Player Matchup

Neith
Neith
Abbadon815
Neith
Level 38
God Stats
9W - 8L
1,531 SR
Queue Stats
89W - 124L
1,465 Elo+
Solo
Cerberus
Cerberus
BigTeCh7405
Cerberus
Level 19
God Stats
3W - 1L
1,630 SR
Queue Stats
4W - 5L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
Kawii Pugs
Zhong Kui
Level 89
God Stats
2W - 1L
1,612 SR
Queue Stats
100W - 91L
1,433 Elo+
Party 1
Anhur
Anhur
Shaneyboy105
Anhur
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 70L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
Vault128
Cthulhu
Level 46
God Stats
24W - 9L
1,571 SR
Queue Stats
114W - 93L
1,426 Elo+
Party 1
Team Averages
Level 44
1,569 SR
1,389 Elo+

VS

Team Averages
Level 65
1,532 SR
1,504 Elo+
Chang'e
Chang'e
DynamiteBoy
Chang'e
Level 122
God Stats
6W - 4L
1,738 SR
Queue Stats
11W - 8L
1,664 Elo+
Party 2
Loki
Loki
ShangRose
Loki
Level 33
God Stats
8W - 11L
1,527 SR
Queue Stats
233W - 212L
1,500 Elo+
Solo
Izanami
Izanami
XMagne
Izanami
Level 31
God Stats
118W - 138L
1,395 SR
Queue Stats
167W - 176L
1,325 Elo+
Solo
Freya
Freya
ZurichStarr
Freya
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,530 Elo+
Party 2
Hercules
Hercules
legion2008
Hercules
Level 2
God Stats
19W - 3L
1,500 SR
Queue Stats
19W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 4 / 12
10,105
919
12,971
7,180
3,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
BigTeCh7405
Cerberus
17
1 / 2 / 13
10,252
932
9,998
11,804
12,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Kawii Pugs
Zhong Kui
18
12 / 0 / 7
12,834
1,167
24,184
9,683
9,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
5 / 2 / 8
10,250
932
12,270
8,695
4,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vault128
Cthulhu
18
2 / 1 / 17
11,737
1,067
10,768
10,416
14,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DynamiteBoy
Chang'e
16
2 / 3 / 4
10,818
983
14,573
15,744
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
16
7 / 3 / 0
11,871
1,079
12,925
14,833
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
XMagne
Izanami
14
0 / 0 / 0
8,230
748
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
0 / 12 / 4
9,257
842
2,229
17,907
4,999
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
legion2008
Hercules
17
0 / 5 / 5
10,534
958
11,694
29,001
24,269
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
23
Kills
9
9
Deaths
23
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
3
4
12
2.25
W
Cerberus
BigTeCh7405
Cerberus
1
2
13
3.75
L
Chang'e
DynamiteBoy
Chang'e
2
3
4
1.33
W
Zhong Kui
Kawii Pugs
Zhong Kui
12
0
7
15.5
W
5
2
8
4.5
L
Loki
7
3
0
2.33
W
Cthulhu
Vault128
Cthulhu
2
1
17
10.5
L
Izanami
XMagne
Izanami
0
0
0
0
L
0
12
4
0.17
L
Hercules
legion2008
Hercules
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,191
Damage
41,421
47,778
Taken
77,485
43,414
Mitigated
37,983
12,900
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,971
4,631
0
531
7,180
3,586
0
1,885
5,295
0
24,606
W
Cerberus
BigTeCh7405
Cerberus
9,998
1,273
0
3,289
11,804
12,258
0
5,927
5,378
18,996
0
L
Chang'e
DynamiteBoy
Chang'e
14,573
1,102
3,616
4,000
15,744
4,495
0
8,607
6,958
59,913
0
W
Zhong Kui
Kawii Pugs
Zhong Kui
24,184
3,635
0
6,674
9,683
9,075
0
3,584
6,099
58,995
0
W
12,270
7,704
0
1,315
8,695
4,261
0
1,534
7,161
0
23,965
L
Loki
12,925
2,672
0
1,195
14,833
4,220
0
8,752
5,941
0
34,797
W
Cthulhu
Vault128
Cthulhu
10,768
1,103
5
1,086
10,416
14,234
0
3,872
6,544
30,422
0
L
Izanami
XMagne
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
2,229
936
0
612
17,907
4,999
0
12,306
5,328
5,750
0
L
Hercules
legion2008
Hercules
11,694
2,672
506
7,740
29,001
24,269
0
14,118
14,308
0
18,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,178
Gold Earned
50,710
211
Minions Killed
185
9
Camps Cleared
9
1,001,187
Distance Traveled
730,815
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,105
919
26
2
0
167,535
0
W
Cerberus
10,252
932
28
3
2
198,976
1
L
Chang'e
10,818
983
122
11
2
209,597
1
W
Zhong Kui
12,834
1,167
89
8
6
210,723
0
W
Anhur
10,250
932
29
3
1
206,770
0
L
Loki
11,871
1,079
35
3
7
199,998
0
W
Cthulhu
11,737
1,067
39
4
0
217,183
0
L
Izanami
8,230
748
0
0
0
0
0
L
Freya
9,257
842
9
1
0
114,925
1
L
Hercules
10,534
958
19
2
0
206,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role