 / 1
5,674
473
3,705
7,381
5,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 1 / 0
4,059
338
559
1,675
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TheRuloss
Ah Muzen Cab
11
4 / 1 / 2
6,619
552
4,364
5,035
1,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
spiralking_
Erlang Shen
10
1 / 1 / 1
5,586
466
2,752
8,735
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouTiamatGilgameshMorgan Le FayArtio

VS

Bans
AthenaArachneKing ArthurAwilixOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,435
453
2,946
9,660
3,938
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
11
1 / 2 / 3
6,935
578
6,599
5,623
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
1 / 2 / 1
6,529
544
1,579
6,783
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 3
6,428
536
2,394
9,313
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
xicero
Chaac
12
2 / 0 / 0
6,776
565
5,407
8,945
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
5
5
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Sylvanus
3
1
2
4
W
Nu Wa
1
2
3
1.25
L
0
1
1
0.5
L
0
1
0
0
W
Medusa
1
2
1
0.75
L
Ah Muzen Cab
TheRuloss
Ah Muzen Cab
4
1
2
5
W
1
4
3
0.63
L
Erlang Shen
spiralking_
Erlang Shen
1
1
1
1.5
W
Chaac
xicero
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,443
Damage
18,925
32,173
Taken
40,324
16,073
Mitigated
15,211
12,999
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,946
32
0
3,603
9,660
3,938
0
3,711
5,949
24,698
0
L
Sylvanus
8,063
2,832
1,667
3,801
9,347
5,182
0
3,358
5,813
27,813
8,639
W
Nu Wa
6,599
2,009
266
2,274
5,623
1,714
1,054
1,049
4,574
38,868
0
L
3,705
579
293
2,564
7,381
5,667
0
387
6,413
30,878
0
L
559
117
0
61
1,675
376
0
573
1,026
6,248
0
W
Medusa
1,579
502
402
1,913
6,783
1,908
663
2,058
4,725
0
33,852
L
Ah Muzen Cab
TheRuloss
Ah Muzen Cab
4,364
1,503
0
2,161
5,035
1,464
0
810
4,205
0
36,395
W
2,394
717
0
4,165
9,313
2,444
160
982
8,331
0
36,300
L
Erlang Shen
spiralking_
Erlang Shen
2,752
1,085
0
2,452
8,735
3,384
167
4,022
4,437
0
28,167
W
Chaac
xicero
Chaac
5,407
958
0
4,994
8,945
5,207
772
3,725
5,220
0
38,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
32,103
268
Minions Killed
368
0
Camps Cleared
0
835,704
Distance Traveled
1,158,042
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,435
453
60
5
0
239,112
5
L
Sylvanus
6,327
527
73
6
0
199,624
1
W
Nu Wa
6,935
578
77
6
0
206,820
5
L
Geb
5,674
473
57
5
0
194,394
0
L
Ra
4,059
338
9
1
0
50,396
0
W
Medusa
6,529
544
83
7
0
225,543
2
L
Ah Muzen Cab
6,619
552
77
6
0
184,497
3
W
Pele
6,428
536
72
6
0
253,866
0
L
Erlang Shen
5,586
466
52
4
0
206,793
1
W
Chaac
6,776
565
76
6
0
232,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role