Player Matchup

Tiamat
Tiamat
Bronze III
Aeipathy
Tiamat
Bronze III
Level 113
God Stats
3W - 0L
1,755 SR
Queue Stats
3W - 1L
1,565 MMR
Party 1
Geb
Geb
Bronze III
DeadRektless
Geb
Bronze III
Level 136
God Stats
5W - 0L
1,755 SR
Queue Stats
6W - 1L
1,592 MMR
Party 1
Medusa
Medusa
Bronze III
notrety
Medusa
Bronze III
Level 63
God Stats
3W - 0L
1,755 SR
Queue Stats
3W - 1L
1,560 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,755 SR
1,572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,610 SR
1,400 MMR
Anubis
Anubis
Bronze III
Glimglam123
Anubis
Bronze III
Level 67
God Stats
0W - 2L
1,632 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Artemis
Artemis
Bronze III
Yoglit
Artemis
Bronze III
Level 85
God Stats
0W - 1L
1,641 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Ares
Ares
Bronze III
gorbgorbgorb
Ares
Bronze III
Level 82
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aeipathy
Tiamat
16
12 / 3 / 8
12,472
780
24,779
15,265
9,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 17
12,456
779
9,535
16,415
21,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
notrety
Medusa
16
6 / 2 / 11
12,139
759
20,707
14,402
5,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
OdinIzanamiHou YiScyllaGilgamesh

VS

Bans
HadesKumbhakarnaBacchusAthenaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 7 / 2
10,321
645
14,753
18,949
8,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Yoglit
Artemis
14
3 / 7 / 3
11,052
691
15,118
15,096
4,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 5
10,590
662
9,391
26,225
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
21
Kills
8
8
Deaths
21
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aeipathy
Tiamat
12
3
8
5.33
W
3
3
17
3.83
L
Anubis
4
7
2
0.71
L
Artemis
Yoglit
Artemis
3
7
3
0.64
L
1
7
5
0.5
W
Medusa
notrety
Medusa
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,021
Damage
39,262
46,082
Taken
60,270
35,985
Mitigated
33,268
13,223
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aeipathy
Tiamat
24,779
2,231
568
6,364
15,265
9,801
780
6,033
9,232
48,235
0
W
9,535
966
0
2,142
16,415
21,046
0
8,893
7,522
14,879
0
L
Anubis
14,753
1,086
0
4,939
18,949
8,602
66
9,537
9,011
45,873
0
L
Artemis
Yoglit
Artemis
15,118
5,674
0
1,477
15,096
4,146
364
7,809
7,014
0
42,349
L
9,391
43
0
2,038
26,225
20,520
93
16,019
9,750
26,858
0
W
Medusa
notrety
Medusa
20,707
7,937
0
4,149
14,402
5,138
2,783
9,744
4,658
0
74,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
31,963
196
Minions Killed
177
8
Camps Cleared
6
911,429
Distance Traveled
802,113
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,472
780
80
5
6
305,672
2
W
Geb
12,456
779
13
1
1
290,171
1
L
Anubis
10,321
645
57
4
3
237,853
1
L
Artemis
11,052
691
80
5
0
266,763
5
L
Ares
10,590
662
40
3
3
297,497
2
W
Medusa
12,139
759
103
6
1
315,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role