Player Matchup

Ares
Ares
ShinraNinja
Ares
Level 103
God Stats
6W - 2L
1,696 SR
Queue Stats
22W - 18L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
Z71Eze
Cernunnos
Level 65
God Stats
4W - 0L
1,608 SR
Queue Stats
10W - 11L
1,469 Elo+
Party 1
Izanami
Izanami
acutelyinsane
Izanami
Level 89
God Stats
3W - 3L
1,537 SR
Queue Stats
18W - 15L
1,529 Elo+
Party 1
Team Averages
Level 86
1,614 SR
1,512 Elo+

VS

Team Averages
Level 57
1,472 SR
1,369 Elo+
Bacchus
Bacchus
Bringitsucka13
Bacchus
Level 26
God Stats
37W - 48L
1,430 SR
Queue Stats
83W - 127L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
DreamRat525
Nu Wa
Level 22
God Stats
0W - 3L
1,344 SR
Queue Stats
13W - 20L
1,302 Elo+
Solo
Izanami
Izanami
NofxYoda
Izanami
Level 122
God Stats
15W - 9L
1,640 SR
Queue Stats
379W - 504L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 16
9,690
808
9,278
17,580
19,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Z71Eze
Cernunnos
14
9 / 2 / 10
9,890
824
12,642
11,081
4,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
14
7 / 1 / 12
9,619
802
9,225
7,638
3,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
7,828
652
7,904
14,319
16,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 5
7,397
616
6,196
8,929
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
NofxYoda
Izanami
11
4 / 7 / 0
8,596
716
10,892
10,942
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
19
Kills
5
5
Deaths
19
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
0
7
5
0.36
L
Izanami
NofxYoda
Izanami
4
7
0
0.57
W
3
2
16
5.5
W
Cernunnos
Z71Eze
Cernunnos
9
2
10
7
W
Izanami
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
24,992
36,299
Taken
34,190
27,503
Mitigated
23,897
10,552
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,904
366
0
1,676
14,319
16,046
0
4,610
9,709
11,996
0
L
6,196
1,908
0
436
8,929
3,555
0
2,112
6,817
21,177
1,428
L
Izanami
NofxYoda
Izanami
10,892
6,639
0
1,268
10,942
4,296
0
2,674
8,268
0
28,349
W
9,278
366
659
4,590
17,580
19,016
147
5,506
12,074
16,582
0
W
Cernunnos
Z71Eze
Cernunnos
12,642
6,429
0
2,600
11,081
4,906
486
4,106
6,975
0
41,820
W
Izanami
9,225
6,491
676
2,027
7,638
3,581
1,758
4,441
3,197
0
40,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
23,821
140
Minions Killed
101
7
Camps Cleared
3
637,039
Distance Traveled
561,058
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,828
652
12
1
0
191,407
2
L
Nu Wa
7,397
616
36
3
2
189,945
4
L
Izanami
8,596
716
53
4
1
179,706
4
W
Ares
9,690
808
11
1
2
225,424
4
W
Cernunnos
9,890
824
46
4
1
207,937
4
W
Izanami
9,619
802
83
7
4
203,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role