Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ilostbutsodidu
Anubis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
jzepharus
Achilles
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,172 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,434 Elo+

VS

Team Averages
Level 99
1,397 SR
1,418 Elo+
Guan Yu
Guan Yu
CtrlAltDLish
Guan Yu
Level 107
God Stats
2W - 4L
1,519 SR
Queue Stats
272W - 278L
1,432 Elo+
Party 2
Scylla
Scylla
Razooly
Scylla
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 67L
1,366 Elo+
Solo
Arachne
Arachne
Solo_Manny
Arachne
Level 111
God Stats
0W - 3L
1,365 SR
Queue Stats
42W - 40L
1,450 Elo+
Party 1
Ganesha
Ganesha
eaRNedit21
Ganesha
Level 42
God Stats
0W - 3L
1,123 SR
Queue Stats
216W - 247L
1,425 Elo+
Party 2
Poseidon
Poseidon
gamechaser76
Poseidon
Level 148
God Stats
2W - 3L
1,475 SR
Queue Stats
105W - 123L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
4 / 2 / 6
10,364
864
5,753
11,302
11,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
 
Artio
16
7 / 6 / 7
10,328
861
11,210
22,050
23,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hera
 
Hera
17
2 / 3 / 11
9,954
830
16,287
9,049
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 6
9,077
756
6,284
7,623
3,635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
jzepharus
Achilles
16
2 / 5 / 11
9,783
815
11,183
16,240
16,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CtrlAltDLish
Guan Yu
15
3 / 4 / 12
8,884
740
7,873
14,855
15,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Razooly
Scylla
17
6 / 3 / 8
9,825
819
9,424
9,701
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Solo_Manny
Arachne
17
9 / 4 / 6
10,173
848
16,606
13,082
5,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
eaRNedit21
Ganesha
15
0 / 2 / 15
8,349
696
6,319
10,969
11,577
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
gamechaser76
Poseidon
14
1 / 4 / 13
8,486
707
8,553
9,879
3,468
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
73
17
Kills
19
19
Deaths
17
41
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
6
3.5
W
Artio
 
Artio
7
6
7
1.75
W
Hera
 
Hera
2
3
11
2.5
L
Guan Yu
CtrlAltDLish
Guan Yu
3
4
12
2.25
L
Scylla
Razooly
Scylla
6
3
8
3.33
L
Arachne
Solo_Manny
Arachne
9
4
6
3
L
Ganesha
eaRNedit21
Ganesha
0
2
15
3.75
L
Poseidon
gamechaser76
Poseidon
1
4
13
1.88
W
2
3
6
1.67
W
Achilles
jzepharus
Achilles
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,717
Damage
48,775
66,264
Taken
58,486
58,724
Mitigated
39,367
30,040
Healing
27,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,753
363
7,901
4,488
11,302
11,082
874
5,217
6,085
17,874
0
W
Artio
 
Artio
11,210
306
2,312
5,198
22,050
23,568
170
6,015
16,035
30,229
0
W
Hera
 
Hera
16,287
4,226
3,021
2,225
9,049
3,767
794
4,237
4,812
38,214
0
L
Guan Yu
CtrlAltDLish
Guan Yu
7,873
1,080
7,595
5,075
14,855
15,471
336
7,871
6,263
0
13,966
L
Scylla
Razooly
Scylla
9,424
1,198
946
2,413
9,701
3,362
453
7,002
2,360
28,299
0
L
Arachne
Solo_Manny
Arachne
16,606
12,513
2,266
4,392
13,082
5,489
674
8,878
3,873
0
23,777
L
Ganesha
eaRNedit21
Ganesha
6,319
153
1,073
1,501
10,969
11,577
145
7,886
2,509
14,891
0
L
Poseidon
gamechaser76
Poseidon
8,553
1,278
1,184
905
9,879
3,468
392
6,827
2,724
23,942
0
W
6,284
653
1,068
2,067
7,623
3,635
958
2,601
5,022
20,828
0
W
Achilles
jzepharus
Achilles
11,183
2,969
0
1,760
16,240
16,672
2,009
6,226
10,014
0
23,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,506
Gold Earned
45,717
176
Minions Killed
106
0
Camps Cleared
0
1,084,319
Distance Traveled
1,146,252
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,364
864
27
2
0
250,208
0
W
Artio
10,328
861
30
3
0
220,100
1
W
Hera
9,954
830
66
6
0
220,707
0
L
Guan Yu
8,884
740
8
1
0
220,084
0
L
Scylla
9,825
819
40
3
0
234,416
0
L
Arachne
10,173
848
29
2
0
244,189
1
L
Ganesha
8,349
696
0
0
0
227,652
0
L
Poseidon
8,486
707
29
2
0
219,911
0
W
Anubis
9,077
756
28
2
0
195,399
1
W
Achilles
9,783
815
25
2
0
197,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role